Search found 6 matches

by craterous
Sat Mar 03, 2012 9:52 pm
Forum: Opponents Wanted
Topic: Total War or G.Glory
Replies: 2
Views: 452

Total War or G.Glory

Want AWD TW scenario; or I will try GG. Will work with a beginner. Adv supply, and FOG needed.
I suspect AV off would be good especially in GG. Pace at least 3 turns a week.
by craterous
Sat Aug 06, 2005 6:50 am
Forum: Mods and Scenarios
Topic: EASY QUESTION: CHGING TRANSPORT SPEED
Replies: 4
Views: 193

UPDATE: CHGING TRANSPORT SPEED

<t> AN UPDATE - we tested out the reduced speed transports. We used speed 3. We rejected the idea, it works in some parts of the world map and not in others. As we rejected the idea I will spare you the details.<br/>
<br/>
Next we are going to try making the transports behave more rationally: <br ...
by craterous
Tue Jul 26, 2005 6:38 am
Forum: Mods and Scenarios
Topic: EASY QUESTION: CHGING TRANSPORT SPEED
Replies: 4
Views: 193

RE: EASY QUESTION: CHGING TRANSPORT SPEED

<r> <QUOTE><s>[quote]</s>As long as you have a contiguous line of transports transports can move an unlimited distance along the "Sea line of communication". Changing their speed makes it take longer to shift SLOCS or extend them, but won't change how they can move along one already established mor ...
by craterous
Sat Jul 23, 2005 12:39 am
Forum: Mods and Scenarios
Topic: EASY QUESTION: CHGING TRANSPORT SPEED
Replies: 4
Views: 193

EASY QUESTION: CHGING TRANSPORT SPEED

<r> I suspect it is easy to change transport speed. I am GUESSING it is in the baseline folder under the transport line "TD_SPEED,7," ---I change that 7 to a 2?<br/>
<br/>
Then anything special to save the change? Or will just typing it & close the file -- do it?<br/>
<br/>
Background:<br/>
I ...
by craterous
Wed Jul 20, 2005 4:23 am
Forum: Gary Grigsby's World at War
Topic: Game killing problems
Replies: 48
Views: 1048

RE: Game killing problems

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Agema<QUOTE><s>[quote]</s>
Not having resources move through neutral countries doesn't make sense.
<e>[/quote]</e></QUOTE>
<br/>
The written word is a clumsy animal, especially when trying to be brief in a chat format. My intent here is: not having resources ...
by craterous
Sun Jul 17, 2005 7:36 pm
Forum: Gary Grigsby's World at War
Topic: Game killing problems
Replies: 48
Views: 1048

RE: Game killing problems

<r> TRANSPORTS VS SUBS:<br/>
What bothers me about the game is the ease of resourse transport for the allies. In the early game all that is really needed is 3 transports from USA to England. (Indeed, if one wants african resources, a short string of 4 transports along the antarctic from S.Africa to ...

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