"What with Shadows coming out soon, I'm still surprised that DW is still very much under the radar. StarDrive has just received a hands-on preview over at PC Gamer as well as TotalBiscuit doing a WTF is preview and that game was also developed by a one-man team.
For a space 4X game that seems to be deeper than StarDrive in many ways, how come DW hasn't had anywhere near the same amount of attention than that of it's contemporaries? I say this simply because Distant Worlds is a game I have played more than any other in the last 2 years or so (albeit very on-and-off!) and I think it deserves more attention.
In the previews for StarDrive, people are asking about whether it will be more like SPAZ or Endless Space, or even Sins of A Solar Empire...and all the while I'm thinking...why isn't DW getting a mention? It's just not on anyones radar and that seriously needs to change IMO."
I bought the beta few weeks ago for StarDrive and I have been playing it. I've got to say it doesn't have nearly the depth or scale that Distant worlds does. Deeper yes in many ways. StarDrive seems
more like a streamlined 4x space game. I could see why some would ask if it is going to be like Sins of a solar empire. The diplomacy, trade and planet resources are especially lacking, but so isn't everything else in SD that is important to a 4x game. Its main selling feature is the ship building which I don't care much for in this type of game
anyway. So for hard core 4x games StarDrive has nothing over Distant worlds and I can't wait for Shadows.