Search found 39 matches

by pcasey
Mon Jan 27, 2020 10:53 pm
Forum: The War Room
Topic: 3/29/46 1st Deliberate Attack on Tokyo
Replies: 17
Views: 489

RE: 3/29/46 1st Deliberate Attack on Tokyo

<t> I"m currently playing a vs AI version of Focus Pacific and I ended up in a similar situation to you ... like 10k AV of Japanese troops holed up in Tokyo with like 2,000,000 supplies.<br/>
<br/>
I tried assaulting (same as you did) and, while I could occasionally knock the forts down they ...
by pcasey
Mon Jan 27, 2020 10:47 pm
Forum: The War Room
Topic: AI CounterAttacks
Replies: 5
Views: 249

AI CounterAttacks

<t> If you move troops into a hex occupied by the AI, one of two things happens.<br/>
<br/>
Option #1 --- the AI starts bombarding you, but otherwise doesn't do much<br/>
<br/>
Option #2 --- the AI counterattacks and launches either a Deliberate of a Shock attack<br/>
<br/>
In a lot of ways ...
by pcasey
Tue Oct 01, 2019 12:24 pm
Forum: The War Room
Topic: CS -> CVL Conversions
Replies: 2
Views: 194

CS -> CVL Conversions

<t> I can't tell if I don't understand a mechanic well (likely), I'm doing something wrong (also likely) or I hit a bug (possible I suppose).<br/>
<br/>
Context here is its February 15, 1942.<br/>
<br/>
I am playing as Japan.<br/>
<br/>
CS Chitose is listed as having an upgrade date of 2/42 ...
by pcasey
Thu Sep 05, 2019 1:08 pm
Forum: The War Room
Topic: How Best to Attrit Defending Fighters?
Replies: 5
Views: 231

How Best to Attrit Defending Fighters?

<t> <br/>
One of the fairly common things I do in WITPAE is to try to shut down enemy airbases.<br/>
<br/>
The bog standard approach is just to mass up medium bombers (and potentially heavies if playing as the allies) and bomb the airfield.<br/>
<br/>
Assuming you have enough bombers and enough ...
by pcasey
Thu Sep 05, 2019 12:21 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Best thing about the game is?
Replies: 37
Views: 905

RE: Best thing about the game is?

<r> For me its more the way base building, logistics, and combat all interplay. It gives the player a lot of agency, but its *slow* agency.<br/>
<br/>
*If* you plan well, *then* you will have successful operations, but if you don't you are going to find your combat operations struggle.<br/>
<br ...
by pcasey
Tue Sep 03, 2019 7:36 pm
Forum: War in the Pacific: Admiral's Edition
Topic: What to do in Rangoon
Replies: 44
Views: 1047

RE: What to do in Rangoon

<r>
<QUOTE><s>[quote]</s>ORIGINAL: jwolf<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: jagsdomain<br/>
<br/>
Can Rangoon be held?<br/>
What do you mean buy out China?<br/>

<e>[/quote]</e></QUOTE>
<br/>
Very unlikely to be able to hold Rangoon, IMHO, even against the AI. Try to manage a ...
by pcasey
Tue Sep 03, 2019 11:56 am
Forum: The War Room
Topic: Foward Defense in Malaysia
Replies: 4
Views: 209

Foward Defense in Malaysia

<t> <br/>
Question for the more experienced players here.<br/>
<br/>
Reading through a lot of AAR's, it seems like a common allied strategy is to try to fight something of a forward defense on the Malaysian peninsula. Idea (presumptively) being to keep enough forces there to prevent the IJN from ...
by pcasey
Thu Aug 29, 2019 6:41 pm
Forum: The War Room
Topic: Fast Transport
Replies: 4
Views: 184

RE: Fast Transport

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Gridley380<br/>

<QUOTE><s>[quote]</s>ORIGINAL: pcasey<br/>
<br/>
<br/>
Task forces can choose various missions.<br/>
<br/>
One of those missions is "Fast Transport".<br/>
<br/>
If I choose that kind of mission I can pick most surface combatants (DD, CA ...
by pcasey
Thu Aug 29, 2019 5:53 pm
Forum: The War Room
Topic: Fast Transport
Replies: 4
Views: 184

Fast Transport

<t> <br/>
Task forces can choose various missions.<br/>
<br/>
One of those missions is "Fast Transport".<br/>
<br/>
If I choose that kind of mission I can pick most surface combatants (DD, CA, BB) and a subset of transports like APD.<br/>
<br/>
If I read the manual, each of the combat ships ...
by pcasey
Thu Aug 29, 2019 1:24 pm
Forum: The War Room
Topic: AK Conversions
Replies: 8
Views: 311

RE: AK Conversions

For me its less about knowing that I should be converting my AK/AP into more specialized craft.

Its more about figuring out which of my AK and AP are *candidates* for conversion.
by pcasey
Thu Aug 29, 2019 1:08 pm
Forum: The War Room
Topic: AK Conversions
Replies: 8
Views: 311

AK Conversions

<t> <br/>
A lot of allied AK's can be converted into more specialized ships.<br/>
<br/>
AG, AKE, AR, AP, etc.<br/>
<br/>
A lot of them cannot.<br/>
<br/>
Is there a practical way to filter a list of AK's in the UI do find, for example, just those that are eligible for conversion to AKE?<br ...
by pcasey
Thu Aug 29, 2019 1:05 pm
Forum: The War Room
Topic: Strategic Road Movement
Replies: 16
Views: 793

Strategic Road Movement

<t> <br/>
In the game units have different types of movement.<br/>
<br/>
Combat Movement --- slow but safe<br/>
Move --- about twice the speed of combat but lower combat effectiveness<br/>
Strategic -- very fast but has a pack/unpack cost and can only move over certain improved railroads and ...
by pcasey
Wed Aug 28, 2019 8:25 pm
Forum: The War Room
Topic: Air Force HQ Matching
Replies: 14
Views: 507

Air Force HQ Matching

<t> <br/>
In the game there exist airforce HQ units.<br/>
<br/>
In the game, air group are assigned to an HQ.<br/>
<br/>
I can spend PP if I want to to move an air group between HQ's if I so desire.<br/>
<br/>
My question though is, is there a specific benefit to having an air group assigned ...
by pcasey
Wed Aug 28, 2019 8:20 pm
Forum: The War Room
Topic: Some Questions About Base Ownership
Replies: 7
Views: 219

Some Questions About Base Ownership

<t> <br/>
In game, there are bases.<br/>
<br/>
Bases in turn have a controlling Headquarters e.g. a base might be owned by China Command or Southeast Asia or Abda.<br/>
<br/>
When you capture a base, the controlling headquarters is set to match one of the units that conquered the base (not sure ...
by pcasey
Fri Feb 17, 2006 9:17 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Surrender routines. Please explain.
Replies: 83
Views: 512

RE: Surrender routines. Please explain.

ORIGINAL: Nomad

The area of a Hexagon that is 60 miles across is 3117.69 square miles. [:)]

BTW, the sides are 34.64 miles long. [;)]

You're right; I made a stupid geometry error :).
by pcasey
Fri Feb 17, 2006 7:21 pm
Forum: The War Room
Topic: Question
Replies: 11
Views: 132

RE: Question

<r> <QUOTE><s>[quote]</s>ORIGINAL: Dino<br/>
<br/>
There is a penalty for LRCAP flying over a carrier TF, but i'm not sure about percentage. It could be 50% IIRC.
<e>[/quote]</e></QUOTE>
<br/>
According to the manual (I just looked it up) LRCAP over an Air Combat task force is only 20% as ...
by pcasey
Fri Feb 17, 2006 7:02 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Surrender routines. Please explain.
Replies: 83
Views: 512

RE: Surrender routines. Please explain.

<r> <QUOTE><s>[quote]</s>ORIGINAL: treespider<br/>
<snip><br/>
<br/>
On a side note what is the actual area of a hexagon 60 miles across? Is it 3600 sq/miles? I'm too lazy to do the geometry.<br/>

<e>[/quote]</e></QUOTE>
If you mean a hexagon with 6 60 mile long sides: Aprox 9353 square miles ...
by pcasey
Fri Feb 17, 2006 6:33 pm
Forum: The War Room
Topic: [newb] Typical Plan for Taking DEI Fast?
Replies: 18
Views: 461

[newb] Typical Plan for Taking DEI Fast?

<t> <br/>
I've played a couple of games vs the AI as Japan, and one of the things I've been working on was trying to take the DEI as fast as practical. I'm better than I was in my first game, but I'm sure I'm way sub optimal at this point, so I thought I'd see if some of the more experience folks ...
by pcasey
Fri Feb 17, 2006 6:27 pm
Forum: The War Room
Topic: [newb] Who Commands?
Replies: 1
Views: 49

[newb] Who Commands?

<t> <br/>
If I've got multiple divisions involved in an attack, and no HQ, whose command figures get used? Does one of the divisional officers get chosen at random and given command of the entire force, or does each division get modified by its own commander?<br/>
<br/>
Conversely, if I include ...
by pcasey
Fri Feb 17, 2006 6:25 pm
Forum: The War Room
Topic: Question
Replies: 11
Views: 132

RE: Question

<t> Isn't there also a built in limit on the efficiency of land based LRCAP over carrier groups? Something like "coordination difficulties" is invoked to make land based CAP only 10% effective over carrier air groups?<br/>
<br/>
I suspect it's there to prevent the players stacking, say, 200 Raboul ...

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