Search found 8 matches

by JD009
Thu Feb 16, 2006 3:49 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Impact of Leaders in WitP
Replies: 100
Views: 2289

RE: Impact of Leaders in WitP

Hmmm. I seem to have killed this topic. Is this discussion going on someplace else I haven't noticed?

[&:]
by JD009
Thu Feb 16, 2006 3:47 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Coastal Defense Guns
Replies: 229
Views: 3379

RE: Coastal Defense Guns

<t> Coastal guns are not really intended to sink every ship that comes within range. They are intended to encourage ships to stay away, or if the ships don't get the message they try to inflict enough damage to make them regret the decision to close. Without coastal guns what is to prevent the ...
by JD009
Mon Sep 12, 2005 1:52 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Impact of Leaders in WitP
Replies: 100
Views: 2289

RE: Impact of Leaders in WitP

<t> Thanks Widell, I checked it out, lots of stuff to read there.<br/>
<br/>
So, has anyone tried the Great Experiment? Play the same small scenario over and over to see what the average results are, then change the leaders and repeat? Should be able to get some kind of stats on results at various ...
by JD009
Fri Sep 02, 2005 6:33 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Impact of Leaders in WitP
Replies: 100
Views: 2289

RE: Impact of Leaders in WitP

<r> Been away for a while.<br/>
Not much on this thread.<br/>
<br/>
So <B><s>[b]</s>Terminus<e>[/b]</e></B>, all Japanese Admirals will run from a fight at every opportunity? [:D] Sure make for a short war, just run a couple of DD's out of Pearl Harbor on Dec 7 and the entire Japanese fleet will ...
by JD009
Fri Jun 03, 2005 3:21 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Impact of Leaders in WitP
Replies: 100
Views: 2289

RE: Impact of Leaders in WitP

<r> Terminus, you said: "Leaders, good and bad, were very much a factor in WW II." <br/>
<br/>
That is quite true. Problem is that most of the Leaders whose goodness and badness were such a factor are the Leaders who the Humans playing the game are <B><s>[b]</s>taking the places of<e>[/b]</e></B ...
by JD009
Fri Jun 03, 2005 2:40 am
Forum: General Discussion
Topic: American Civil War Naval
Replies: 14
Views: 111

RE: American Civil War Naval

<t> Tactical Civil War naval battles could be done very nicely following along the lines of Fighting Steel. That allows either a map view or a 3-D view. A combination of Fighting Steel and Ironclads would be very interesting, and a lot of fun. Manuvering ships along narrow rivers, trying to avoid ...
by JD009
Wed Jun 01, 2005 11:04 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Impact of Leaders in WitP
Replies: 100
Views: 2289

RE: Impact of Leaders in WitP

<t> I am not a big fan of using Leadership at all in WW2 games. It makes sense in Civil War games, where bad leadership on the part of the Union was endemic. You can't make a game come out even slightly close to historical without rules to enforce poor Union leadership.<br/>
<br/>
In WW2 games ...
by JD009
Sun May 29, 2005 6:51 pm
Forum: General Discussion
Topic: American Civil War Naval
Replies: 14
Views: 111

RE: American Civil War Naval

<r> Correct, you just have to find your customer base.<br/>
<br/>
Here in Virginia there are hordes of re-enactors who will spend hundreds or thousands of dollars on their Civil War uniforms, weapons, acoutrements, etc.<br/>
All those guys you see in Battle of Gettysburg type movies are providing ...

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