ORIGINAL: Mike Solli
Is oil still necessary for heavy industry?
No.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: Mike Solli
Is oil still necessary for heavy industry?
ORIGINAL: Andrew Brown
ORIGINAL: pad152
Ships production and respawn
Japan should always been able to build (MTB's (motor Torpedo boats/ PT boats) Midget Subs, MSWs, barges) if they still have production, these are the ship types that should respawn (60-80 MTB's, 60+ Midgets sub, 20-30 MSWs, 60-100 barges). Japan having only 4 or 5 MTB's is a joke!
Maybe MTBs/PT/s should be handled like Midgets!
Maybe a flag in the editor to tell which ship types should re-spawn.
Sorry. You will have to ask the Navy team about these things.
Andrew
ORIGINAL: jwilkerson
ORIGINAL: el cid again
I'm not aware of any existing pwhex editors but they will not work for AE without modification.
There are two I know of: WITPExcel and Editor X. Both have advantages over the other - depending on what you are doing. Both are based on MS Excel - and that implies these things are fairly easy to do that way. Cobra said his son - an Excel programmer - made a custom editor for him as well. And Andrew once wrote he wrote his own editor - but for various reasons he did not want to share it with anyone. So such editors exist. I believe there are likely to be such things for the new system. But how is the pwhex file being done? Without an editor? If there is one - it would save time to let modders use it. Or even to sell it to them.
ORIGINAL: el cid again
ORIGINAL: jwilkerson
ORIGINAL: el cid again
I'm not aware of any existing pwhex editors but they will not work for AE without modification.
There are two I know of: WITPExcel and Editor X. Both have advantages over the other - depending on what you are doing. Both are based on MS Excel - and that implies these things are fairly easy to do that way. Cobra said his son - an Excel programmer - made a custom editor for him as well. And Andrew once wrote he wrote his own editor - but for various reasons he did not want to share it with anyone. So such editors exist. I believe there are likely to be such things for the new system. But how is the pwhex file being done? Without an editor? If there is one - it would save time to let modders use it. Or even to sell it to them.
I would really like to see the editor include an ability to modify the pwhex file as can be done with WITP EditorX. As mentioned above, the program must exist for the new pwhex/map to be made - why not include it?
ORIGINAL: hueglin
I would really like to see the editor include an ability to modify the pwhex file as can be done with WITP EditorX. As mentioned above, the program must exist for the new pwhex/map to be made - why not include it?
ORIGINAL: el cid again
ORIGINAL: Andrew Brown
ORIGINAL: pad152
Ships production and respawn
Japan should always been able to build (MTB's (motor Torpedo boats/ PT boats) Midget Subs, MSWs, barges) if they still have production, these are the ship types that should respawn (60-80 MTB's, 60+ Midgets sub, 20-30 MSWs, 60-100 barges). Japan having only 4 or 5 MTB's is a joke!
Maybe MTBs/PT/s should be handled like Midgets!
Maybe a flag in the editor to tell which ship types should re-spawn.
Sorry. You will have to ask the Navy team about these things.
Andrew
I think the Matrix concept that MTBs and MSW cannot be built in great numbers is dead on correct. Japan had terrible problems with engine production. See Takishi Hara's Japanese Destroyer Captain: he was put in charge of the MBT school near the end of the war - just before taking CL Yahagi on her run with IJN Yamato. He goes on at some length about the inability to get engines - and the horrible performance the engines available gave. The MSW needed engines which also were used by sub chasers, by merchant ships and by submarines - and potentially also by factories or railroad rolling stock. Committing more of these to MSW would mean a direct and corresponding decrease in some other kind of vessel. I did find in some scenarios it is possible to rationalize completing more of these vessels - and so they show up (and it is up to players to suspend their building - since leaving everything building will mean many ships won't complete on time in most games - probably related to HI availability). But in strictly historical scenarios, the number should be fixed based on historical choices. These vessels for Japan were similar in function to those for the US, but they were nothing like as expendable or replaceable. In order to justify even a small increase, a modder should consider what else is NOT built in consequence.
ORIGINAL: VSWG
Would it be possible to re-upload the screenshots without jpeg-compression losses, and not resized? I don't think the current screenshots do the map justice. Can we have a look at the Philippines, and Java / DEI?
ORIGINAL: Andrew Brown
ORIGINAL: Mike Solli
Is oil still necessary for heavy industry?
No.
ORIGINAL: bradfordkay
Brady, when you consider that Andrew's mapmod repaired the ALCAN highway mistakes of the original map, I think we can reasonably exptect that it was taken care of in the AE as well.
ORIGINAL: Mike Solli
ORIGINAL: Andrew Brown
ORIGINAL: Mike Solli
Is oil still necessary for heavy industry?
No.
[X(] Wow. Can you list what is needed for HI, LI, refinery, etc....
ORIGINAL: Splinterhead
ORIGINAL: bradfordkay
Brady, when you consider that Andrew's mapmod repaired the ALCAN highway mistakes of the original map, I think we can reasonably exptect that it was taken care of in the AE as well.
The layout of the highway has been corrected but, if I'm not mistaken, they can't build roads so players will have to use house rules to not use ALCAN until it's operational date.
ORIGINAL: Andrew Brown
........................
Unfortunately, building of infrastructure did not get implemented. It was discussed, and might be able to be added at some point. But it is not currently included. For this reason I decide not to add the Alcan highway at all.
Andrew
ORIGINAL: Grotius
I thought Panama was on the new map. In fact, I thought I read that two bases are modeled there now. Maybe I read wrong?