(Closed) My version of the 'Frontline' Mod

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RE: My version of the 'Frontline' Mod

Post by bcgames »

It's your mod in the end. Own it.
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RE: My version of the 'Frontline' Mod

Post by Redmarkus5 »

ORIGINAL: bcgames

It's your mod in the end. Own it.

No, the point is to ensure that others like it and use it. It's a bit of a waste of time to build a mod that only appeals to me :)
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RE: My version of the 'Frontline' Mod

Post by Redmarkus5 »

Map now completed as far as Stalingrad (some factory icons not yet added).

I have the Black Sea Coast as Caucasus left to complete. I will then post a full set of screens here and ask for any editing or spelling errors to be commented, referring to the map number.

Hopefully, I can upload the mod by next weekend.

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RE: My version of the 'Frontline' Mod

Post by Remmes »

This mod surely looks like a must have. Very, very nice work.
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RE: My version of the 'Frontline' Mod

Post by Redmarkus5 »

Thanks. Votes here for the following options, please:

1. Winterized version (see my winter map mod on the Wiki site)
2. With Hexes version - how many people play with hexes on?
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RE: My version of the 'Frontline' Mod

Post by Vorsteher »

With Hexes version - how many people play with hexes on?
When the mod has hexes, than it is my new playcard. [;)]
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RE: My version of the 'Frontline' Mod

Post by Tarhunnas »

This looks fantastic!!!! Great work! I always wanted the names of the little towns. Suggestion: How about having a slight difference in dot size depending on town size? Or maybe square "dots" for the largest ones?

Winter version sounds awesome!

I always play with hexes on.
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RE: My version of the 'Frontline' Mod

Post by Redmarkus5 »

ORIGINAL: cookie monster

icons look good

BTW Sevastapol and Simerferapol have city art but they are really pop 4 towns maybe you wanna change that

Aha - the source of at least one typo ;) (I believe in sharing the blame whenever possible!
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RE: My version of the 'Frontline' Mod

Post by eastwindrain »

Hexes please.
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RE: My version of the 'Frontline' Mod

Post by Redmarkus5 »

Black Sea Coast now completed...

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RE: My version of the 'Frontline' Mod

Post by Redmarkus5 »

With Hexes sample

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RE: My version of the 'Frontline' Mod

Post by Redmarkus5 »

Winterized sample

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RE: My version of the 'Frontline' Mod

Post by Tarhunnas »

The winter map looks maybe a bit drab to me. The features (swamp, woods etc) kind of blend with the background. But I suppose it has to be seen with the games winter graphic to really see how it will appear in game.
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RE: My version of the 'Frontline' Mod

Post by Redmarkus5 »

ORIGINAL: Tarhunnas

The winter map looks maybe a bit drab to me. The features (swamp, woods etc) kind of blend with the background. But I suppose it has to be seen with the games winter graphic to really see how it will appear in game.

I will try to brighten it up a bit, but the winter in the 1941 Soviet Union WAS drab :)
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RE: My version of the 'Frontline' Mod

Post by Redmarkus5 »

New icon key chart added on Zoom 1-3 levels. The new icons are not visible at Zooms 4 and 5, so I have omitted the key to avoid confusion...

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RE: My version of the 'Frontline' Mod

Post by Redmarkus5 »

Added indicators of shipping routes to help highlight cases where sea supply or sea evacuation are possible...

When I have time, I will look at doing this for all zoom levels.

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RE: My version of the 'Frontline' Mod

Post by Vorsteher »

This is really a great work. [&o]
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RE: My version of the 'Frontline' Mod

Post by Redmarkus5 »

Thanks. And the Black Sea...

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RE: My version of the 'Frontline' Mod

Post by Josh »

That's uhm, pretty awesome really. [&o]
 
Oh, and with hexes please, thank you.
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RE: My version of the 'Frontline' Mod

Post by carnifex »

IMO you don't need the shipping lanes - you already have port markers. They don't get used frequently and they're distracting with their redness and the stark ship silhouette. Simpler is better I think.
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