Search found 16 matches

by Matt242
Fri Apr 07, 2006 4:57 pm
Forum: World in Flames
Topic: DoD version discussion
Replies: 9
Views: 226

RE: DoD version discussion

<t> Agree completely.<br/>
<br/>
That is exactly the reason for this to be optional. Guess it's just for the real hardcore gamers who already got bored with virtually everything.<br/>
<br/>
To me, balance and so on would totally go wild. This is also the name of the option if i remember it right ...
by Matt242
Thu Apr 06, 2006 5:17 pm
Forum: World in Flames
Topic: DoD version discussion
Replies: 9
Views: 226

RE: DoD version discussion

<r> Hello Rob!<br/>
<br/>
Yes, you can convert a DoD III into WiFFE at any time. The only prerequisite is that all players agree to do so.<br/>
<br/>
Since DoD only uses army and naval points, the DoD rules exactly state how to convert them into land, air and naval units, where they set up and ...
by Matt242
Thu Apr 06, 2006 11:05 am
Forum: World in Flames
Topic: play with all world in flames addons
Replies: 15
Views: 394

RE: play with all world in flames addons

Oh, no "classic" at all?

Why this? Has it proven to be unplayable in MWiF?
by Matt242
Thu Apr 06, 2006 11:01 am
Forum: World in Flames
Topic: Beta Testing
Replies: 95
Views: 2650

RE: Beta Testing

<t> Wow!<br/>
<br/>
The more i see, the hotter i get *sigh*.<br/>
<br/>
What recently came to my mind:<br/>
Does a single player play all of the Axis/Allies or will it be possible to play a single MP as well?<br/>
<br/>
If so, could 2 or 3 players play on the same side (via internet for ...
by Matt242
Thu Apr 06, 2006 10:44 am
Forum: World in Flames
Topic: DoD version discussion
Replies: 9
Views: 226

RE: DoD version discussion

<t> I played DoD I and II in the past. Both are worth playing in their own right.<br/>
<br/>
To me DoD III seems to be the ultimate thing on ww2. And it can be converted to WiFFE what increases its value even more! [:)]<br/>
<br/>
Sadly my friends only like WiFFE and still resist trying on DoD ...
by Matt242
Wed Mar 29, 2006 10:47 am
Forum: World in Flames
Topic: Beta Testing
Replies: 95
Views: 2650

RE: Beta Testing

<t> Thanks for reminding me. Forget my first point.<br/>
<br/>
The other point we were talking about was enlarging some icons (factories) so they can be found more easily.<br/>
My cent was and is to leave out the icon space for control icons and enlarge the others. <br/>
I just offered ideas of ...
by Matt242
Wed Mar 29, 2006 10:25 am
Forum: World in Flames
Topic: Beta Testing
Replies: 95
Views: 2650

RE: Beta Testing

<r> Thanks for the infos on that.<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>
2 - A single hex can have a lot of icons: factories, resources, city, and port symbols. Some have all 4. Another problem arises when part of the hex contains ocean. I do so dislike placing the ...
by Matt242
Wed Mar 29, 2006 9:44 am
Forum: World in Flames
Topic: Option 63 -- Intelligence
Replies: 64
Views: 1836

RE: Option 63 -- Intelligence

<t> @Steve<br/>
When will the hidden units (ground, frontline) be revealed?<br/>
At most tables i played everyone was allowed to take back land moves (after counting for odds ratios but) before declaring land attacks. Sometimes people change their mind when an initial plan does "not survive first ...
by Matt242
Wed Mar 29, 2006 9:19 am
Forum: World in Flames
Topic: Beta Testing
Replies: 95
Views: 2650

RE: Beta Testing

<t> Nice screenshots indeed. Overall it looks very good.<br/>
<br/>
A few (personal) comments:<br/>
1) I hope that all the beautifully drawn planes will find their way onto the counters.<br/>
2) The factory symbols are a little small, i guess. Any way to make them a little bigger and easier to ...
by Matt242
Tue Mar 21, 2006 9:32 pm
Forum: World in Flames
Topic: Option 63 -- Intelligence
Replies: 64
Views: 1836

RE: Option 63 -- Intelligence

<t> Thanks, Shannon for gently clearing the Fog that got in my sights. [:)]<br/>
<br/>
After reading the intended mechanics i slowly start to accept that fog may blur WiF and it still keeps being playable. Slowly. [;)]<br/>
<br/>
A few immediate thoughts:<br/>
1. Planes are very important to ...
by Matt242
Tue Mar 21, 2006 4:59 pm
Forum: World in Flames
Topic: What hardware and operating system do you expect to use to play MWIF?
Replies: 187
Views: 5389

RE: What hardware and operating system do you expect to use to play MWIF?

Operating system - Windows XP Professional
CPU - 3.00 GHz
Main memory - 512 MB RAM
Disk - 160 GB
Monitor - 19 inches
Screen memory - 128 MB
Internet connection - DSL
by Matt242
Tue Mar 21, 2006 4:25 pm
Forum: World in Flames
Topic: Option 63 -- Intelligence
Replies: 64
Views: 1836

RE: Option 63 -- Intelligence

<t> Basically an interesting idea.<br/>
<br/>
At the moment i still have problems to imagine how this would function technically.<br/>
Another point is planning: A cosim is decisionmaking. Decisionmaking would be very difficult if you don't know what is going on.<br/>
<br/>
two examples:<br ...
by Matt242
Tue Mar 21, 2006 11:46 am
Forum: World in Flames
Topic: Option 63 -- Intelligence
Replies: 64
Views: 1836

RE: Option 63 -- Intelligence

<t> I attended to Euro-WiFCon 5 of 9 times.<br/>
Overall games results seem relatively balanced with a certain overall advantage for the Allies. There are better years for the Axis as well as better ones for the Allies.<br/>
<br/>
Since 1997 many rules have changed. Seeing it from today i think ...
by Matt242
Mon Mar 20, 2006 4:38 pm
Forum: World in Flames
Topic: Option 63 -- Intelligence
Replies: 64
Views: 1836

RE: Option 63 -- Intelligence

<t> They certainly were. It was the Axis to conquer foreign countries, having millions of potential spies behind their frontline.<br/>
<br/>
Your example however, Patrice, shows exactly what imho should not happen in WiF. Using intelligence this way can change a game completely within a single ...
by Matt242
Mon Mar 20, 2006 4:03 pm
Forum: World in Flames
Topic: NEW COUNTERS?
Replies: 11
Views: 188

RE: NEW COUNTERS?

Maybe the reason ist that it didn't have such an impact to the course of the war?!
Sry, just kidding.
by Matt242
Mon Mar 20, 2006 3:59 pm
Forum: World in Flames
Topic: play with all world in flames addons
Replies: 15
Views: 394

RE: play with all world in flames addons

<t> Same as composer99.<br/>
<br/>
Generally we use to play "Deluxe". That's enough for 5 players.<br/>
Sometimes we return to classic but these are just ventures to assure ourselves that the 1D10 CRT really sucks. [:D] ww2 was not a matter of luck solely...<br/>
2D10 CRT in deluxe favors the ...

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