Search found 16 matches

by vonkohlmann
Tue Jul 11, 2006 9:58 am
Forum: Guns of August 1914 - 1918
Topic: Top Five of World War I
Replies: 94
Views: 1291

RE: Top Five of World War I

<t> Boelke has to be included as one of the great front line commanders. He literally wrote the book on fighter tactics. After leaving the General Staff, Falkenhaym proved an able commander in the East, applying his "let the enemy break itself against us then attack" concept on a smaller level.<br ...
by vonkohlmann
Mon Jul 25, 2005 12:22 pm
Forum: Crown Of Glory Support
Topic: Various Bugs
Replies: 15
Views: 148

RE: Various Bugs

Thanks for all the answers Ralegh, I really do appreciate it. But as far as problem #1 goes, Reg Pither and Deerslayer have apparently experienced it as well. I'll track it down yet. Thanks again.
by vonkohlmann
Sat Jul 23, 2005 6:46 pm
Forum: Crown Of Glory Support
Topic: Siege problem
Replies: 3
Views: 62

RE: Siege problem

<t> You may also be experiencing the multiple province minor country bug. If for example you attack Denmark with it's 4 or so provinces, you often have to declare war every turn even as your troops are trying to besiege a city, or besieged it a previous turn, even though no official peace treaty or ...
by vonkohlmann
Sat Jul 23, 2005 6:40 pm
Forum: Crown Of Glory Support
Topic: Various Bugs
Replies: 15
Views: 148

RE: Various Bugs

"AI not very smart?" Now you're being polite to the AI, considering some of the things I've seen it do.
by vonkohlmann
Sat Jul 23, 2005 6:34 pm
Forum: The War Room
Topic: Privateers
Replies: 4
Views: 127

RE: Privateers

Excellent ideas eMontecello! These would add historical and well as play value to privateers.
by vonkohlmann
Sat Jul 23, 2005 6:30 pm
Forum: The War Room
Topic: Save your Money!
Replies: 8
Views: 148

RE: Save your Money!

<t> The real money maker IMHO are trades, especially wool. You should make what trades you want manually, every turn, but it's worth it. And shop around for the best deal. Countries that really like you can offer significantly more for your goods than neutral/hostile nations. Also, trade stops with ...
by vonkohlmann
Sat Jul 23, 2005 6:18 pm
Forum: The War Room
Topic: frustration
Replies: 23
Views: 314

RE: frustration

Historically wasn't sea travel MUCH faster than land travel? When I see armies bookin' through Europe while I barely make it out of port it's frustrating. I understand it's a design decision, but it seems too harsh.
by vonkohlmann
Fri Jul 22, 2005 11:18 pm
Forum: Crown Of Glory Support
Topic: Various Bugs
Replies: 15
Views: 148

RE: Various Bugs

More information: If I click on play the game and wait a minute or two to click "Local Game" the opening screen comes up quick. Otherwise it seems it taking a while to load and my eager clicks disrupt it. I checked my virtual RAM, 3/4 of a Gig, and adjusting made no difference either.
by vonkohlmann
Fri Jul 22, 2005 11:13 pm
Forum: Crown of Glory
Topic: How long does a Detailed Battle Last??
Replies: 12
Views: 165

RE: How long does a Detailed Battle Last??

My first detailed battle lasted to night of Day 4 as well when I thought 3 was the limit.
by vonkohlmann
Fri Jul 22, 2005 4:53 pm
Forum: Crown Of Glory Support
Topic: Various Bugs
Replies: 15
Views: 148

RE: Various Bugs

<t> Thanks for all your quick replies Eric. To answer your questions:<br/>
<br/>
1. I don't have any other programs running, just CoG. My system's pretty streamlined and there aren't a lot of other background processes, just a couple percent typical CPU usage.<br/>
<br/>
2. I didn't know about ...
by vonkohlmann
Fri Jul 22, 2005 4:29 pm
Forum: Crown of Glory
Topic: CoG Whack-a Mole
Replies: 8
Views: 148

RE: CoG Whack-a Mole

I'm not comparing CoG to Civ or any other Sid Meier Game; his statement, IMHO, is just a good piece of game design advice.
by vonkohlmann
Fri Jul 22, 2005 4:40 am
Forum: Crown of Glory
Topic: CoG Whack-a Mole
Replies: 8
Views: 148

CoG Whack-a Mole

<t> As much as I am enjoying this game, I question the design rationale behind POW's, Rebels, and to a lesser extent Cossacks. I'm sure the decision is well grounded in historical fact, but playing Napoleonic whack-a-mole gets tedious. Fast. If POW's and Rebels, at least, were handled abstractly the ...
by vonkohlmann
Fri Jul 22, 2005 4:32 am
Forum: Crown Of Glory Support
Topic: Various Bugs
Replies: 15
Views: 148

RE: Various Bugs

And yes, I was going to keep them secret, but in an incredibly magnanimous gesture I am willing to share them with the world.
by vonkohlmann
Fri Jul 22, 2005 4:28 am
Forum: Crown Of Glory Support
Topic: Various Bugs
Replies: 15
Views: 148

RE: Various Bugs

<t> Sorry, hit OK by mistake. Bugs are:<br/>
<br/>
1. On the opening screen, when you're choosing nationality and diffficulty, etc. , the fade in is really slow, combined with frequent artifacts including flashes of the victory screen. I'm running 1.4 Pentium 4 with 512 mb Ram, 64 mb ATI Graphics ...
by vonkohlmann
Fri Jul 22, 2005 3:48 am
Forum: Crown Of Glory Support
Topic: Various Bugs
Replies: 15
Views: 148

Various Bugs

I've been playing and enjoying CoG, but noticed some bugs I haven't seen reported elsewhere.


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