ORIGINAL: 76mm
ORIGINAL: James Ward
I'm not sure what can be done about the AI movement, I'm not sure how hard it is to change.
I'm no programmer, but I expect that this would be fairly hard to fix. The German AI in WitE has essentially the same problem.
But what do other players think about this "out of supply" issue? I had a couple of frustrating situations: around Stalingrad I had a traffic jam of units crossing the Volga, and I moved one regiment onto the island south of the city. Unfortunately for some reason it got stuck there and could not move back off the island until the river froze a couple of months later. Another time I had a security unit chasing a partisan unit up by the north map edge, and the partisan unit moved on, leaving a trail of Sov-controlled hexes which immobilized the security unit, which I found very odd.
I think there should be a road bridge over the Volga at Stalingrad. It is very difficult to take the city back as the Russian or advance past it as the Germans as it is now.