Quick Questions Thread

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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loki100
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RE: Quick Questions Thread

Post by loki100 »

yes. but I'd suggest a really marginal effect. Most freight/trains is NSS-depot so its the railyards there that drive the system. A front line level 2 railyard helps for unit moves and local depot-depot freight, so not to be ignored but its not something you'd miss.

Mainly as the closer to the front you go, there is less of this secondary rail movement
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erikbengtsson
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RE: Quick Questions Thread

Post by erikbengtsson »

Is there a list somewhere where I can see which Soviet Armies are renamed as Shock Armies, and when it happens? Same thing for Guards Armies and Tank Armies.
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Darojax
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RE: Quick Questions Thread

Post by Darojax »

Question on captured tanks!

So the Germans get this unit

Image

And the logi report says this

Image

But as far as I have been able to determine the POOL of captured T-34s does not decrease, while the T-34B 747(r) pool increases with 1 per turn.

So the question: Do you really need captured T-34s to acquire the T-34B 747(r), or is this just a simulated process where in fact they are produced regardless?

Tnx.
Image
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loki100
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RE: Quick Questions Thread

Post by loki100 »

ORIGINAL: erikbengtsson

Is there a list somewhere where I can see which Soviet Armies are renamed as Shock Armies, and when it happens? Same thing for Guards Armies and Tank Armies.

some are in the reinforcement schedule but you may need to use the editor to track them all
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Chama
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RE: Quick Questions Thread

Post by Chama »

Any clue to why i can't upgrade my BF109-F2 to the F4 variant? There are several hundredes in the pool but they don't show up in the manual aircraft change list.

Linking screenshots here: https://imgur.com/a/QVJCPRV

Any help much appreciated.
DrHiramTemple
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RE: Quick Questions Thread

Post by DrHiramTemple »

ORIGINAL: erikbengtsson

Is there a list somewhere where I can see which Soviet Armies are renamed as Shock Armies, and when it happens? Same thing for Guards Armies and Tank Armies.

I put together a list of key renames over in the War Room section, link below:
https://www.matrixgames.com/forums/tm.asp?m=5054364

Tank Armies, IIRC, all arrive as-is, and can therefore be seen in the reinforcements list.
DrHiramTemple
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RE: Quick Questions Thread

Post by DrHiramTemple »

ORIGINAL: Chama

Any clue to why i can't upgrade my BF109-F2 to the F4 variant? There are several hundredes in the pool but they don't show up in the manual aircraft change list.

Linking screenshots here: https://imgur.com/a/QVJCPRV

Any help much appreciated.


it takes a few turns (5 I think?) before you can manually upgrade to a new aircraft model. It looks like the F4s have only been in production for 3 so far, so if you wait a couple more turns, they should show up normally.
Denniss
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RE: Quick Questions Thread

Post by Denniss »

1 month delay for new aircraft
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
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erikbengtsson
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RE: Quick Questions Thread

Post by erikbengtsson »

ORIGINAL: DrHiramTemple
ORIGINAL: erikbengtsson

Is there a list somewhere where I can see which Soviet Armies are renamed as Shock Armies, and when it happens? Same thing for Guards Armies and Tank Armies.

I put together a list of key renames over in the War Room section, link below:
https://www.matrixgames.com/forums/tm.asp?m=5054364

Tank Armies, IIRC, all arrive as-is, and can therefore be seen in the reinforcements list.
Thank you!
Kursk1943
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RE: Quick Questions Thread

Post by Kursk1943 »

Is there Lend and Lease for the Soviets (via Archangelsk and via Iran)?
Denniss
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RE: Quick Questions Thread

Post by Denniss »

ORIGINAL: Kursk1943

Is there Lend and Lease for the Soviets (via Archangelsk and via Iran)?
Yes, tanks, aircraft and other stuff
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
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Kursk1943
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RE: Quick Questions Thread

Post by Kursk1943 »

So my follow up question: I'm about to take Volodga in the North and have taken Baku in the South. Does it end or at least affect Lend and Lease delivery? These were the main routes for Lend and Lease historically.
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Zemke
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RE: Quick Questions Thread

Post by Zemke »

I have a question.

I have a 108 Tiger I tanks in the pool, and 3 Heavy Pz Bn in Axis Reserve that have taken forever to fill up with Tiger tanks, yet there has been plenty in the pool. I thought units in Axis Reserve received replacement equipment over everything else. What is causing the problem, or is there some kind of max number of pieces of equipment you can receive at a time?
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loki100
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RE: Quick Questions Thread

Post by loki100 »

ORIGINAL: Kursk1943

So my follow up question: I'm about to take Volodga in the North and have taken Baku in the South. Does it end or at least affect Lend and Lease delivery? These were the main routes for Lend and Lease historically.

well you've won in terms of the game so I guess it doesn't really matter?

but as far as I know, the resources just get added to the pools on arrival
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loki100
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RE: Quick Questions Thread

Post by loki100 »

ORIGINAL: Zemke

I have a question.

I have a 108 Tiger I tanks in the pool, and 3 Heavy Pz Bn in Axis Reserve that have taken forever to fill up with Tiger tanks, yet there has been plenty in the pool. I thought units in Axis Reserve received replacement equipment over everything else. What is causing the problem, or is there some kind of max number of pieces of equipment you can receive at a time?

are they on refit - that is important.

when did the Tigers enter production, not available for a least a month

beyond that, not sure
glenhope
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RE: Quick Questions Thread

Post by glenhope »

Playing as German against AI the game shows me the current Soviet manpower to the man, the manpower losses to the man, & the manpower pool to the man. It also tells me the aggregate change in men each turn. What I can't find is the number of new men generated from all their manpower sources. Is this Russian "new" manpower value hiding somewhere?



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Darojax
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RE: Quick Questions Thread

Post by Darojax »

-delete pls-
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James80
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RE: Quick Questions Thread

Post by James80 »

ORIGINAL: Darojax

Question on captured tanks!


But as far as I have been able to determine the POOL of captured T-34s does not decrease, while the T-34B 747(r) pool increases with 1 per turn.

So the question: Do you really need captured T-34s to acquire the T-34B 747(r), or is this just a simulated process where in fact they are produced regardless?

Tnx.

Interessted in this, too
Kursk1943
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RE: Quick Questions Thread

Post by Kursk1943 »

ORIGINAL: loki100

ORIGINAL: Kursk1943

So my follow up question: I'm about to take Volodga in the North and have taken Baku in the South. Does it end or at least affect Lend and Lease delivery? These were the main routes for Lend and Lease historically.

well you've won in terms of the game so I guess it doesn't really matter?

but as far as I know, the resources just get added to the pools on arrival

I'm playing the 1941 Campaign no early end version, so inspite of winning (which isn't my main goal when playing this version) it will affect the Soviet capabilities till the end of the game.
Perhaps something to consider for future updates because of logic and as additional incentive for the Asix player (cutting lend and lease routes like Murmansk).
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loki100
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RE: Quick Questions Thread

Post by loki100 »

ORIGINAL: Kursk1943

...

I'm playing the 1941 Campaign no early end version, so inspite of winning (which isn't my main goal when playing this version) it will affect the Soviet capabilities till the end of the game.
Perhaps something to consider for future updates because of logic and as additional incentive for the Asix player (cutting lend and lease routes like Murmansk).

to be serious, you are playing the game in a way that was not tested or really designed for - worth repeating the VP system was not an addition but a core part of the design.

as you push beyond what actually happened, I'd say its inevitable that the game will fray a bit. Why allocate scarce programming resources to resolve a pretty niche issue - not least what we don't know is how much of the Iran LL could have been delivered via the Pacific?
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