Test Plan for MWiF
Moderator: Shannon V. OKeets
RE: Progress...
I am impressed with the effort. I do not think it will translate to FTF play ability, but it sure will translate to Alpha Test points. If ADG releases more expansions like the new Sith in Flames expansion, for example, you may have to work out the movement of tie fighters and deathstars and incorporate them later.
Put me down for the consolidated sequence of play, or have i posted my opinion on that in a thread or ten already???
Anyway, maybe you guys should try GGWAW and HOI2 to keep you busy.
Greg
Put me down for the consolidated sequence of play, or have i posted my opinion on that in a thread or ten already???
Anyway, maybe you guys should try GGWAW and HOI2 to keep you busy.
Greg
RE: Progress...
ORIGINAL: meyerg
I am impressed with the effort.
Thanks. Harry has already offered to publish our work as a new expansion module - "Beta Test in Flames"
/Greyshaft
RE: Progress...
ORIGINAL: meyerg
Anyway, maybe you guys should try GGWAW and HOI2 to keep you busy.
Greg
I tried HoI. Took it back because the patch wouldn't load. I don't like the company that produces it.
RE: Progress...
ORIGINAL: Mziln
ORIGINAL: meyerg
Anyway, maybe you guys should try GGWAW and HOI2 to keep you busy.
Greg
I tried HoI. Took it back because the patch wouldn't load. I don't like the company that produces it.
Try HoI2. Why dont you like the company btw? Ive been betaing all their games since 2002 and Ive never worked with a better group of people.
The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..
In its place we are entering a period of consequences..
RE: Progress...
I detest form letters that do not address the problem when contacting support.
Asking me to check my sound and vidio drivers when a patch won't load. Then asking me to subscribe to their newsletter. This kind of puts me off of a company.
Asking me to check my sound and vidio drivers when a patch won't load. Then asking me to subscribe to their newsletter. This kind of puts me off of a company.
RE: Progress...
I betatested for EU 1 then drifted off in other directions. I found Paradox a welcoming crowd back then but maybe they've changed over time.
/Greyshaft
A journey of 1,000 miles...
I'm picking up Steve's invitation to take the lead in developing a Test Plan. Step 1 is to get a better handle on the final rule set and given the new set of Threads in this Forum I think I'll wait a few weeks before making a draft of those.
/Greyshaft
RE: A journey of 1,000 miles...
ORIGINAL: Greyshaft
Step 1 is to get a better handle on the final rule set and given the new set of Threads in this Forum I think I'll wait a few weeks before making a draft of those.
I'm about halfway done with an reorganization/clarafacation of RaW 7.
Here is a incomplete portion of the Declare War step just as an example (This is a rough so the rules are in correct order even if the numbers arn't):
9. Declaring war step
Neutral major powers
Interacting with countries you are not at war with
Multiple states of war
9.2 How to declare war
9.3 Compulsory declarations
9.7 Control of minor countries
9.8 Aligning minor countries
Argentina
Austria & East Prussia
Brazil
Central America
Mexico
Mongolia
Netherlands East Indies
Persia and Iraq
Siam
Spain
Sweden
Turkey
Allies align Yugoslavia
Axis align Yugoslavia
19.6 Soviet border rectification
19.6.1 USSR and the Finnish borderlands
The USSR claims the Finnish borderlands
Finland allows the claim
Finland denies the claim
19.6.2 USSR and Rumanian Bessarabia
The USSR claims Bessarabia
19.6.2 Rumania allows the claim
Hungary and Bulgaria make demands on Rumania
Germany allows Hungarian and Bulgarian claims
Germany denies Hungarian and Bulgarian claims
19.6.2 Rumania denies the claim
9.4 USA entry is complete and includes: entry & tension pools, format definitions of entrys and options, and lists of actions & options.
You will notice the first thing I did was put the the rule name with all the rule numbers. I also put the option number with the rule and the source of the option.
Example rule 22..4.1:
22.4.1 Divisions Option 2 (AsA/MiF/PoliF)
Engineer divisions Option 7 (MiF) (this is a sub-section of rule 22.4.1)
RE: A journey of 1,000 miles...
Mziln/Coregames,
You guys are definitely going to get your share of the work but it makes sense to pause for a week or two while we get a clearer understanding of the final rule set. No point writing test cases for off-map boxes if there aren't going to be any off-map boxes. When Steve starts "closing doors" (as he put it) on what will be in the final rules then we take over and do the conversion into Use Cases.
Thanks for your work so far.
You guys are definitely going to get your share of the work but it makes sense to pause for a week or two while we get a clearer understanding of the final rule set. No point writing test cases for off-map boxes if there aren't going to be any off-map boxes. When Steve starts "closing doors" (as he put it) on what will be in the final rules then we take over and do the conversion into Use Cases.
Thanks for your work so far.
/Greyshaft
RE: A journey of 1,000 miles...


I'm leaving notes for missing information and where screenshots should be.
Yet another example:
Rumania denies the claim
This immediately causes US entry action “31. USSR declares war on ~ Rumania (Germany/Italy -12)”.
Germany can enforce a peace between Rumania and the USSR during any peace step if:
................no hex of Rumania, outside of Bessarabia, is Soviet controlled; and
................Germany and the USSR are not at war.
If Rumania and the USSR come to peace Rumania again becomes a neutral minor country. The USSR keeps control of Bessarabia provided there is a Soviet land unit anywhere in Bessarabia. Germany can declare Bulgaria, Hungary, and Rumania aligned during any later Axis declaration of war steps by choosing:
................USA entry action “19. Axis aligns a minor ~ Bulgaria (Germany/Italy 3)”; and
................USA entry action “19. Axis aligns a minor ~ Hungary (Germany/Italy 3)”; and
................USA entry action “19. Axis aligns a minor ~ Rumania (Germany/Italy 3)” .
If the USSR conquers Rumania
................During any later Axis declaration of war step Germany can choose USA entry
................action “19. Axis aligns a minor ~ Hungary (Germany/Italy 3)”; and
................Bulgaria can never align with Germany; and
................During any later Allied declaration of war step The USSR can choose USA
................entry action “30. Allies align a Minor ~ Bulgaria (Germany/Italy -5)” .
While Rumania and the USSR are at war:
................During any later Axis declaration of war step Germany can choose USA entry
................action “19. Axis aligns a minor ~ Hungary (Germany/Italy 3)” ; and
................Bulgaria can not align with either Germany or the USSR.
See: 5.1.2 The Nazi-Soviet trade pact ~ Reducing the Soviet commitment.
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RE: A journey of 1,000 miles...
ORIGINAL: Mziln
ORIGINAL: Greyshaft
Step 1 is to get a better handle on the final rule set and given the new set of Threads in this Forum I think I'll wait a few weeks before making a draft of those.
I'm about halfway done with an reorganization/clarafacation of RaW 7.
Here is a incomplete portion of the Declare War step just as an example (This is a rough so the rules are in correct order even if the numbers arn't):
9. Declaring war step
Neutral major powers
Interacting with countries you are not at war with
Multiple states of war
9.2 How to declare war
9.3 Compulsory declarations
9.7 Control of minor countries
9.8 Aligning minor countries
Argentina
Austria & East Prussia
Brazil
Central America
Mexico
Mongolia
Netherlands East Indies
Persia and Iraq
Siam
Spain
Sweden
Turkey
Allies align Yugoslavia
Axis align Yugoslavia
19.6 Soviet border rectification
19.6.1 USSR and the Finnish borderlands
The USSR claims the Finnish borderlands
Finland allows the claim
Finland denies the claim
19.6.2 USSR and Rumanian Bessarabia
The USSR claims Bessarabia
19.6.2 Rumania allows the claim
Hungary and Bulgaria make demands on Rumania
Germany allows Hungarian and Bulgarian claims
Germany denies Hungarian and Bulgarian claims
19.6.2 Rumania denies the claim
9.4 USA entry is complete and includes: entry & tension pools, format definitions of entrys and options, and lists of actions & options.
You will notice the first thing I did was put the the rule name with all the rule numbers. I also put the option number with the rule and the source of the option.
Example rule 22..4.1:
22.4.1 Divisions Option 2 (AsA/MiF/PoliF)
Engineer divisions Option 7 (MiF) (this is a sub-section of rule 22.4.1)
I love it. I will lay this out along side the source code and compare it visually against what is in CWIF. Of course the fact I see no errors doesn't mean there aren't any, but it should help me catch any glaring ones.
Steve
Perfection is an elusive goal.
Perfection is an elusive goal.
RE: A journey of 1,000 miles...
I think there will be two sets of rules to consider.
Ruleset 1 - USE Cases: This defines what is possible in the game. Mziln's analysis of political interactions is a great example of this. This gets written in cement fairly early.
Ruleset 2 - TEST Cases: This tells you how to mouseclick and what is under which menu item. This model probably gets changed with each revision until the game goes gold.
Ruleset 1 - USE Cases: This defines what is possible in the game. Mziln's analysis of political interactions is a great example of this. This gets written in cement fairly early.
Ruleset 2 - TEST Cases: This tells you how to mouseclick and what is under which menu item. This model probably gets changed with each revision until the game goes gold.
/Greyshaft
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RE: MWiF Test Cases - Rules sections 1 & 2
ORIGINAL: Mziln
I miss the World in Flames production circle.
So I have a turn by turn list of production instead of the one window production pool.
I also show a total of how many convoys it takes to move a resource from a location to a factory.
Listing resources/factorys on a spreadsheet eliminates the clutter of repeated entrys.
As CWiF is now the Resources/Production window individualy lists oil, resource, and factory.
Like this:
1 oil in Rumania going to a Dresden factory creating 1 production
1 resource in Essen going to a Essen factory creating 1 production
1 resource in Essen
1 factory Dresden
1 factory Essen
My spreadsheet shows all resource locations and any factorys they arrive at, or any unused factorys, or any unused resources.
like this:
1 Rumanian oil going to a Blue Dresden factory creating 1 production
1 resource in Essen going to a Red Essen factory creating 1 production
Note: I have simplified both examples. My version uses the EXCEL LOOKUP function so it includes locations of all resources and factorys by controling or neutral power.
Could you please send me a copy of your spreadsheet? I would like to take it into consideration when I get to the game interface. [Steve@PatternDiscovery.us]
Thanks,
Steve
Perfection is an elusive goal.
Perfection is an elusive goal.