ORIGINAL: sveint
What is really needed is a scenario with a free setup turn for each side.
+1 to that
Moderators: Joel Billings, Sabre21, elmo3
ORIGINAL: sveint
What is really needed is a scenario with a free setup turn for each side.
ORIGINAL: kirkgregerson
This issue with the Lvov pocket opening being some sort of issue is silly, as other have already mention. Do people know what they are really asking for here? Where does it end? Maybe the game should control each turn to make sure a historical path is followed by both side. My goodness, can we please not dilute the developers time with this utter nonsense. There's several more pressing issues that need to be looked at.
ORIGINAL: redmarkus4
3. WiTP AE has two start options, IIRC, one of which allows you to start on December 08, after Pearl Harbor. Maybe WITE needs an option to start the Grand Campaign in week 2, with the historical successes of the first week of operations already played out and the surprise factor removed?
For sure. Anyway you slice it the guy moving first is going to have an advantage in any fixed deployment scheme. As I said before somewhere, a double blind deployment phase prior to game start is the best bet on giving total control to both sides on how they want to start the game.ORIGINAL: heliodorus04
I'm calling slight shenanigans on the idea of a Turn 2 start:
You will STILL have the problem that the German will always know exactly what force is facing him, where it is located, and how best to min/max the Soviet/German capabilities of the 'new turn 1'. It might not be a Lvov pocket, but maybe it would be a Zhitomir pocket, or some such. Regardless, in the IGOUGO system, the guy who goes first gets an incomparable advantage. The point I'd ask you to take note of is that they only get that incomparable advantage once per game.
ORIGINAL: kirkgregerson
This issue with the Lvov pocket opening being some sort of issue is silly, as other have already mention. Do people know what they are really asking for here? Where does it end? Maybe the game should control each turn to make sure a historical path is followed by both side. My goodness, can we please not dilute the developers time with this utter nonsense. There's several more pressing issues that need to be looked at.
ORIGINAL: Flaviusx
I'll pass the idea along to Trey...as if he didn't have enough on his plate right now. [:D]
ORIGINAL: kirkgregerson
This issue with the Lvov pocket opening being some sort of issue is silly, as other have already mention. Do people know what they are really asking for here? Where does it end? Maybe the game should control each turn to make sure a historical path is followed by both side. My goodness, can we please not dilute the developers time with this utter nonsense. There's several more pressing issues that need to be looked at.
ORIGINAL: redmarkus4
3. WiTP AE has two start options, IIRC, one of which allows you to start on December 08, after Pearl Harbor. Maybe WITE needs an option to start the Grand Campaign in week 2, with the historical successes of the first week of operations already played out and the surprise factor removed?
ORIGINAL: Jakerson
ORIGINAL: redmarkus4
3. WiTP AE has two start options, IIRC, one of which allows you to start on December 08, after Pearl Harbor. Maybe WITE needs an option to start the Grand Campaign in week 2, with the historical successes of the first week of operations already played out and the surprise factor removed?
This is kind of good idea but it wont stop German players making new type of totally optimized opening move for week 2 and forming new pockets from week 2 setup.
This optimized start up moves is bit of problem for every turn based game.
ORIGINAL: Jakerson
ORIGINAL: redmarkus4
3. WiTP AE has two start options, IIRC, one of which allows you to start on December 08, after Pearl Harbor. Maybe WITE needs an option to start the Grand Campaign in week 2, with the historical successes of the first week of operations already played out and the surprise factor removed?
This is kind of good idea but it wont stop German players making new type of totally optimized opening move for week 2 and forming new pockets from week 2 setup.
This optimized start up moves is bit of problem for every turn based game.