Search found 5 matches

by nepomuceno
Thu Feb 07, 2008 10:36 pm
Forum: John Tiller's Battleground Series
Topic: Capture Enemy Artillery????
Replies: 5
Views: 145

RE: Capture Enemy Artillery????

Thanks all.....but in the manual talk over captured arty and supply wagons, and i used infantry in an adjacent hex with same result....

Thanks all[:)]
by nepomuceno
Thu Feb 07, 2008 11:07 am
Forum: John Tiller's Battleground Series
Topic: Capture Enemy Artillery????
Replies: 5
Views: 145

Capture Enemy Artillery????

When a friendly cavalry unit charge on an enemy artillery unit the result is uncrewed the arty unit.....how must to capture the enemy cannons?????

Thanks to all.
by nepomuceno
Wed Oct 25, 2006 7:14 pm
Forum: Crown of Glory
Topic: A problem with the IA
Replies: 2
Views: 111

A problem with the IA

<t> A Greeting, <br/>
<br/>
So alone I want to reflect some situations that have happened me during the <br/>
phases of battle of the game and that I think that they would have to be <br/>
corrected in future patch.<br/>
<br/>
the first one is that in countless occasions the battle begins with ...
by nepomuceno
Mon Dec 19, 2005 12:14 pm
Forum: Crown of Glory
Topic: COG Mods
Replies: 76
Views: 5251

RE: COG Mods

Thanks a lot Murat!!!!!

I´dont Know this.

Regards!!!!!!

Are you Spanish???????? i´m spanish.
by nepomuceno
Mon Dec 19, 2005 12:02 am
Forum: Crown of Glory
Topic: COG Mods
Replies: 76
Views: 5251

RE: COG Mods

<t> Hi all!!!!!!!!<br/>
<br/>
I´have any question[&:] What´s the code number of the different units in the textbox "Start2"......for example<br/>
<br/>
Ships are they "6"<br/>
Hv Ships are they "14"<br/>
Frigates "31"<br/>
Infantry "3"<br/>
<br/>
I´have interested of the code numbers of the ...

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