ORIGINAL: Tristanjohn
ORIGINAL: cap_and_gown
Would it be possible to use the air balance numbers given for each base to try to figure out how various planes are rated? You could play H2H and park an equal number of Zeros and P40s, for instance, on adjacent bases and compare the air balance numbers. Do the same for Zeros and F4F4s and so on. Might this not reveal the relative ratings of the fighters?
I must be having a bad afternoon because I don't understand what you mean by "air balance numbers." What is that? Have I missed something obvious all along?
Whatever those air balance numbers are, how would we derive from these relative scores the truth as to how Gary plugged all that plane data in? Is that a logical step that I just can't see? Speak to me.
The "air balance numbers" are available at each base in the roll over text. Place your cursor over a freindly base and look at the number in the upper right corner. If positive, then the "air balance" at the base is in your favor. If negative, the "air balance" is in favor of the enemy. Now place the cursor over an enemy base. If the "air balance" number is positive, then it is in favor of the enemy. If it is negative, it is in your favor. I have no idea how these numbers are calculated. But perhaps they could provide the solution to "rating" the different aircraft.