no ships should move further than ten hexes per phase, no matter what speed. Haven't tested it but IIRC it's still in the manual.
Does anybody know if this is true?? I may need to send a 2 Fletcher DD TF to find out.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
no ships should move further than ten hexes per phase, no matter what speed. Haven't tested it but IIRC it's still in the manual.
ORIGINAL: ny59giants
no ships should move further than ten hexes per phase, no matter what speed. Haven't tested it but IIRC it's still in the manual.
Does anybody know if this is true?? I may need to send a 2 Fletcher DD TF to find out.
Ground combat at 55,47 (near Akyab)
Allied Bombardment attack
Attacking force 888 troops, 81 guns, 74 vehicles, Assault Value = 383
Defending force 8772 troops, 72 guns, 11 vehicles, Assault Value = 239
Japanese ground losses:
23 casualties reported
Squads: 1 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
I Aus Corps Engineer Battalion
25th Indian Division
2/1st Med Regiment
2/9th Field Regiment
1st Indian Light AA Regiment
2/11th Field Regiment
14th Indian Light AA Regiment
Defending units:
21st Ind.Mixed Brigade
4th Ind.Mixed Regiment
I have the 50th Tank Brigade arriving and will exchange the Indian division for another that is at Cox's Bazar finishing its upgrade to '43 infantry squads over the next few weeks.
Ground combat at Lanchow (81,34)
Japanese Deliberate attack
Attacking force 58676 troops, 569 guns, 876 vehicles, Assault Value = 1987
Defending force 47263 troops, 308 guns, 0 vehicles, Assault Value = 1293
Japanese adjusted assault: 1754
Allied adjusted defense: 2111
Japanese assault odds: 1 to 2 (fort level 5)
Combat modifiers
Defender: terrain(+), forts(+), experience(-), supply(-)
Attacker:
Japanese ground losses:
7527 casualties reported
Squads: 104 destroyed, 491 disabled
Non Combat: 25 destroyed, 119 disabled
Engineers: 23 destroyed, 106 disabled
Guns lost 92 (8 destroyed, 84 disabled)
Vehicles lost 62 (12 destroyed, 50 disabled)
Allied ground losses:
667 casualties reported
Squads: 1 destroyed, 10 disabled
Non Combat: 20 destroyed, 17 disabled
Engineers: 9 destroyed, 2 disabled
Guns lost 21 (2 destroyed, 19 disabled)
Assaulting units:
6th Guards Division
2nd Tank Division
1st Tank Division
20th Ind Engineer Regiment
15th Tank Regiment
4th Guards Division
1st Engineer Co
5th Guards Division
North China Area Army
15th AA Regiment
1st Ind.AA Gun Co
21st Army
Defending units:
10th Construction Regiment
71st Chinese Corps
34th Separate Brigade
9th Separate Brigade
3rd Chinese Corps
100th Chinese Corps
12th Construction Regiment
1st War Area
56th AT Gun Regiment
3rd Heavy Mortar Regiment
19th Chinese Base Force
57th AT Gun Regiment
8th War Area
4th Heavy Mortar Regiment
21st Chinese Base Force
I suggest to Nick afterwards that he may want to give up on taking this base. I have forts at 5 and now all but one of my Corps has reached the magical 50 experience level.
Ground combat at Urumchi (79,11)
Japanese Deliberate attack
Attacking force 372 troops, 0 guns, 69 vehicles, Assault Value = 39
Defending force 2143 troops, 0 guns, 0 vehicles, Assault Value = 64
Japanese adjusted assault: 37
Allied adjusted defense: 129
Japanese assault odds: 1 to 3 (fort level 0)
Combat modifiers
Defender: terrain(+)
Attacker:
Allied ground losses:
51 casualties reported
Squads: 0 destroyed, 7 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
12th Tank Regiment
Defending units:
259th Brigade
This brigade has now reached 50 experience level.
ORIGINAL: ny59giants
Brad,
We took the total missing from Scenario 2, which this DDB mod is based on, from what was missing. We both started our PBEM games with a shortage that was not discovered and corrected until later in the game. We did the change a few weekends ago. MichaelM added 1.8 million supply and 2 million fuel. I recently posted this in GreyJoy's AAR a short while ago.
tm.asp?m=3075475&mpage=2&key=
Look at the posting that start in mid-January '13 about 3/4 of the way down page 2 for details.
ORIGINAL: ny59giants
How do other players use both the SBD-5 and Helldivers on their CVs?? I start to get both in April '43. I see the drawback of the Helldiver is the SR of 3, but she has greater speed, range, and those two extra 250 lb bombs vs the SBD-5.
If those ships collided before they got to Terapo, the question of Fletcher range is still unanswered. We don't know if the undamaged ones visited Terapo and came back of if they were delayed by the collision and never got there.Port Moresby - I had sent my 6 Fletcher DD TF at full speed for his ships at Terapo on 10th. On the 11th, after not finding any ships, the TF ended up 2 hexes NW of PM (2 due south Terapo) and without any LRCAP at daybreak. 27 Oscars with 16 Judys from Buna try to attack them without success. It looks like I had a collision at sea as the TF now has broken into a 2 ship Escort TF with the original 4 ship TF in the same hex. The Escort TF had moved only 2 hexes to be 3 hexes slightly south of due west of PM on the 12th.
Ground combat at Lanchow (81,34)
Japanese Shock attack
Attacking force 1308 troops, 20 guns, 50 vehicles, Assault Value = 1185
Defending force 45723 troops, 303 guns, 0 vehicles, Assault Value = 1231
Japanese adjusted assault: 0
Allied adjusted defense: 3649
Japanese assault odds: 1 to 99 (fort level 5)
Combat modifiers
Defender: terrain(+), forts(+), experience(-), supply(-)
Attacker: shock(+)
Japanese ground losses:
986 casualties reported
Squads: 51 destroyed, 3 disabled
Non Combat: 1 destroyed, 16 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 12 (9 destroyed, 3 disabled)
Vehicles lost 15 (1 destroyed, 14 disabled)
Assaulting units:
1st Cavalry Brigade
15th Tank Regiment
1st Tank/B Division
5th Guards Division
2nd Tank/A Division
1st Tank/C Division
1st Tank/A Division
2nd Tank/B Division
2nd Tank/C Division
North China Area Army
15th AA Regiment
Defending units:
34th Separate Brigade
3rd Chinese Corps
100th Chinese Corps
71st Chinese Corps
9th Separate Brigade
12th Construction Regiment
4th Heavy Mortar Regiment
8th War Area
10th Construction Regiment
57th AT Gun Regiment
19th Chinese Base Force
1st War Area
3rd Heavy Mortar Regiment
56th AT Gun Regiment
21st Chinese Base Force
Night Time Surface Combat, near Milne Bay at 101,133, Range 8,000 Yards
Japanese Ships
PB Edo Maru, Shell hits 4, on fire
PB Eiko Maru, Shell hits 3, on fire
PB Kohuku Maru, Shell hits 1
PB Tonon Maru, Shell hits 3, on fire
PB Teimei Maru, Shell hits 34, heavy fires, heavy damage
Allied Ships
DD Cony
DD Strong
DD Taylor
Allied Ships Reported to be Approaching!
Japanese TF suspends unloading operations and begins to get underway
Improved night sighting under 100% moonlight
Maximum visibility in Overcast Conditions and 100% moonlight: 8,000 yards
Range closes to 27,000 yards...
Range closes to 25,000 yards...
Range closes to 23,000 yards...
Range closes to 21,000 yards...
Range closes to 19,000 yards...
Range closes to 17,000 yards...
Range closes to 15,000 yards...
Range closes to 13,000 yards...
CONTACT: Allies radar detects Japanese task force at 13,000 yards
Range closes to 11,000 yards...
Range closes to 10,000 yards...
CONTACT: Allies radar detects Japanese task force at 10,000 yards
Range closes to 9,000 yards...
Range closes to 8,000 yards...
CONTACT: Allies radar detects Japanese task force at 8,000 yards
Allies open fire on surprised Japanese ships at 8,000 yards
DD Taylor fires at PB Teimei Maru at 8,000 yards
DD Taylor fires at PB Tonon Maru at 8,000 yards
DD Cony fires at PB Teimei Maru at 8,000 yards
DD Cony fires at PB Edo Maru at 8,000 yards
Range closes to 5,000 yards
DD Taylor engages PB Teimei Maru at 5,000 yards
DD Taylor engages PB Tonon Maru at 5,000 yards
DD Taylor engages PB Eiko Maru at 5,000 yards
DD Taylor engages PB Edo Maru at 5,000 yards
Range closes to 3,000 yards
DD Cony engages PB Teimei Maru at 3,000 yards
DD Strong engages PB Teimei Maru at 3,000 yards
DD Cony engages PB Teimei Maru at 3,000 yards
DD Taylor engages PB Eiko Maru at 3,000 yards
DD Taylor engages PB Edo Maru at 3,000 yards
DD Taylor engages PB Teimei Maru at 3,000 yards
DD Strong engages PB Tonon Maru at 3,000 yards
DD Cony engages PB Teimei Maru at 3,000 yards
DD Strong engages PB Eiko Maru at 3,000 yards
DD Taylor engages PB Edo Maru at 3,000 yards
Range closes to 2,000 yards
DD Taylor engages PB Teimei Maru at 2,000 yards
DD Strong engages PB Teimei Maru at 2,000 yards
DD Taylor engages PB Kohuku Maru at 2,000 yards
Japanese Task Force Manages to Escape
Task forces break off...
--------------------------------------------------------------------------------
ASW attack near Milne Bay at 101,134
Japanese Ships
SS RO-63
Allied Ships
DD Taylor
SS RO-63 launches 4 torpedoes at DD Taylor
DD Taylor fails to find sub, continues to search...
DD Taylor fails to find sub, continues to search...
DD Taylor fails to find sub, continues to search...
DD Taylor fails to find sub, continues to search...
DD Taylor fails to find sub, continues to search...
Escort abandons search for sub