<t> The original game had lots of quirks, though I never had a crash. It was more just an overall "rush job" that didn't live up to the hype TS had been giving the game. Large strides were made toward fixing the engine with the scenario disk. EF2 was a major improvement, though most were none too ...
<r> <QUOTE><s>[quote]</s>ORIGINAL: Capitaine<br/> Actually, if you think about it and compare to underlying precursor game systems (e.g. Panzerblitz, Panzer Leader), I have a problem with ANY retreating during fire combat. It should be that units retreat only due to assault. Has huge implications ...
<r> <QUOTE><s>[quote]</s>ORIGINAL: Juggalo<br/> Also, I know it's not a bug, but I really hate the:<br/> <br/> <B><s>[b]</s>-Assault rules<e>[/b]</e></B><br/> Unless a unit (besides defenseless guns) are Disrupted, forget about it!<br/> Something's definitely wrong when a 12 guy MG platoon ...
<t> Thanks for the welcome! <br/> <br/> I had to drop out of the Beta Brigade because I decided to return to college, so I never made the switch to HPS.<br/> <br/> I did pick up a couple Panzer Campaigns and Squad Battles titles over the past few years, but none of them have really floated my ...
<t> Wow, the news about Matrix acquiring the rights to the old TS games has gotten me to register here.<br/> <br/> I was a playtester in the late phases of this series (Sealion, Rising Sun, etc.). They've long been my favorite tactical computer consims, and I've long lamented that I was unable to ...