Search found 80 matches

by jkruny
Sun Feb 15, 2009 10:53 pm
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: ROE and Automated Defense
Replies: 50
Views: 1068

RE: ROE and Automated Defense

<t> Rusty<br/>
<br/>
For my part, I do agree with Freek, there is nothing more frustrating than a unit wasting SAMs on a doomed unit for instance.<br/>
<br/>
Perhaps there would be a way to make individual units engage only attacks aimed at them, while grouped units would have a co-operative ...
by jkruny
Sat Feb 24, 2007 7:01 pm
Forum: Harpoon 3 ANW Support
Topic: How to multi-play?
Replies: 2
Views: 105

RE: How to multi-play?

Hello Bob,

Welcome and try here: http://mediawiki.advancedgaming.biz/index.php/H3ANW_MP

This should get you going.

Enjoy, Jeff
by jkruny
Wed Dec 20, 2006 10:33 am
Forum: Harpoon 3 ANW Support
Topic: Pursuit Radius
Replies: 7
Views: 228

RE: Pursuit Radius

Hey Mike,

Currently the only mission that will use the pursuit radius is the area ASW Patrol. The pursuit radius defines how far outside the indicated patrol box that the unit will roam to investigate a contact.

by jkruny
Mon Nov 20, 2006 2:42 am
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: How to set up a strike package?
Replies: 23
Views: 987

RE: How to set up a strike package?

<r> Hermann,<br/>
<br/>
akm asked:<br/>

<QUOTE><s>[quote]</s>The point is: how can I coordinate all those flights, so that they are all sychronized as described above? Can I do this by means of H3 missions/H3 AI? Or do I have to calculate everything myself, which (by the way) I consider ...
by jkruny
Mon Nov 20, 2006 1:37 am
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: How to set up a strike package?
Replies: 23
Views: 987

RE: How to set up a strike package?

<t> Hermann,<br/>
<br/>
Please do me a favor, in the future when replying to a post with no critisism intended, make that post of a general nature. There was no reason for you to include a quote from my previous post to make your point.<br/>
<br/>
And in fact if you are going to critisize a post ...
by jkruny
Sun Nov 19, 2006 12:29 pm
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: How to set up a strike package?
Replies: 23
Views: 987

RE: How to set up a strike package?

<t> hey akm,<br/>
<br/>
Try this to setup your strike without micromanaging:<br/>
<br/>
1)prowlers assigned to a support mission with ecm on, two ref pts perpendicular to the attack axis about ten miles apart and just byond atticipated SAM range, 1/3 rule checked. Set launch delay to 0 minutes ...
by jkruny
Fri Oct 20, 2006 1:26 am
Forum: Harpoon 3 ANW Support
Topic: Air Threat vs Air Detection ? ?
Replies: 24
Views: 531

RE: Air Threat vs Air Detection ? ?

With the new navigator that we are currently testing for the upcoming patch, all ship units in a group will navigate around an exclusion zone.

Testing continues, but it looks good so far.
by jkruny
Sun Oct 08, 2006 12:26 pm
Forum: Harpoon 3 ANW Support
Topic: Psychedelic Palette
Replies: 8
Views: 181

RE: Psychedelic Palette

Hey travcrouse,

As a sidelight, when the next patch is released, you will be able to set up a custom size window in the launcher.

Then you can stay in windowed mode, yet use all or as much of your desktop landscape as you choose.

Enjoy!
by jkruny
Sat Oct 07, 2006 2:50 am
Forum: Harpoon 3 ANW Support
Topic: Psychedelic Palette
Replies: 8
Views: 181

RE: Psychedelic Palette

<t> Hello, <br/>
<br/>
I have just a couple of questions to help us narrow down the possible problem.<br/>
<br/>
Are you running the game in full screen mode, or in a window?<br/>
<br/>
What resolution is your desktop set at?<br/>
<br/>
Do you have an ATI video card?<br/>
<br/>
Just as a ...
by jkruny
Sun Oct 01, 2006 2:16 am
Forum: Scenario Design and Modding
Topic: Colonial Wars 1950-64 Database
Replies: 141
Views: 6332

RE: Colonial Wars 1950-64 Database

If you notice Hermann, the file version is a more recent one than the game version.

In ANW at least the file version has to be concurrent or older than the game version to load and run.
by jkruny
Thu Sep 28, 2006 1:27 am
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: Prices
Replies: 9
Views: 255

RE: Prices

<t> Steve,<br/>
<br/>
I am sorry to hear that you're having problems.<br/>
<br/>
The minimum system specs are at the bottom on the ANW main page right next to the "Game Data" list.<br/>
<br/>
That being said, please post here on the forum under the Support heading, and you will get a lot of ...
by jkruny
Mon Sep 04, 2006 4:59 pm
Forum: Harpoon 3 ANW Support
Topic: Bug report: Recon mission does not work for AI
Replies: 17
Views: 283

RE: Bug report: Recon mission does not work for AI

<t> The test scene I built has a neutral observation side.<br/>
<br/>
But even though the mission will launch in your test scene if you have that side selected, there is still a serious problem, because it will not repeat if you order the Shadow to land, refuel/rearm. There is just something wrong ...
by jkruny
Mon Sep 04, 2006 4:16 pm
Forum: Harpoon 3 ANW Support
Topic: Bug report: Recon mission does not work for AI
Replies: 17
Views: 283

RE: Bug report: Recon mission does not work for AI

As a side note, it does appear however that Recon Ship Missions work properly.

by jkruny
Mon Sep 04, 2006 4:12 pm
Forum: Harpoon 3 ANW Support
Topic: Bug report: Recon mission does not work for AI
Replies: 17
Views: 283

RE: Bug report: Recon mission does not work for AI

yeah, sorted that out.

Recon Ground missions are indeed broken.

Reported bug to AGSI.

Thanks guys.
by jkruny
Mon Sep 04, 2006 1:24 pm
Forum: Harpoon 3 ANW Support
Topic: Bug report: Recon mission does not work for AI
Replies: 17
Views: 283

RE: Bug report: Recon mission does not work for AI

<t> Hmmm,<br/>
<br/>
Some other oddities here as well.<br/>
<br/>
When the Shadow does go on station for the recon mission, fuel goes to 185 hrs and there is no usage, it will stay on station forever. It does show proper fuel levels and usage tansiting to and from the mission station however.<br ...
by jkruny
Mon Sep 04, 2006 12:24 pm
Forum: Harpoon 3 ANW Support
Topic: Bug report: Recon mission does not work for AI
Replies: 17
Views: 283

RE: Bug report: Recon mission does not work for AI

<t> Hey Guys,<br/>
<br/>
Yes, at some point in the past testing in the SE was not reliable.<br/>
<br/>
But IIRC, just post-Jesse, the game codes for the GE and SE were merged or blended or some such. My memory of this is slightly foggy, but it was a pretty big deal for scene builders at the time ...
by jkruny
Sun Sep 03, 2006 11:44 am
Forum: Harpoon 3 ANW Support
Topic: Bug report: Recon mission does not work for AI
Replies: 17
Views: 283

RE: Bug report: Recon mission does not work for AI

<t> Thanks for the report Freek, and thanks for the file Hermann.<br/>
<br/>
I'll give this one a whirl this weekend. I don't often use Recon Ground Missions in scenes that I'm personally working on, so I never have stumbled on this bug.<br/>
<br/>
Freek, did you say this bug existed in the 3.6 ...
by jkruny
Sat Sep 02, 2006 12:50 pm
Forum: Harpoon 3 ANW Support
Topic: Bug Report: NAV zone ignored II
Replies: 2
Views: 156

RE: Bug Report: NAV zone ignored II

Got to thinking about it, and I am going to test some other things on this one Hermann.

Thanks again.
by jkruny
Sat Sep 02, 2006 12:39 pm
Forum: Harpoon 3 ANW Support
Topic: Bug Report: NAV zone ignored II
Replies: 2
Views: 156

RE: Bug Report: NAV zone ignored II

<t> Hey Hermann,<br/>
<br/>
Just tested this one in the current patch build, and all the Isreali a/c honored the exclusion zones.<br/>
<br/>
I even expanded the zone around the Jordanian facilities till the Isrealis only had about a 5nm corridor north and south, and they went thru smoothly.<br ...
by jkruny
Fri Sep 01, 2006 12:23 pm
Forum: Harpoon 3 ANW Support
Topic: Bug Report: Planes disappear from base
Replies: 2
Views: 110

RE: Bug Report: Planes disappear from base

Hey Hermann,

Ran into this one the other day when I was testing for a different bug, so I've already posted it with AGSI.

Added a note with your report.

Thanks Hermann

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