Search found 67 matches

by plasticpanzers
Wed Oct 26, 2005 9:53 pm
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: AI cheats?
Replies: 22
Views: 366

RE: AI cheats?

<t> LOL! Don't worry Ursa, its just clowns like ze baron<br/>
that irk people! I've been playing wargames for over<br/>
40 years and Gary's since they were on C64s and AppleII<br/>
systems so i am really firmilar with how his games work.<br/>
On my tactics I will hold back units in Australia in ...
by plasticpanzers
Wed Oct 26, 2005 6:13 pm
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: AI cheats?
Replies: 22
Views: 366

RE: AI cheats?

<t> LoBaron, I usually do not accept gaming advice from bad<br/>
mannered children like yourself. And if, by chance, you are an adult then I certainly do not accept advice<br/>
from a bad mannered adult who has to add the two digits<br/>
of his IQ together to have a three digit IQ.<br/>
You ...
by plasticpanzers
Mon Oct 03, 2005 7:06 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: AI cheats?
Replies: 22
Views: 366

RE: AI cheats?

<t> It is cheatin alright. just finished another test.<br/>
flew b17s over Rabaul every turn @ 25000ft. 60+ enemy<br/>
zeros intercepted every turn both "green" and "white"<br/>
zeros as well as floatplanes. i had no fighters at<br/>
PM. I flew in 100 fighters all trained and rested into<br ...
by plasticpanzers
Fri Sep 30, 2005 8:42 pm
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: AI cheats?
Replies: 22
Views: 366

RE: AI cheats?

<t> Air ops points would be more effect than "morale" then.<br/>
I am not really an impatient gamer (played Pacwar all<br/>
the way thru years back and still do as well as board<br/>
games such as DNO and Europa). I am quite expierenced<br/>
in gaming. I only have exception when i feel the game ...
by plasticpanzers
Fri Sep 30, 2005 8:36 pm
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: Air to air combat terrible...
Replies: 2
Views: 52

RE: Air to air combat terrible...

<t> I have not noticed that Radar give any help in getting<br/>
more aircraft into the air as well as the lack of effect of AA fire. In a few games i have stripped <br/>
nearly every AA unit on the Allied side and put em into<br/>
PM for no real effect beyond what i had their orginally<br/>
<br ...
by plasticpanzers
Fri Sep 30, 2005 8:18 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: AI cheats?
Replies: 22
Views: 366

RE: AI cheats?

<t> cannot be entirely accurate as i may have 90 or so <br/>
allied fighters on the base and 100 plus medium bombers<br/>
and fighterbombers. they go and attack any merchant<br/>
ship and have escorts of dozens of allied fighters but<br/>
no attacks on carriers or seperate bombardment naval<br ...
by plasticpanzers
Fri Sep 30, 2005 4:48 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: AI cheats?
Replies: 22
Views: 366

AI cheats?

<t> Just a question on how the AI works when it is playing<br/>
the Japanese side. I note when i carefully train and<br/>
rest my allied fighters and build up Port Moresby early<br/>
in the game while the Japanese are daily pounding it by<br/>
air and sea (of whom my aircraft never seem to ...
by plasticpanzers
Fri Sep 30, 2005 3:14 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: Air to air combat terrible...
Replies: 2
Views: 52

Air to air combat terrible...

<t> Been playing Gary's games for a long time (from the<br/>
early days at SSI). Always had a problem with his<br/>
air to air combat system. Japanese aircraft seem to<br/>
fly in a mass of aircraft while US/Allied fly in small<br/>
groups. Air to air is one long string of Japanese<br/>
planes ...
by plasticpanzers
Thu Sep 15, 2005 8:03 am
Forum: Crown of Glory
Topic: Creating Poland
Replies: 11
Views: 165

RE: Creating Poland

<t> this to me is one of the more serious weaknesses in the<br/>
game. minor country creation is too different from the<br/>
historical ability. Batavia (Holland) was simply made<br/>
from a "protectorate" to part of France but that cannot<br/>
happen in the game unless you loose it and then you ...
by plasticpanzers
Mon Aug 29, 2005 6:07 am
Forum: Crown of Glory
Topic: question on province capture....
Replies: 2
Views: 81

question on province capture....

<t> i captured Piacenza from Spain and it became part of<br/>
France. Spain captured it back and it became part of<br/>
Spain. I recaptured it and it appears as a province<br/>
of Spain now occupied by France. I also started with<br/>
Flanders as part of France. Lost it to a roving band<br/>
of ...
by plasticpanzers
Sun Aug 28, 2005 7:01 pm
Forum: Crown of Glory
Topic: Does Barracks lvl affects ship moral
Replies: 22
Views: 334

RE: Does Barracks lvl affects ship moral

<t> Training at either barracks or docks should count only minimally towards a units quality/morale . Expierence does. The longer a unit is in existance the higher its quality/morale should be.<br/>
Ships that stay in port should have virtually no real increase as they just sat there. Englands was ...
by plasticpanzers
Sun Aug 28, 2005 9:58 am
Forum: Crown of Glory
Topic: why do supply trains....
Replies: 0
Views: 44

why do supply trains....

<t> start out sometimes 20 or more hexes away and on the<br/>
opposite side of a line of forts????? trains came up<br/>
behind the army following their route, not wandering<br/>
about the country side and presto! the sun rises and<br/>
your supply trains for your entire army are are right under ...
by plasticpanzers
Sat Aug 27, 2005 9:15 am
Forum: Crown of Glory
Topic: Divisional commanders?
Replies: 0
Views: 36

Divisional commanders?

<t> Was wondering how about divisional commanders for units<br/>
in the game. They could be no-name generic created as<br/>
each division is created but have some characteristics<br/>
from their parent nations. Corps commanders could be<br/>
assigned over them and to a divison or would opperate ...
by plasticpanzers
Tue Aug 23, 2005 4:56 pm
Forum: Crown of Glory
Topic: battle size vs country surrender
Replies: 4
Views: 72

RE: battle size vs country surrender

<t> it was -800 or more for 3 years and more than -1000 for<br/>
2 more years! The game ended at the 15 year mark before they would ever surrender. The only way to get<br/>
Russia (perhaps Sweden or Britain too) to surrender it<br/>
appears is to march into their capitol. Russia tho<br ...
by plasticpanzers
Tue Aug 23, 2005 4:27 pm
Forum: Crown of Glory
Topic: Most Confusing battle I have ever seen
Replies: 6
Views: 124

RE: Most Confusing battle I have ever seen

<t> Some of the small battles can be a blast too. I had<br/>
a French army of about 60,000 jumped by a Russian army<br/>
of 100,000 and I had no supply train and we started<br/>
real close to each other. I pushed my two cav units<br/>
forward and forced his lead inf units into square and<br ...
by plasticpanzers
Tue Aug 23, 2005 4:22 pm
Forum: Crown of Glory
Topic: battle size vs country surrender
Replies: 4
Views: 72

battle size vs country surrender

<t> I am sure its alot more fun to have battles of 200,000<br/>
plus per side but this is very much a rarity during this period. If the new version has regimental battles<br/>
hopefully smaller battles can be done as regimental and<br/>
have the flavor of these big slugfests.<br/>
My point on ...
by plasticpanzers
Mon Aug 22, 2005 9:45 am
Forum: Crown of Glory
Topic: Ideas/Votes for Sequel
Replies: 50
Views: 1295

RE: Ideas/Votes for Sequel

<t> would also recommend redoing the layout of the units<br/>
page. choice of garrison, land unit, naval unit. <br/>
change background to lighter parchment color. change<br/>
unit symbols from figures to one figure and a boxed<br/>
display showing strength, morale, expierence. this<br/>
can be ...
by plasticpanzers
Sun Aug 21, 2005 11:00 am
Forum: Crown of Glory
Topic: Ideas/Votes for Sequel
Replies: 50
Views: 1295

RE: Ideas/Votes for Sequel

<t> wow! is that all?! LOL!<br/>
really, its a darn impressive list. I agree with just about everything there. i would say on some of them:<br/>
<br/>
5> supply suggestions are nice but any country that<br/>
landed an army on anothers soil would have to buy a<br/>
depot from the friendly party ...
by plasticpanzers
Sun Aug 21, 2005 3:36 am
Forum: The War Room
Topic: POW
Replies: 11
Views: 154

RE: POW

<t> I have shoveled about 300,000 prisoners into Il de <br/>
France that now the majority of the provice speaks<br/>
Russian! Kill two birds with one stone is create a <br/>
2 corps army of about 80,000 with plenty of arty and<br/>
shovel all your prisoners to Paris. Build a depot.<br/>
Safer ...
by plasticpanzers
Sun Aug 21, 2005 3:32 am
Forum: Crown of Glory
Topic: Militia/Irregulars/garrison
Replies: 3
Views: 96

RE: Militia/Irregulars/garrison

<t> sorry about the spelling (landwher/landwehr/militia/<br/>
or Mom with a frying pan! LOL!) the point again i think is that there is too much militia all over the place. <br/>
They again are really country specific and garrisons<br/>
should be seperate from field armies are they were<br/>
not ...

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