ORIGINAL: The Gnome
One thing that always left me scratching my head was "How is that pilot all over the sky?" is when I see multiple strikes going in and Uber Pilot X is running up kills against all of them. Maybe there is some way to limit how many times any one plane/pilot can engage in one air phase.
Agreed, but the potential should always be there. However small the likelyhood though, "Ace in a Day" DID happen in real life. The circumstances would have to be right. I'm talking the Sun and moon are aligned with Jupiter on the Equinox of a leap year, but nevertheless possible.
For example in a branching Air Model the Highly skilled pilot in question would have to begin the engagement with an Altitude, Airspeed, and general performance advantage over the opposing group. This initiative advantage would translate from one successful attack to another by virtue of consecutive successful attacks against a low EXP, poor performing(aircraft), Suprised group of opponents.
Luck would have a lot to do with it in the form of the pilot passing multiple SA (Situational Awareness) attribute and Follow on combat rolls where his initial advantage and the benefit of his high EXP and gunnery skills allowed several opportunities where he could execute Boom and Zoom tactics (high "tactics" skill) and be lethal to several different opponents. His high EXP and Gunnery skills would also mean he is efficient with his ammo, and uses short bursts rather than long bursts.
Other bonuses that could act in his favor are that his wingman stays with him through out the encounter and allows him to focus on the business at hand. This would depend greatly on his wingman's natural ability to fly perhaps modified by his SA attribute and EXP.
Just an idea...