Search found 17 matches

by Uncle Josef
Thu Mar 23, 2006 7:24 pm
Forum: Mods and Scenarios
Topic: Partisans
Replies: 2
Views: 749

RE: Partisans

In the 'Alliance.txt' file, there is a line that reads:

// only these countries suffer partisan attacks
PARTISAN_ATTACK,PLAYER_GER,PLAYER_JAP

Simply remove 'PLAYER_GER' and 'PLAYER_JAP', and partisan uprisings shouldn't occur at all.
by Uncle Josef
Mon Oct 31, 2005 9:52 pm
Forum: The War Room
Topic: the danish gambit
Replies: 8
Views: 472

RE: the danish gambit

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Drax Kramer<br/>
<br/>
How did they manage to put a transport chain in the Atlantic in order to invade Azores?<br/>
<br/>
Drax<br/>

<e>[/quote]</e></QUOTE>
<br/>
No I think they bombed it from France. As for other bizzare German AI decisions, <br/>
I've ...
by Uncle Josef
Sun Oct 30, 2005 11:55 pm
Forum: The War Room
Topic: Is Sealion feasible?
Replies: 20
Views: 580

RE: Is Sealion feasible?

Of course Sealion is feasible. In the games I've played as Japan and my friend as Axis, he's always able to take England in 3-4 turns.

God knows how... but his successes make mine in Asia look minor and unimportant :S
by Uncle Josef
Sun Oct 30, 2005 11:53 pm
Forum: The War Room
Topic: the 1941 campian senerio
Replies: 5
Views: 122

RE: the 1941 campian senerio

Have you got the demo version or the full game Heydrich?

And no side can actually win in four turns... well unless Axis didn't attack France, distributed it's troops all over the place and left West and East Germany to be invaded by the French ;D
by Uncle Josef
Sun Oct 30, 2005 11:40 pm
Forum: The War Room
Topic: Strange German strategy(s) that worked and observations
Replies: 9
Views: 206

RE: Strange German strategy(s) that worked and observations

I've never really understood how he does it, but my friend Trotsky always seems able to launch Sealion three turns into the game AND pull it off...

No Britain that early in the game isn't good for WA...
by Uncle Josef
Sun Oct 30, 2005 11:35 pm
Forum: The War Room
Topic: Russian strategies...
Replies: 8
Views: 219

RE: Russian strategies...

<t> When playing as SU against the computer, I first note when Germany is going to attack, and what territory it will take when it does. The territories that Germany takes are pointless for building units in, as they will get destroyed in the German offensive. Thus I use these factories for building ...
by Uncle Josef
Sun Oct 30, 2005 11:22 pm
Forum: The War Room
Topic: the danish gambit
Replies: 8
Views: 472

RE: the danish gambit

<r> German AI would always seem to attack the Azores in my games as WA, thus placing Portugal under Allied control. With Portugal and Gibraltar under my belt, Spain fell rather easily and the liberation of Europe began from there.<br/>
<br/>
Damn Soviets STILL got to Berlin before me though <E ...
by Uncle Josef
Sun Oct 30, 2005 10:29 pm
Forum: After Action Reports
Topic: A511 and Wise01 vs Lebatron and guggy
Replies: 30
Views: 1429

RE: A511 and Wise01 vs Lebatron and guggy

Doesn't sound like guggy is having much luck atm. I hope things turn around for him.

And maybe, just maybe, your mod may save you Lebatron! :D

Congrats on your successes too a511 and Wise01.

I'm keen to see how this plays out :D
by Uncle Josef
Sun Oct 30, 2005 10:21 pm
Forum: GGWaW Ladder
Topic: Do 5 person games qualify?
Replies: 4
Views: 538

RE: Do 5 person games qualify?

<r> I don't really think there's any problem with five player games.<br/>
<br/>
Sure it may take a little longer cos you have to wait for the China player to take his turn and then send the file on to WA player, but I find that all turns as China go by relatively quick anyhow.<br/>
<br/>
Plus ...
by Uncle Josef
Sun Oct 30, 2005 10:08 pm
Forum: Mods and Scenarios
Topic: Sahara and Himalayas
Replies: 15
Views: 243

RE: Sahara and Himalayas

<r> <QUOTE><s>[quote]</s>ORIGINAL: Davidovich Trotsky<br/>
<br/>
For "no infrastructure and no resources in sight" is rather like the "Scorched Earth" tactic the Russians have always used, yet this is not implicated in the game either.<br/>

<e>[/quote]</e></QUOTE>
<br/>
That's true... I ...
by Uncle Josef
Sun Oct 30, 2005 2:29 pm
Forum: Opponents Wanted
Topic: 2 v 2 Game
Replies: 5
Views: 126

RE: 2 v 2 Game

Okay so what side do you want to be?
by Uncle Josef
Sun Oct 30, 2005 2:07 pm
Forum: Gary Grigsby's World at War
Topic: NAZI DRUG CARTEL and syn. petrol
Replies: 5
Views: 180

RE: NAZI DRUG CARTEL and syn. petrol

Lol. This is one of the best ideas or a game change yet...

Funny yet historically true! ;D
by Uncle Josef
Sun Oct 30, 2005 2:02 pm
Forum: Opponents Wanted
Topic: 2 v 2 Game
Replies: 5
Views: 126

RE: 2 v 2 Game

I'm up for a game.

I assume the 'cheats' for getting USA and Russia in the war earlier are not permitted too? :D
by Uncle Josef
Sun Oct 30, 2005 1:31 pm
Forum: Mods and Scenarios
Topic: Sahara and Himalayas
Replies: 15
Views: 243

RE: Sahara and Himalayas

<t> So is the Sahara and Himalayas rough terrain and 2 MP? And does the territory start off neutral or belonging to a side?<br/>
<br/>
If you're playing as Axis I suppose its an easier way to take the rest of Africa...<br/>
<br/>
And as for Tibet, well I always put a resource in there to make it ...
by Uncle Josef
Sat Oct 29, 2005 9:03 pm
Forum: Mods and Scenarios
Topic: IS there a Resource Modifier ?
Replies: 7
Views: 468

RE: IS there a Resource Modifier ?

Do you mean to put more resources in certain areas? Because that can be done in the regions40.txt files etc...
by Uncle Josef
Sat Oct 29, 2005 8:58 pm
Forum: Mods and Scenarios
Topic: Europe only Map
Replies: 4
Views: 180

RE: Europe only Map

It's an ambitious project jagular, and I hope you pull it off...

A friend of mine on the forums had a WW1 mod in mind, and your map could help him pull it off :D
by Uncle Josef
Sat Oct 29, 2005 8:54 pm
Forum: Mods and Scenarios
Topic: Mod Team
Replies: 8
Views: 191

RE: Mod Team

I'm new to the forums but I've been looking over the game and making my own changes here and there...

I'd def be interested in joining Davidovich ;D

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