Here we go again! tc464 (A) vs. Mike (J) - No tc464
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- ny59giants
- Posts: 9888
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RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
I train up Home Island restricted FP (anything but Alf and Jakes) to NavB. You probably have a few large Dave units that would fit this role.
I sent 4 ships to Port Arthur to convert over to ARs from your list rather than to AKs.
I sent 4 ships to Port Arthur to convert over to ARs from your list rather than to AKs.
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RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
I always cross train pilots, 3 months in main skill and an additional month in secondary skill.
Fighters: air + strafe (Just going air only produces pilots with 50 exp and 70 air but with def around 60, while going last month with strafe increases def much faster)
Torp. bombers: navt + navb
Dive bombers: navb + navs
IJN level bombers: navt + navb (They are shared between kates and nell.betty squadrons. I don[t train ground bombing with them, they get it from actual missions on front)
IJA level bombers: gndB + navb
Def training seems to be working they way that if you get increase in the skill trained you get additional chance to increase def as well. That would explain why once air skill reaches 70 def training slows down, while going for strafe which is at much lower level gives faster def training as well.
I agree with ny59giants, you need to convert some of those AKs to ARs as soon as possible. Conversion takes 360 days so until 43/05 you are stuck with only 2 ARs for the whole empire.
Fighters: air + strafe (Just going air only produces pilots with 50 exp and 70 air but with def around 60, while going last month with strafe increases def much faster)
Torp. bombers: navt + navb
Dive bombers: navb + navs
IJN level bombers: navt + navb (They are shared between kates and nell.betty squadrons. I don[t train ground bombing with them, they get it from actual missions on front)
IJA level bombers: gndB + navb
Def training seems to be working they way that if you get increase in the skill trained you get additional chance to increase def as well. That would explain why once air skill reaches 70 def training slows down, while going for strafe which is at much lower level gives faster def training as well.
I agree with ny59giants, you need to convert some of those AKs to ARs as soon as possible. Conversion takes 360 days so until 43/05 you are stuck with only 2 ARs for the whole empire.
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
Seems more efficient to train all IJN bomber pilots on navt + navb. Don't need navs training for dive bombers. Never use them for search.
"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
I cross-train VAL and BETTY pilots on Nav Search, at least into the 50s, which doesn't take long. VALs might need that if you wish to augment the floatplanes, and I think BETTY units need to be able to Nav Search.
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
It can't take long for them to learn it on the job either.
"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
OTJ in navsearch seems to be extremely slow. If doing that try some search % and some train %.
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
Then it would make sense to train, of course, but to train all IJN bomber pilots in navt, navb and navs. I see no reason to separate DB/TB/MB pilots for the IJN.
And we've hijacked Mike's AAR once again. [:'(]
"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
ORIGINAL: Mynok
And we've hijacked Mike's AAR once again. [:'(]
It's a dirty job, but somebody's got to do it! [:D]
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
- Chickenboy
- Posts: 24642
- Joined: Fri Jun 28, 2002 11:30 pm
- Location: San Antonio, TX
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
I do this too (sorry for the hijack pile on Mike!).ORIGINAL: Q-Ball
I cross-train VAL and BETTY pilots on Nav Search, at least into the 50s, which doesn't take long. VALs might need that if you wish to augment the floatplanes, and I think BETTY units need to be able to Nav Search.

- Chickenboy
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RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
Much faster if they train rather than do it on the job. Much faster.ORIGINAL: Mynok
It can't take long for them to learn it on the job either.

- Mike Solli
- Posts: 16012
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RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
ORIGINAL: ny59giants
I train up Home Island restricted FP (anything but Alf and Jakes) to NavB. You probably have a few large Dave units that would fit this role.
I sent 4 ships to Port Arthur to convert over to ARs from your list rather than to AKs.
That's a great idea about the FP! I never thought of that. Staying it the box too much. If it's a float plane, train ASW or Naval Search. Can't wait for the next turn.
Yup, I was figuring 4-6 ARs myself.

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- Mike Solli
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RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
ORIGINAL: Djordje
I always cross train pilots, 3 months in main skill and an additional month in secondary skill.
Fighters: air + strafe (Just going air only produces pilots with 50 exp and 70 air but with def around 60, while going last month with strafe increases def much faster)
Torp. bombers: navt + navb
Dive bombers: navb + navs
IJN level bombers: navt + navb (They are shared between kates and nell.betty squadrons. I don[t train ground bombing with them, they get it from actual missions on front)
IJA level bombers: gndB + navb
Def training seems to be working they way that if you get increase in the skill trained you get additional chance to increase def as well. That would explain why once air skill reaches 70 def training slows down, while going for strafe which is at much lower level gives faster def training as well.
I agree with ny59giants, you need to convert some of those AKs to ARs as soon as possible. Conversion takes 360 days so until 43/05 you are stuck with only 2 ARs for the whole empire.
The only training I don't agree with is strafe for fighters. Too easy to die that way. Unless it's just to increase def, then that's a great idea.
When can xAKs convert to ARs? I don't remember. All I can remember is that whatever that date is, I wrote I would convert 6.

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- Mike Solli
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RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
ORIGINAL: Q-Ball
I cross-train VAL and BETTY pilots on Nav Search, at least into the 50s, which doesn't take long. VALs might need that if you wish to augment the floatplanes, and I think BETTY units need to be able to Nav Search.
I agree with the need for Bettys/Nells to be able to have the Nav Search skill. I usually put them on ~10% Nav Search. So far I've relied on floatplanes for TF naval search.

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- Mike Solli
- Posts: 16012
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RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
ORIGINAL: Mynok
Then it would make sense to train, of course, but to train all IJN bomber pilots in navt, navb and navs. I see no reason to separate DB/TB/MB pilots for the IJN.
And we've hijacked Mike's AAR once again. [:'(]
Hey, this is good stuff! I'm learning a lot!

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RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
Mike,
If i remember my tracker info correctly you can convert to AR's in june 1942. Maybe there are a few hulls that can by august, but the ones i have an eye on are all june.
Currently at work (hey what am I doing HERE?) so can't check.
d0mbo.
If i remember my tracker info correctly you can convert to AR's in june 1942. Maybe there are a few hulls that can by august, but the ones i have an eye on are all june.
Currently at work (hey what am I doing HERE?) so can't check.
d0mbo.
- Mike Solli
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RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
Yeah, that's what I think too, d0mbo. I'm already planning on moving all the xAKs I want to convert to AKs to various ports so I can optimize my repair yard use. I'll figure in the ARs as well. The 2 ARs I have are doing a booming business and have saved more than a few ships.

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- Mike Solli
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RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
1 May 42
Reinforcement: B/50 JNAF Co - destined for SE Fleet (with the rest of the battalion)
Burma
Not a lot happened today. Ted bombed the oil field at Magwe. It's now around 50% damaged. My airfields around Magwe are almost ready for fighters to occupy them.
Odds & Ends
I got the G3M3 and the Ki-45 KAIa in production. I converted the G3M2 factory to the upgraded model. I haven't lost more than a handful of G3M2s and have 100 in the pool. That factory has been off for ages. I restarted it with the new model. With PDU off, I can only upgrade 2 Nell daitai and 2 Nell chutai, split evenly between the IO and southern SRA. Not sure what the differences are between the models. I'll check tonight. In addition, I have a Betty daitai in the 13 Air Flotilla (restricted) currently training pilots that can also convert to the G3M3. I don't expect to upgrade that daitai.
The Ki-45 KAIa is a FB that has several sentai/chutai that can upgrade. All are currently flying Nates. Three sentai and 2 chutai are all in restricted commands training pilots. They will not upgrade. The 3 Air Division (Burma & Java) has one chutai flying Nates that has been training pilots. I'll convert that one to the Nick and see how well they do in Burma.....
I noticed the difference in invading when the Japanese amphibious bonus ends. I'm now taking up to 50% disruption invading, including unoccupied dot bases. [X(] [:(] Can't wait for 1 Jun so I can start converting to AKs. I'm considering halting my dot base clean up until then. If you are wondering why I do this, it's because Ted used to use them for all sorts of nasty things. He's fill them up with engineers and build up airfields along the frontier or in my rear area. Pain in the butt.....
Reinforcement: B/50 JNAF Co - destined for SE Fleet (with the rest of the battalion)
Burma
Not a lot happened today. Ted bombed the oil field at Magwe. It's now around 50% damaged. My airfields around Magwe are almost ready for fighters to occupy them.
Odds & Ends
I got the G3M3 and the Ki-45 KAIa in production. I converted the G3M2 factory to the upgraded model. I haven't lost more than a handful of G3M2s and have 100 in the pool. That factory has been off for ages. I restarted it with the new model. With PDU off, I can only upgrade 2 Nell daitai and 2 Nell chutai, split evenly between the IO and southern SRA. Not sure what the differences are between the models. I'll check tonight. In addition, I have a Betty daitai in the 13 Air Flotilla (restricted) currently training pilots that can also convert to the G3M3. I don't expect to upgrade that daitai.
The Ki-45 KAIa is a FB that has several sentai/chutai that can upgrade. All are currently flying Nates. Three sentai and 2 chutai are all in restricted commands training pilots. They will not upgrade. The 3 Air Division (Burma & Java) has one chutai flying Nates that has been training pilots. I'll convert that one to the Nick and see how well they do in Burma.....
I noticed the difference in invading when the Japanese amphibious bonus ends. I'm now taking up to 50% disruption invading, including unoccupied dot bases. [X(] [:(] Can't wait for 1 Jun so I can start converting to AKs. I'm considering halting my dot base clean up until then. If you are wondering why I do this, it's because Ted used to use them for all sorts of nasty things. He's fill them up with engineers and build up airfields along the frontier or in my rear area. Pain in the butt.....

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- CapAndGown
- Posts: 3078
- Joined: Tue Mar 06, 2001 10:00 am
- Location: Virginia, USA
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
Disruption on landing will not go away just because you are using AKs. The only thing that impacts disruption is preparation. So continue to capture dots. My suggestion is to use a DD with a troop capacity of about 100 to do this. That way not many troops end up disrupted at any one time.
- Mike Solli
- Posts: 16012
- Joined: Wed Oct 18, 2000 8:00 am
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RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
2 May 42
Reinforcement: Junyo! - I modified her air groups to carry 18 aircraft each. That'll give her 1 full attack with torpedoes. She'll be the flagship for Baby KB. [:D] That's due to her speed. I was able to pull out 3 or 4 pilots for TRACOM. Her fighter daitai had 4 elite pilots and the bomber daitai had a few between them. Typically, I'll leave no more than 2 elite pilots in an IJN air unit. I pull out all IJA elite pilots unless (in 2 cases) it's the leader.
Burma
I have a Zero daitai and an Oscar sentai in airfields around Magwe. Today Ted didn't attempt to bomb Magwe. Excellent. That's one more day of oil produced! Hopefully, they'll chip away at Ted's bombers. I expect to have 2 more airfields loaded with fighters in the next couple of days. That will give me >100 fighters to wreak havoc.
Australia
The 4 BBs bombarded today. It's showed 269 casualties. Who knows what really happened. I did take some CD gun fire. One of the BBs took 24 sys damage. It'll be repaired at Soerabaja. I've got the AR from Babeldaob headed there.
Baby KB launched an attack against the one TF at Normanton, where the Darwin supply runs are originating. It had 1 AM there, which was sunk. Intel reports 9 ships in port. I'll launch a port attack tomorrow to try and take them out. Then I'll pull Baby KB out and post some subs there to keep an eye on things.
Odds & Ends
I checked my cargo ships for the tiny ones to halt. I can halt all of 1 right now. [:D]
My ASW TFs and Ted's subs are duking it out off the coast of the Home Islands. I've stationed 4 TFs in hexes where his subs hang out. I get an occasional hit (allegedly) and some are showing up as sunk. I don't really believe they are sunk though. Sending them back to get repaired is good enough for now. At least it's giving my ASW forces some much needed experience.
Reinforcement: Junyo! - I modified her air groups to carry 18 aircraft each. That'll give her 1 full attack with torpedoes. She'll be the flagship for Baby KB. [:D] That's due to her speed. I was able to pull out 3 or 4 pilots for TRACOM. Her fighter daitai had 4 elite pilots and the bomber daitai had a few between them. Typically, I'll leave no more than 2 elite pilots in an IJN air unit. I pull out all IJA elite pilots unless (in 2 cases) it's the leader.
Burma
I have a Zero daitai and an Oscar sentai in airfields around Magwe. Today Ted didn't attempt to bomb Magwe. Excellent. That's one more day of oil produced! Hopefully, they'll chip away at Ted's bombers. I expect to have 2 more airfields loaded with fighters in the next couple of days. That will give me >100 fighters to wreak havoc.
Australia
The 4 BBs bombarded today. It's showed 269 casualties. Who knows what really happened. I did take some CD gun fire. One of the BBs took 24 sys damage. It'll be repaired at Soerabaja. I've got the AR from Babeldaob headed there.
Baby KB launched an attack against the one TF at Normanton, where the Darwin supply runs are originating. It had 1 AM there, which was sunk. Intel reports 9 ships in port. I'll launch a port attack tomorrow to try and take them out. Then I'll pull Baby KB out and post some subs there to keep an eye on things.
Odds & Ends
I checked my cargo ships for the tiny ones to halt. I can halt all of 1 right now. [:D]
My ASW TFs and Ted's subs are duking it out off the coast of the Home Islands. I've stationed 4 TFs in hexes where his subs hang out. I get an occasional hit (allegedly) and some are showing up as sunk. I don't really believe they are sunk though. Sending them back to get repaired is good enough for now. At least it's giving my ASW forces some much needed experience.

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- Mike Solli
- Posts: 16012
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: Here we go again! tc464 (A) vs. Mike (J) - No tc464
ORIGINAL: cap_and_gown
Disruption on landing will not go away just because you are using AKs. The only thing that impacts disruption is preparation. So continue to capture dots. My suggestion is to use a DD with a troop capacity of about 100 to do this. That way not many troops end up disrupted at any one time.
Ahh, good to know. Thanks.

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