Thought I'd recap on the action over the last week or so...
Nemo came in guns blazing, but for all the action or lack of, due to weather and misplaced assets, bad general strike coordination etc ... I looked in all sorts of problems.
But due to some good use of transport planes and Fast Transports, I've kept what I wanted and now am ready for the second assault.
21 June (20 June) - My CVL contingent guarding Nogo, is ordered to return to Osaka, as it looks outgunned.
22 June - Amami is hit by Fast Tranports and SC. I sent 5 DD's in and they got creamed, with 2 sunk and 2 almost sunk. My FT's and SC's went to Nogo (1 hex East of Okinawa)
23 June - Trying to recombine my SC's after the 22 June, didn't work as I miscalculated the return leg. Allied CV's come right in (2 hexes SE of Osumi) and luckily don't hit my SCTF's. KB, rendezvous at Ise with SC. Osumi is invaded via a small FT.
24 June - Finally KB is out to sea, having had to juggle A/C and fuel considerations. Sasebo is hit by a large Bombardment TF. I think he also wanted to send some LB, but it didn't transpire.
25 June - Air transport operations have bolstered the Islands & the Allies have withdrawn.
26 June - Osaka is hit by the LB, and those CV's are out of the war for a long time ... damn after all the action to have this happen, this way, is gutting.
Nemo writes me about his huge supply needs at Shanghai, and that even with everything he has he needs more to gain more territory. Hey, sounds plausible, but I'm sure he's got plenty to come again soon.
I lost about 400+ LB during the course of the operation, and now I'm pretty much dead in the water, re-equipping it in time for the next seaborne assault. I can't make offensive operations over China, and anything I hit, always has 100's of fighters capping - Nemo loves these fighter traps and uses them to great effect.
I found that Oscar II's are good at Naval Attacks, ala Pe's, but my experience levels are in the 50's, and I've started training them up.