Hearts of Iron 2

Gary Grigsby's World At War gives you the chance to really run a world war. History is yours to write and things may turn out differently. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances. Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of. Now anything is possible in this new strategic offering from Matrix Games and 2 by 3 Games.

Moderators: Joel Billings, JanSorensen

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Pkunzipper
Posts: 226
Joined: Tue May 21, 2002 1:27 pm

RE: Hearts of Iron 2

Post by Pkunzipper »

The naval aspect of the game has totally changed. CORE is the one that has as main goal historical accuracy. It add tons of new events, a whole new tech tree and modifiers, a new airunit (Carrier air group) that represents a 30 planes large unit made up by a mix of fighter, divebombers and torpedo bombers, and many other things.

I think it isn't appropriate to speak details about HOI or its mod in this forum...so I suggest you to go on HOI forums where you'll find a lot of informations.
Hanal
Posts: 2295
Joined: Sat Nov 01, 2003 6:08 am

RE: Hearts of Iron 2

Post by Hanal »

Well we have gone into the second page of this HOI thread without it being locked, so if the Matrix Administrators dont think it's a big deal, neither should you....
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