ORIGINAL: Mifune
"Again that is no different to the current game." Except for the fact that we wont have an option like editorX for AE. A difference indeed has taken place.
EditorX was not released as part of the official WitP software.
Andrew
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: Mifune
"Again that is no different to the current game." Except for the fact that we wont have an option like editorX for AE. A difference indeed has taken place.
ORIGINAL: Mifune
"Again that is no different to the current game." Except for the fact that we wont have an option like editorX for AE. A difference indeed has taken place.
In the time it takes to develop a complete new WITP-II you could collect enough cans to sell by then to afford it. [8|]ORIGINAL: William Amos
Dont get me wrong it looks good and is a great boost to a good game. And I have bought many Matrix games over the years.
However.
This seems to me to be only an upgrade rather than a full game. If the price is under $40 bucks can see myself getting it. If it is over that amount I doubt I will.
Why ? Because there is apparently still plans for a WITP 2. And that looks to be a much more significant upgrade. So the question is do I wait 6 months for an upgraded WITP Admirals edition or do I wait 2 years for a fully changed WITP 2 ?
I cant afford full rate for both. So it becomes a choice of one or the other. I can play my current version of WITP and do without the Admirals edition and wait out the time for WITP 2.
Again price is the key. If this was a completely new game might consider $75 or higher. But that isnt what Admiral's edition is.
ORIGINAL: hvymtl13
In the time it takes to develop a complete new WITP-II you could collect enough cans to sell by then to afford it. [8|]
ORIGINAL: Panzerjaeger Hortlund
ORIGINAL: William Amos
Why ? Because there is apparently still plans for a WITP 2. And that looks to be a much more significant upgrade. So the question is do I wait 6 months for an upgraded WITP Admirals edition or do I wait 2 years for a fully changed WITP 2 ?
I cant afford full rate for both. So it becomes a choice of one or the other. I can play my current version of WITP and do without the Admirals edition and wait out the time for WITP 2.
It doesnt really work that way though.
If AE sells bad (because of people like you perhaps?) then there wont be a witp2 -ever. Just as there would not have been an AE if witp had sold bad.
Im going to stop talking right now, because people like you really piss me off and I dont want to say something bad.
ORIGINAL: Mifune
"I don't think we've ever said there wouldn't be an editor-X equivalent for pwhexE - though we haven't committed to it either. And note that we did hire the creator of editor-X to build the AE editor!" Hence my concern when I made such an inquistion about pwhex editing. At this time I am told the pwhex editing function will not be built into the editor for the WitP community. With the creator of editorX is on the AE team, I doubt he will be able to such functionality available for the WItP community unless told otherwise. For now I see the writing on the wall, and until the pwhex editing function changes I stand by what I say. I will wait and see how this point transpires.
ORIGINAL: jwilkerson
Third, the new pwhexE format is actually simplier than the old format was (no packed data), so even if we did not include an pwhexE editor, I'll bet it would not be more than 1-2 weeks before the MOD community get one out there.
ORIGINAL: flipperwasirish
ORIGINAL: Mifune
"I don't think we've ever said there wouldn't be an editor-X equivalent for pwhexE - though we haven't committed to it either. And note that we did hire the creator of editor-X to build the AE editor!" Hence my concern when I made such an inquistion about pwhex editing. At this time I am told the pwhex editing function will not be built into the editor for the WitP community. With the creator of editorX is on the AE team, I doubt he will be able to such functionality available for the WItP community unless told otherwise. For now I see the writing on the wall, and until the pwhex editing function changes I stand by what I say. I will wait and see how this point transpires.ORIGINAL: jwilkerson
Third, the new pwhexE format is actually simplier than the old format was (no packed data), so even if we did not include an pwhexE editor, I'll bet it would not be more than 1-2 weeks before the MOD community get one out there.
Mifune,
From Joe's statement above I woud think you would be looking forward to this release. As it appears the worst case scenario of a slight delay in having the utility is greatly mitigated by the new easier format. Anyway we all hope for the best.
ORIGINAL: hueglin
Surely it cannot be a significant increase in the workload - the program must already exist for the new map to be made.
ORIGINAL: hueglin
Maybe I'm missing something here. I just don't get why Matrix doesn't make it a given that the editor will include the ability to edit the pwhex file. Why wait for a modder to do it independently - especially if the WITP Editor X creater is on the AE editor team.
It seems to me that it can only serve to increase sales - which is good for Matrix.
ORIGINAL: hueglin
Surely it cannot be a significant increase in the workload - the program must already exist for the new map to be made.
ORIGINAL: flipperwasirish
ORIGINAL: hueglin
Maybe I'm missing something here. I just don't get why Matrix doesn't make it a given that the editor will include the ability to edit the pwhex file. Why wait for a modder to do it independently - especially if the WITP Editor X creater is on the AE editor team.
It seems to me that it can only serve to increase sales - which is good for Matrix.
And this brings around full circle to the start.
Matrix has not said it won't be. There again they didn't say it will be either. But Joe's statement appears to me make a good case that if it is not in, it not being a significant problem within a couple of weeks of release, as someone will create one.
ORIGINAL: hueglin
Surely it cannot be a significant increase in the workload - the program must already exist for the new map to be made.
This may or may not be true. Only the project manager knows, as he is the one who has to put resources to tasks. From experiance I sometimes find what was thought to be simple does not always work out that way. And there is the rub, cost (time & money) vs benefit (customer happiness).
ORIGINAL: William Amos
Again this isnt a new game but an old game with some new tweaks. There isnt much of significance in Admirals addition to say this is a completely new game.
Again I havent ruled out buying this but while there are some good featured in the new mod there isnt enough there to justify paying full price when I already have WITP. I dont need WITP and WITP plus I can just play the old game.
Heck that Mediteranian mod looked more exciting than this add on.
ORIGINAL: William Amos
Again this isnt a new game but an old game with some new tweaks. There isnt much of significance in Admirals addition to say this is a completely new game.
Again I havent ruled out buying this but while there are some good featured in the new mod there isnt enough there to justify paying full price when I already have WITP. I dont need WITP and WITP plus I can just play the old game ...
ORIGINAL: William Amos
Again this isnt a new game but an old game with some new tweaks. There isnt much of significance in Admirals addition to say this is a completely new game. You are basically correct..., except for the "some". There are a LOT of new tweeks..., so many that it may well take you a month to get a "handle" on all of them.
Heck that Mediteranian mod looked more exciting than this add on. The "War in the Med" project isn't really worth starting with the current ground system. I'm sure it's being thought of..., but only when a total code re-write can be included.
ORIGINAL: William Amos
I think many are missing the point of my post.
I didnt say I have completely closed the option of buying this. But I think its fair game to ask why we aren't getting WITP 2 and instead we are getting WITP GRAND PATCH.
Matrix has been slightly guilty of making only minor changes to games and then recycling them. Even WITP is a remake of another game.
The changes in the Admiral's edition are nice but since I already have WITP do I really want to spend $100 dollars to get WITP even with a few changes ?
Id honestly want Matrix to spend the time making WITP 2 than just revamping the old game. If it took 2 years and Matrix wanted to charge me $150 dollars for WITP 2 Id more than likely buy it. They would have far more sales and far more money if they were innovative and daring rather than just tweaking this game.
Im not knocking the developers for wanting to make the game better. In fact Matrix gets a lot of credit from me for working on games to make them better.
But there comes a limit where simply slaping changes to a game reaches a point of no return. And I think WITP is fast reaching that point.
I say these things as a fan of this game. Its a great game and as always can be better. But I think I can honestly state that rather than a grand fix a new version of this game is the better way to go. I have bought many Matrix games but lately I havent seen anything that makes me want to spend the time and money on it coming out of this company.
I will keep being hopefull.. Matrix has a great track record but sometimes I get the impression that they are locked into a mindset that tweaking old games is good enough to keep getting money. Its not about cranking out the most games its about making good games that keep being interesting.
And as point for Lt Horlund I liked this game so much I bought WPO as well and enjoy it a great deal. Why ? Because it made changes to the game that made it play as a different game. And that was good enough for matrix to get my money
ORIGINAL: hueglin
ORIGINAL: MifuneBut not being able to work on your own maps and pwhex file is a purchase breaker now
Andrew Brown mentioned on the map forum that a final decision on this had not been made. I agree it might be a purchase breaker and we should lobby hard to get it included in the editor.