Search found 137 matches

by balenami1291
Thu Mar 31, 2022 7:42 pm
Forum: Tech Support
Topic: Game Does NOT even start
Replies: 60
Views: 9646

Re: Game Does NOT even start

I've this error, but direct X is installed!

Distant Worlds - Crash Dump - 1.9.5.12

21:34:08 giovedì 31 marzo 2022


System.IO.FileNotFoundException: Non è stato possibile caricare il file o l'assembly 'Microsoft.DirectX.DirectSound,

Version=1.0.2902.0, Culture=neutral, PublicKeyToken ...
by balenami1291
Sat May 12, 2012 9:42 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: game lobby
Replies: 2
Views: 140

game lobby

<t> Empires in Arms was One of best boardgame ever made.<br/>
<br/>
The Computer version wasn't so good mainly because it's very hard to play in pbem mode.<br/>
<br/>
Just few days ago Matrix games released CoH with a new remote game system.<br/>
This system allows players to join a lobby and ...
by balenami1291
Sat Mar 24, 2012 3:59 pm
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

RE: [A.A.R.] first days of July 1942: A demolition task

<r> Sorry wodin.<br/>
<br/>
Maybe my video card software interface permits to forcing AA.<br/>
<br/>
I Think I'm no able to change properly settings so you could have a wrong feel if I missing something.<br/>
<br/>
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<br/>
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<QUOTE><s>[quote]</s>ORIGINAL: wodin<br ...
by balenami1291
Fri Mar 23, 2012 4:25 pm
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

RE: [A.A.R.] first days of July 1942: A demolition task

<r> <br/>

<QUOTE><s>[quote]</s>ORIGINAL: general_solomon<br/>
<br/>
thanks angelo, my example would be a squad is fighting from a building with the enemy from another building, does the game resolve the exchange between the two unit in one turn or is there is a gradual process of men getting ...
by balenami1291
Fri Mar 23, 2012 11:29 am
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

RE: [A.A.R.] first days of July 1942: A demolition task

<r> This is the same scenario (random german setup!!) from a different point of view and with a different "Overlay texture size" (512) <br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/18924/8804D6843E3347EB9454BE2F9C956C26.jpg"><s>[img]</s><URL url="https://www ...
by balenami1291
Fri Mar 23, 2012 8:25 am
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

RE: [A.A.R.] first days of July 1942: A demolition task

<r> <QUOTE><s>[quote]</s>ORIGINAL: wodin<br/>
<br/>
Impressive.<br/>
<br/>
Question whats that floating big blue\black funny shaped thing top right on the map? Rain cloud?<br/>
<br/>
Is it possible to have Anti Aliasing?
<e>[/quote]</e></QUOTE>
<br/>
the "floating big blue\black funny ...
by balenami1291
Fri Mar 23, 2012 8:03 am
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

RE: [A.A.R.] first days of July 1942: A demolition task

<r> <QUOTE><s>[quote]</s>ORIGINAL: general_solomon<br/>
<br/>
good preview. how long do the fire fights last. I hate one turn resolves for an encounter like battle academy.
<e>[/quote]</e></QUOTE>
<br/>
<br/>
The fire ights of the 2 AAR last about 1 hour. <br/>
<br/>
I think this is the ...
by balenami1291
Tue Mar 20, 2012 11:05 pm
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

RE: [A.A.R.] first days of July 1942: A demolition task

<r> <QUOTE><s>[quote]</s>ORIGINAL: junk2drive<br/>
<br/>
How does the counter show the gun (or any unit) mounted to the truck?
<e>[/quote]</e></QUOTE>
<br/>
Please see the 2nd and the 4th picture<br/>
<br/>
in the 2nd picture the gun is unmounted and it's in the side of the the truck<br ...
by balenami1291
Tue Mar 20, 2012 9:48 pm
Forum: Conflict of Heroes Series
Topic: laptop and desktop use?
Replies: 16
Views: 560

RE: laptop and desktop use?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/>
<br/>
Technically, that's fine for hotseat, but each individual should have their own copy for multiplayer games. <br/>
<br/>
- Erik
<e>[/quote]</e></QUOTE>
<br/>
I'm involved in beta tester and I enjoyed myself very much playing hotseat ...
by balenami1291
Tue Mar 20, 2012 6:56 pm
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

[A.A.R.] first days of July 1942: A demolition task

<t> I hope you enjoyed this AAR.<br/>
<br/>
I think this is the better way to answer at the questions about an AAR against AI.<br/>
<br/>
I chosen a different scenario because the previous one was a very "sneaky" one. <br/>
<br/>
Thanks to Marco (AKA cyberdisc) and Gil helped me to translate ...
by balenami1291
Tue Mar 20, 2012 6:46 pm
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

Round 5 (1/1)

<r> Round 5 <br/>
In the final Round we have the Initiative. This is very good news, but the general situation is not that good. We must risk the immobilization of the panzer in a stone building in order to deny this objective hex to the enemy units. We are lucky in this regard and the panzer is ...
by balenami1291
Tue Mar 20, 2012 6:44 pm
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

Round 4 (1/1)

<r> <br/>
As announced, the Russian squads charge headlong and without taking much care about their heavy losses. Our defense is solid, but nevertheless we are facing an overwhelming enemy. The panzer, with a quick turret rotation, fires at a dangerous Soviet SMG unit just before it tries to shoot ...
by balenami1291
Tue Mar 20, 2012 6:43 pm
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

Round 3 (2/2)

<r> In my Turn the Russian infantry squads are wiped out by the PzIVd. For my pioneers now it’s time to advance into the just cleared Comm HQ. We must proceed quickly and before the arrival of fresh allied reinforcement in the area. Kaboom! The first TNT charge explodes in the enemy compound. Not ...
by balenami1291
Tue Mar 20, 2012 6:42 pm
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

Round 3 (1/2)

<r> <br/>
The panzer moves adjacent to the Comm. HQ. It’s a slightly dangerous move because at this distance a non-AT infantry unit can have a chance to hurt an armored unit. Luckily enough my enemies fail all the dice rolls. The image shows also some information about the objective hex.<br/>
<br ...
by balenami1291
Tue Mar 20, 2012 6:40 pm
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

Round 2 (2/2)

<r> Anyway, the central advance is going well. The PzIVd is a deadly machine for the Russian infantry and now the way is somehow clear for our pioneers. Meanwhile, the truck loads the 81mm mortar (it’s too close to the enemy troops) and brings it into a safer (and useful) hex: our MGs will give the ...
by balenami1291
Tue Mar 20, 2012 6:39 pm
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

Round 2 (1/2)

<r> Our troops on the right side have to report another enemy wave. Both German wings are under heavy fire. Although both CAP points and Cards are used in mass, things are going very badly (especially for our squads to the right).<br/>
In this game each commander has an amount of resource at his ...
by balenami1291
Tue Mar 20, 2012 6:36 pm
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

Round 1 (2/2)

<r> The 75mm gun is loaded into the truck that moves fast along the road: at the end of the Round One, the gun landed in an advanced hex with a pretty good LOS to the battlefield. Now the chase will not be easy for the Russians, but unfortunately other enemies are already in position near the Comm ...
by balenami1291
Tue Mar 20, 2012 6:35 pm
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

Round 1 (1/2)

<r> <br/>
Being outnumbered, every one of our men is precious. Let’s start from the right flank, where house by house combat is expected. At the same time, the Russians are trying to benefit from their numerical superiority on the left wing. The end of the story is that we both have lost a couple ...
by balenami1291
Tue Mar 20, 2012 6:34 pm
Forum: After Action Reports
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 32
Views: 2309

SETUP

<r> <br/>
The tactical situation is rather atypical. We have to advance house by house, with enemy units everywhere, but at the same time we have to avoid (too many) close combat fights. While the pioneers must move fast toward the objectives, the rest of our troops have the duty to keep alive ...

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