Iron Storm II - According to 1EyedJacks and Walkerd

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Alikchi2
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RE: Iron Storm II - According to 1EyedJacks

Post by Alikchi2 »

Danke Term. [:)] Inbox cleaned..

I'm mostly here for the AArs to be honest, although perhaps WitP 2 will bring me back all the way.. or the expansion..!
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RE: Iron Storm II - According to 1EyedJacks

Post by Ron Saueracker »

Only 8 Kates attacked with bombs - the rest used torpedoes... By my count 42 bombs land true on enemy shipping...
11 torpedoes hit enemy ships @ PH. 238 Kates went out that day. All I can say is that I'm really-really looking 4ward to the next patch - I sure hope it addresses this problem.

Ever see the anti torpedo net defences in ports during WW2? For some reason we don't have these modelled. Your result is pretty good, and you are right, the game is rigged...for the attacker because torps are so freely capable of being used in ports and vs every ship.
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RE: Iron Storm II - According to 1EyedJacks

Post by 1EyedJacks »

ORIGINAL: Ron Saueracker
Only 8 Kates attacked with bombs - the rest used torpedoes... By my count 42 bombs land true on enemy shipping...
11 torpedoes hit enemy ships @ PH. 238 Kates went out that day. All I can say is that I'm really-really looking 4ward to the next patch - I sure hope it addresses this problem.

Ever see the anti torpedo net defences in ports during WW2? For some reason we don't have these modelled. Your result is pretty good, and you are right, the game is rigged...for the attacker because torps are so freely capable of being used in ports and vs every ship.

Nope - never seen 'em... I'm *only* 44 years old for crying out load! [:D][:D][:D] Do you think they had the nets up by mid February of 42 tho? In regards to the game rigging - I was partially in jest. [;)] I would just like to make sure that the combat report models the die rolls or whatever calculations R used to figure hits and misses - lol.

Regardless of my whining (in jest or out) this is still a pretty cool game 2 play and from my view point, a good attempt at simulating this theatre of the war. Although I'd like to see a patch or 2 to take care of my own pet peeves, I'd really like to see Matrix re-write the game as WITP-II with everything they've learned from this one. After multi-patches to code things tend 2 look like speghetti (especially w/multiple programmers under the hood) - and they probably documented the original code about as well as the game manual (just a guess there)[:D][:D][:D].

It's been awhile since I've been writing code but I did learn my lessons on program documentation - but that was back in the day, when I was young and quite nieve - I'm only 44 don'tcha know! [:D][:D][:D]
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Mike
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RE: Iron Storm II - According to 1EyedJacks

Post by walkerd »

Initial Airstrike from PH

With KB closing I assigned all aircraft to strike missions. I am not hoping to win, only to have some aircraft make it through the cap and make a lucky hit on a carrier. No such luck.


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RE: Iron Storm II - According to 1EyedJacks

Post by walkerd »

Second Airstrike from PH

At least some bombers went with this strike. Notice the seconf TF behind KB. It was his Oilers, the remainder of my bombers launched two strikes with no escorts and make no hits there either.


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RE: Iron Storm II - According to 1EyedJacks

Post by walkerd »

Capitol Ship losses todate

1Eyejacks may have a slow advance on the ground but ships losses are depressing.

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RE: Iron Storm II - According to 1EyedJacks

Post by walkerd »

Tally

While none of his bombers flew against PH I suffered 10:1 losses in the air.

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RE: Iron Storm II - According to 1EyedJacks

Post by ny59giants »

Don't worry, 1EyedJack, "always" complains about his lack of success at sinking BB's at Pearl.[:D][:D]
He kept KB there for a week trying to sink them and finally did get 5 of them sunk, but lost almost half his Kates in the process to the AA. [X(]

Sinking a BB in a size 10 port is NOT suppose to be easy. Many of my ships had over 95 sys damage, but did not sink. The "Lady Lex" had sys damage at 95 or better, but float was usaually single digits and he kept trying to sink her without success. [:D][:D]

If you have about three or more BB's with near max sys damage at Pearl even with 3 or 4 AR's to help with repair will take forever to get it down enough to allow them to go back to the WC. Thus, they are out of action for over a year easily. It would be nice if the Japs got some victory points for ships in a port with sys damage at 99 if they don't sink, but that is another issue for WitP II. [;)]
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RE: Iron Storm II - According to 1EyedJacks

Post by 1EyedJacks »

Hi Michael (NY59Giants),

LOL - I guess I do get caught up in the BB thing @ PH. [:D][:D] Still, Part of that complaint is more leveled at the strange combat reports generated... I don't understand the problems with torpedoes and bombs that seems to be affecting both my Bettys and my Kates. When I see 9 Kates dropped bombs but I have 42 confirmed bomb hits I wonder if they were "really" torpedoes but that the subroutine for calculating damage/hits is now out of wack and called them bombs instead. Or it could be the th subroutine is just not getting all of the information to the Combat Report.

In truth, on this run @ PH, I really only came over becuase I thought Darren had his CVs near Johnston Isle... Man, I was sneaking up on Johnston, riding the weather front, thinking I was like Ninja-stalker - like I was gunna appear fron nowhere and come down on his carriers like a bad dream. And he was just setting up ASW operations... Sigh! [8|][8|][8|] My intel leaves something to be desired. [:D][:D][:D]

TTFN,

Mike
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RE: Iron Storm II - According to 1EyedJacks

Post by 1EyedJacks »

So on 2-14-42, at Pearl Harbor, the 2nd coming, 2 allied BBs go down in port - the Idaho and the Mississippi. A few minor airstrikes are launched at Sigapore, Bakpapan Port, and Manila but many of the LB units have been stood down to address moral issues (or celibrate the success of BBs actually going down @ PH).

Day Air attack on Pearl Harbor , at 114,72

Japanese aircraft
A6M2 Zero x 7
D3A2 Val x 124
B5N2 Kate x 108 <-- U can C I'm throwing the kitchen sink at PH.
F1M2 Pete x 15
E13A1 Jake x 30

Japanese aircraft losses
D3A2 Val: 19 destroyed, 65 damaged
B5N2 Kate: 20 destroyed, 68 damaged <-- I did lose almost 50 air units to get those 2 BBs tho
F1M2 Pete: 6 damaged
E13A1 Jake: 3 destroyed, 21 damaged

Allied Ships
BB Arizona, Bomb hits 13, Torpedo hits 3, on fire, heavy damage
CL Brooklyn, Torpedo hits 1
BB Idaho, Bomb hits 5, Torpedo hits 2, on fire, heavy damage
BB Mississippi, Bomb hits 12, Torpedo hits 2, on fire, heavy damage

BC United States, Bomb hits 12, Torpedo hits 2, on fire, heavy damage
BB New Mexico, Bomb hits 13, Torpedo hits 1, on fire, heavy damage
CA Augusta, Bomb hits 1, Torpedo hits 1, on fire
DD Patterson, Bomb hits 1, heavy damage
BB Oklahoma, Bomb hits 14, on fire, heavy damage
CA Chicago, Bomb hits 2, Torpedo hits 1, on fire
AD Dobbin, Bomb hits 1, on fire
CA Astoria, Bomb hits 2, on fire
DD Helm, Bomb hits 1, on fire
DD Dewey, Bomb hits 1, on fire
SS Bonita, Torpedo hits 1, on fire, heavy damage
CA New Orleans, Bomb hits 1, heavy damage
CL Raleigh, Bomb hits 1


Allied ground losses:
34 casualties reported
Guns lost 1

Port hits 13
Port supply hits 1

Aircraft Attacking:
4 x B5N2 Kate launching torpedoes at 200 feet
15 x D3A2 Val bombing at 2000 feet
15 x B5N2 Kate launching torpedoes at 200 feet
18 x D3A2 Val bombing at 2000 feet
10 x B5N2 Kate launching torpedoes at 200 feet
18 x D3A2 Val bombing at 2000 feet
11 x D3A2 Val bombing at 2000 feet
11 x B5N2 Kate launching torpedoes at 200 feet
18 x D3A2 Val bombing at 2000 feet
12 x B5N2 Kate launching torpedoes at 200 feet
12 x D3A2 Val bombing at 2000 feet
11 x B5N2 Kate launching torpedoes at 200 feet
13 x D3A2 Val bombing at 2000 feet
5 x B5N2 Kate launching torpedoes at 200 feet
10 x B5N2 Kate launching torpedoes at 200 feet
6 x B5N2 Kate launching torpedoes at 200 feet
4 x B5N2 Kate launching torpedoes at 200 feet
15 x E13A1 Jake bombing at 2000 feet
12 x E13A1 Jake bombing at 2000 feet
15 x F1M2 Pete bombing at 2000 feet
TTFN,

Mike
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RE: Iron Storm II - According to 1EyedJacks

Post by 1EyedJacks »

On 2-15-42 The S-28 is caught trying to sneak in on KB and given a sound thrashing. 3 hits are registerd. Wakerd - when you watch the 001 file can you confirm S-28 catching a torpedo? I'd swear I saw that come up - I'm gunna have to check it again myself. I've just seen such strange info in the Combat reports with torpedoes and bombs that now I'm beginning to question everything...

Just curious - is there a bonus attack by the DDs because they have the DBs from KB as spotters? KB is heading west from Hawaii but I put some of the DBs plus some of my FPs on ASW...

The PG Uji gave up the ghost near Saigon. She got too close to a mine a few dayz back...

Air units attacked Singapore, Manila, Chinese units near Hanoi, and the base @ Rangoon.

Japanese units were repulsed from a D. Atk @ Amboina again. Bombers are ranging in from Darwin to bomb my units there...

Japanese units near Kavieng caught up with the former defenders of said base and attacked them by bombardment. This lets me see how the supplies work. According to AARs I've read the supplies for these Japanese units should go up? Seems weird since they are obviously expending ammo/supplies in attacking but... I'll C what happens next turn.

Japanese units caight the Allied PAF Airbase Force and the 6th Reserve Div E of Illoilo and after a D. Atk both alllied units were retreating to Roxas.

Japanese LCUs @ Manila continue to pound the city with ordinance in an effort to soften up the unexpectedly stiff resistance of the allied troops.

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Mike
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RE: Iron Storm II - According to 1EyedJacks

Post by walkerd »

Pearl Harbour

Finaly the pain has ended and 1Eyedjacks is leaving after two attack runs at PH and sinking 2 BB’s in Harbour. This attack was worse then the initial attack, both times two waves were sent and this time more damage was done. There are less ships in total this time, I guess that means the pain is not shared around as much.

I had a few turns earlier sent some 300 aircraft off toward the South Pacific. These were all for South and Southwest theatre. It meant much fewer aircraft at PH and less chance of a hit against KB.

The bright side is it has removed any inkling I may have had to fight it out. Look at the picture below and you see 400 strike aircraft from KB. I thought there were 6 CV’s but there might be 8. With 200 Zeros this KB carries 600 aircraft. I have no hope of stopping it and it pretty much can go where it likes. My only hope is with the Nick mod massed land based aircraft will get a lucky strike though. The other thing is PH has been shown to undefendable, as is any base I own.


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RE: Iron Storm II - According to 1EyedJacks

Post by walkerd »

The only bright news is Japanese air loses, or more importantly pilot losses.

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RE: Iron Storm II - According to 1EyedJacks

Post by walkerd »

Current Situation

PH

Well the devastating air raids by KB has show that Pearl can not be used as a major base. I might have to ship 150 to 200 aircraft there with the sole purpose of defence of KB. Not sure if I should base the fleet there or on the West Coast.

Of minor interest is I had seen the approach of KB. It was reported as 5 CA’s, just west of Johnston. My ships at Johnston ran for Pearl, just in case, and I sailed by CV’s hoping to catch a Bombardment or Invasion force. I took one look at the massed air strikes and ran like blazes J

Lucky my carriers were not caught. I was hoping my BB’s would be more resilient in a size 9 port with no surprise.

Malaya

I have retreated to Singapore and am waiting for the assault. I am behind a river and in a level 9 fort with excess of 1600 AV of troops, most of decent quality. I have spent the last month shipping in oil and resources to the HI and have a lot of supply.

My defence at Kuala Lumpur sucked 10,000 supply out of Singapore which was then captured when KL fell. I only drew the supply after combat. I would have defended KL longer but was not willing to take the risk of being surrounded when Japanese troops appeared to the east.

Burma / India

I still hold Rangoon and have been strengthening my defences in deeper in Burma and in India. There are lots of ground units and air units in this mod so I feel fairly safe. The longer it takes 1Eyedjack the bigger my forts and the more supply I will have.

China.

Quiet. With a decent defence of Burma possible the units in Western China have moved to the border of Indochina and I have decided to launch operations here to draw off troop. If not I expect to capture northern Indochina if no defence is made.

Philippines

Manila still holds and most of the southern Islands. Supply is low but it will take 1Eyedjacks a while yet to complete the conquest.

Rabaul

Taken early and nothing happened since.

DEI.

Pace is picking up with troops now in Balikpapan. With the lack of activity and stronger Dutch fleet I have been able to move fairly much as I like. My major problem is lack of Fuel outside Java.

South Pacific.

Slowly building my defences as can be expected.


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RE: Iron Storm II - According to 1EyedJacks

Post by ny59giants »

I know 1EyedJack likes to sink those BB's at Pearl and when he has attacked it in the past with me (first in a stock game with NikMod and second with IS). However, the lost of so many planes and more importantly the pilots makes this a tactical victory now, but more a strategic loss. I wonder how this fits into his overall strategic goals??&nbsp;[&:]
Is the situation in the SRA such that he can conquer that area without the added weight of KB??&nbsp; From the AAR to date, i say no.
I say that Pearl is defendable and needs to be made costly for any further raids. More fighters and setting your bombers to "supply transport" over their base to build their experince up to the mid-70's. Send your British CV/CVL's on a raid of their own, now that KB is a week plus away from any possible intervention. The deck armor of those ships are the highest in the game (carrier wise). You need mainly to worry about torpedo carrying Betty's, but good planning can minimize the risk. Look at this attack at Pearl as an opportunity to teach Michael a lesson. I would!![:D][:D]
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RE: Iron Storm II - According to 1EyedJacks

Post by 1EyedJacks »

ORIGINAL: walkerd

Pearl Harbour

Finaly the pain has ended and 1Eyedjacks is leaving after two attack runs at PH and sinking 2 BB’s in Harbour. This attack was worse then the initial attack, both times two waves were sent and this time more damage was done. There are less ships in total this time, I guess that means the pain is not shared around as much.

I had a few turns earlier sent some 300 aircraft off toward the South Pacific. These were all for South and Southwest theatre. It meant much fewer aircraft at PH and less chance of a hit against KB.

The bright side is it has removed any inkling I may have had to fight it out. Look at the picture below and you see 400 strike aircraft from KB. I thought there were 6 CV’s but there might be 8. With 200 Zeros this KB carries 600 aircraft. I have no hope of stopping it and it pretty much can go where it likes. My only hope is with the Nick mod massed land based aircraft will get a lucky strike though. The other thing is PH has been shown to undefendable, as is any base I own.

Addional CVs have become available and KB has been enhanced. The big problem I'm facing is pilots... I'm trying to train up pilots but I fear there is no way to train pilots as fast as I've been losing them. AAA sucks! [:D][:D][:D]

I was noticing the same thing about Hawaii, that I probably have the air power to really put an assault together for those islands. I just need to free up the troops. Hawaii would be a great forward defense post for Japan...

Freeing up the troops could take me a little while tho - and I really need to be getting into Java for oil/resources soon... Having most of my carriers in one place also makes it rough to hamstring Darren by seperating him from his supplies...[;)]
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RE: Iron Storm II - According to 1EyedJacks

Post by 1EyedJacks »

ORIGINAL: ny59giants

I know 1EyedJack likes to sink those BB's at Pearl and when he has attacked it in the past with me (first in a stock game with NikMod and second with IS). However, the lost of so many planes and more importantly the pilots makes this a tactical victory now, but more a strategic loss. I wonder how this fits into his overall strategic goals?? [&:]
Is the situation in the SRA such that he can conquer that area without the added weight of KB??  From the AAR to date, i say no.
I say that Pearl is defendable and needs to be made costly for any further raids. More fighters and setting your bombers to "supply transport" over their base to build their experince up to the mid-70's. Send your British CV/CVL's on a raid of their own, now that KB is a week plus away from any possible intervention. The deck armor of those ships are the highest in the game (carrier wise). You need mainly to worry about torpedo carrying Betty's, but good planning can minimize the risk. Look at this attack at Pearl as an opportunity to teach Michael a lesson. I would!![:D][:D]

Hi NY59Giants,

In regards to the BBs - I just have a very healthy respect for navel bombardment missions and 16/18 guns in surface combat. Japanese BBs just can't stand up to them in a fair fight - heck - the Boise seems like she can almost whip one of my BBs (or at least put some hurt on one [:)]).

I think you are right to make Hawaii as costly as possible to the Japanese but with the supply challenge that both the allies and Japan face, Walkerd might have to make a choice. In truth, I'm not sure how tough the supply situation is for the allies. I've intentionally kept myself ignorant of the allies side of the game so that the only intel I receive is from the japanese side of the game. Darren has alluded to a tightness of supplies in the DEI and you would probably know better than I as you've played that side of the board.

Pilots will be a problem for me - there's no way around it tho - from what I can see. The distruction of so many aircraft is also becoming a production challenge for me based on Japan's current supply of resources and oil.

This is an interesting game from the perspective of the starting number of carriers. This mod, from what I've read, really intends to use the carriers for raiding allied shipping - so I'm gunna start digging into that very soon.
TTFN,

Mike
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RE: Iron Storm II - According to 1EyedJacks

Post by walkerd »

ORIGINAL: ny59giants

I know 1EyedJack likes to sink those BB's at Pearl and when he has attacked it in the past with me (first in a stock game with NikMod and second with IS). However, the lost of so many planes and more importantly the pilots makes this a tactical victory now, but more a strategic loss. I wonder how this fits into his overall strategic goals?? [&:]
Is the situation in the SRA such that he can conquer that area without the added weight of KB??  From the AAR to date, i say no.
I say that Pearl is defendable and needs to be made costly for any further raids. More fighters and setting your bombers to "supply transport" over their base to build their experince up to the mid-70's. Send your British CV/CVL's on a raid of their own, now that KB is a week plus away from any possible intervention. The deck armor of those ships are the highest in the game (carrier wise). You need mainly to worry about torpedo carrying Betty's, but good planning can minimize the risk. Look at this attack at Pearl as an opportunity to teach Michael a lesson. I would!![:D][:D]

I will certainly try to make PH more defendable. As I mentioned I had shipped away 300 aircraft. Could they have made a difference? Who knows.

The numbers are telling, 600 aircraft from KB. At this stage of the war I can not face that. Only attempt to weaken it. Not that you could in a normal game but this KB is much larger and tougher.
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RE: Iron Storm II - According to 1EyedJacks

Post by walkerd »

ORIGINAL: 1EyedJacks

Addional CVs have become available and KB has been enhanced. The big problem I'm facing is pilots... I'm trying to train up pilots but I fear there is no way to train pilots as fast as I've been losing them. AAA sucks! [:D][:D][:D]

I was noticing the same thing about Hawaii, that I probably have the air power to really put an assault together for those islands. I just need to free up the troops. Hawaii would be a great forward defense post for Japan...

Freeing up the troops could take me a little while tho - and I really need to be getting into Java for oil/resources soon... Having most of my carriers in one place also makes it rough to hamstring Darren by seperating him from his supplies...[;)]

I estimate you have lost 400 naval pilots so far which is your starting quota. I do not know your monthly build rate but you should be able, with training, to keep going for a while.

Your other concern is with such concentration I can play else where. Normally this would be impossible but I field over a dozen CV of various size.
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RE: Iron Storm II - According to 1EyedJacks

Post by walkerd »

ORIGINAL: 1EyedJacks

Hi NY59Giants,

In regards to the BBs - I just have a very healthy respect for navel bombardment missions and 16/18 guns in surface combat. Japanese BBs just can't stand up to them in a fair fight - heck - the Boise seems like she can almost whip one of my BBs (or at least put some hurt on one [:)]).

I think you are right to make Hawaii as costly as possible to the Japanese but with the supply challenge that both the allies and Japan face, Walkerd might have to make a choice. In truth, I'm not sure how tough the supply situation is for the allies. I've intentionally kept myself ignorant of the allies side of the game so that the only intel I receive is from the japanese side of the game. Darren has alluded to a tightness of supplies in the DEI and you would probably know better than I as you've played that side of the board.

Pilots will be a problem for me - there's no way around it tho - from what I can see. The distruction of so many aircraft is also becoming a production challenge for me based on Japan's current supply of resources and oil.

This is an interesting game from the perspective of the starting number of carriers. This mod, from what I've read, really intends to use the carriers for raiding allied shipping - so I'm gunna start digging into that very soon.

Its more the fuel situation rather then supply and very soon, if not within the month the fuel situation will be improving.

I agree it is interesting. PLays different from the normal game. Much more to play with and much more to loose. You definately outgun me but I can stil bite back. I just need to show how hard I can bite. :)
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