Stuff I'd like to see

Anything that comes to mind that you would like to see in future versions of Maximum-Football.

Moderator: David Winter

regenerator
Posts: 47
Joined: Sat Dec 10, 2005 11:31 pm

RE: Stuff I'd like to see

Post by regenerator »

ORIGINAL: 1GFRover
[font="times new roman"] GF1) As mentioned before: Sorting stats is high on my list, even if this were in a utility I’d be happy with that. I don’t have a problem with switching to game utilities for non-game-play functions.[/font]

[font="times new roman"] GF3) Printable Playbook. [/font]
[font="times new roman"]This would probably come from a utility… I don’t have a problem creating/editing plays in a utility… printing a playbook, and a game plan sort function of the plays, could be helpful for head to head play, especially as your play book grows…. I’m envisioning myself with a three ring binder, plastic protective sheets, visa via marker scribblings all over as I take notes from each play… [/font]
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[font="times new roman"]From the Lucas suggestions:[/font]
[font="times new roman"]quote:
1. Substitutions - there need to be more than just injury subs. Starters should get tired and get subbed for, rest, then return to the game.[/font][/b]

[font="times new roman"]12. More on substitutions - sometimes in blowouts I would like to take my starters out and let the backups play. I'd like a quick and easy way to put in my backup QB or RB for all formations and plays.[/font][/b]
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[font="times new roman"]I think these two go together. Maybe I’m not using the substitutions in game properly, or I haven’t set up my depth charts properly, but I think there needs to be a little tweak on the substitutions too. [/font]

[font="times new roman"]quote:
2. Onside kicks, squib kicks, fake punts, fake field goals all need to be added[/font][/b]
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[font="times new roman"]Marauders has a post in here that I think says this would be tricky: [/font]
[font="times new roman"]How about having the option to draw the intended path of the kicked ball? So if you want to kick right, or left, you draw the line in the play design that send the ball in that direction. This should be an option and should not override and AI for field goals. Using this method ( the ancient 1992 MAC football game used this) you could easily create an onside kick.[/font]
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[font="times new roman"]quote:[/b]
14. Keep track of stats - like top 10 rushing performances for a game/season/career, etc.[/b][/font]
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[font="times new roman"]I agree. This would be great for leagues and being able to export this to HTML, see suggestion GF2 above, would be useful too.[/font]
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[font="times new roman"]quote:
17. In the play by play that gets displayed, it would be nice to list a player's position and number in addition to his full name. Instead of "Tackle made by Ostroski" it would be "Tackle made by #55 LB Henry Ostroski" and then recorded in the game logs.[/font][/b]
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[font="times new roman"]I’d like to see the option to display or not display the Play by Play. Personally, I like the play by play, and would like to see the expanded idea with player number, position, and name. But if I’m in a hurry to play a coach vs. cpu game, I could skip most of the play by plays.[/font]

These are all wonderful suggestions that I will almost consider vital to my full enjoyment of such a game, in particular the PRINTABLE PLAYBOOK (so much so that I posted a reply abuot that in another forum); however GF gave even further ideas that I hadn't previously considered on how this could be a great utility; must have! Also any big stat geek (shouldn't all us game simmers be?) i think would be all for any addition that lets you present, manipulate and tweak stats in any imaginable way. Here's to the future of MFB. May it be a bright one. I think we finally got what we want (although a small part of me admits to a bit of curisoity concerning this "Division Rivals" thing...if it ever surfaces, that is)
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