Leadership is obviously not an issue here but if it is this is way off base too.

Moderators: Joel Billings, wdolson, Don Bowen, mogami



ORIGINAL: Sneer
there is no good explanation so you will not get it [;)]


ORIGINAL: Ron Saueracker
ORIGINAL: Sneer
there is no good explanation so you will not get it [;)]
I think they need to look seriously at this. While they are at it, maybe look at land combat in general. There must be a few relatively simple adjustments that can improve LC ithout major code changes (which are not going to be done anyway). Anyone have any ideas? I think LCUs should have no ZOC outside their hexes but should be able to support adjacent friendly units to compensate. Thing is the whole thing needs to be tied together in some sort of sensible format.

ORIGINAL: BLUESBOB
Big B and I were just discussing this last night. I had a whole bunch of US Far East Command units in Clark and they were pushed out toward Bataan. I commented that I'd rather have had them go to Manila, where there was supply, but Big B pointed out that there was no supply in Bataan...so the units would probably hold out much longer. We had a laugh...but it was the truth.
ORIGINAL: Ron Saueracker
I think they need to look seriously at this. While they are at it, maybe look at land combat in general. There must be a few relatively simple adjustments that can improve LC ithout major code changes (which are not going to be done anyway)....

ORIGINAL: EUBanana
I must confess I've not had this problem. If you outnumber the enemy enough you'll start seeing banzai charges.
I surrounded the Imperial Guard at Mandalay with five Indian divisions, it lasted less than a week before being totally destroyed.


ORIGINAL: Ron Saueracker
ORIGINAL: EUBanana
I must confess I've not had this problem. If you outnumber the enemy enough you'll start seeing banzai charges.
I surrounded the Imperial Guard at Mandalay with five Indian divisions, it lasted less than a week before being totally destroyed.
Take a look at my AAR vs Bill and you can see the 60+ consecutive attacks at hex 49, 40.
ORIGINAL: EUBanana
ORIGINAL: Ron Saueracker
ORIGINAL: EUBanana
I must confess I've not had this problem. If you outnumber the enemy enough you'll start seeing banzai charges.
I surrounded the Imperial Guard at Mandalay with five Indian divisions, it lasted less than a week before being totally destroyed.
Take a look at my AAR vs Bill and you can see the 60+ consecutive attacks at hex 49, 40.
I did have a long siege that went on six months but when I managed to cut off their supply things went rapidly downhill for the Jap.
Do you actually see any banzai charging going on in the combat report?



ORIGINAL: moses
The problem occurs in non-base hexes. As far as I know things work as they are supposed to in base hexes.
At least I cannot recall a situation where a unit in a base could not be reduced.