Search found 184 matches

by wolflars
Sun Nov 18, 2007 11:05 pm
Forum: Scenario Design
Topic: why do air units rest so much?
Replies: 146
Views: 1474

RE: why do air units rest so much?

<r> Christ, why am I bothering?<br/> <br/> Note: Mr Rinkleff, read the entire thread for the happy ending. I apologize to all for the unnecessary length.<br/> <br/> <br/> I know I said I was done here but…I think, despite the obnoxious behavior (some of which is proudly mine) Mr Rinkleff has finally...
by wolflars
Sat Nov 17, 2007 6:26 am
Forum: American Civil War – The Blue and the Gray
Topic: Napoleon's Campaigns
Replies: 32
Views: 593

RE: Napoleon's Campaigns

<t> Bill Trotter over at wargamer have put up an almost embarrassingly glowing review of NC.<br/> <br/> Congrats to agoed on what looks like yet another winner. Stunning track record.<br/> <br/> Anyhow, maybe Erik can give us an estimate for Matrix distribution. No rush here, just bought AT last wee...
by wolflars
Sat Nov 17, 2007 5:57 am
Forum: Scenario Design
Topic: why do air units rest so much?
Replies: 146
Views: 1474

RE: why do air units rest so much?

<r> I have to clear up some things:<br/> <br/> First, are you or are you not the same Adam Rinkleff who was caught up in some controversy from wikipedia for demonstrating very similar behavior?<br/> <br/> Second, is English your first language?<br/> <br/> I mean no disrespect here, but sometimes ton...
by wolflars
Sat Nov 17, 2007 2:43 am
Forum: Scenario Design
Topic: why do air units rest so much?
Replies: 146
Views: 1474

RE: why do air units rest so much?

<r> sweet dreams [>:]<br/> oh hey what do you think of AT's editor? Those action cards are just plain neat-o<br/> <QUOTE><s>[quote]</s>ORIGINAL: JAMiAM<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: wolflars<br/> Some of their personalities on the other hand…well……don’t get so flustered…just get over it…...
by wolflars
Sat Nov 17, 2007 12:32 am
Forum: Scenario Design
Topic: why do air units rest so much?
Replies: 146
Views: 1474

RE: why do air units rest so much?

@ Wyatt

what did you do to this guy? He really does not like you [:'(]
by wolflars
Sat Nov 17, 2007 12:32 am
Forum: Scenario Design
Topic: why do air units rest so much?
Replies: 146
Views: 1474

RE: why do air units rest so much?

<r> <QUOTE><s>[quote]</s>ORIGINAL: AdamRinkleff<br/> <br/> people who simply want to assure me that its very realistic <e>[/quote]</e></QUOTE> <br/> Okay, now for the rest of you….is this TOAW behavior realistic?<br/> <br/> We have heard from Foggy.<br/> <br/> What say the rest?<br/> <br/> 100% Form...
by wolflars
Sat Nov 17, 2007 12:24 am
Forum: Scenario Design
Topic: why do air units rest so much?
Replies: 146
Views: 1474

RE: why do air units rest so much?

<r> <QUOTE><s>[quote]</s>ORIGINAL: AdamRinkleff<br/> I didn't come here to debate and argue, I came here to ask a very specific question: How can I get my air units to stop resting spontaneously? <e>[/quote]</e></QUOTE> <br/> Fair enough, the specific answer is that question is that they are not res...
by wolflars
Fri Nov 16, 2007 10:32 pm
Forum: Advanced Tactics Series
Topic: Airstrike: Do fighters escort?
Replies: 13
Views: 184

RE: Airstrike: Do fighters escort?

<r> <QUOTE><s>[quote]</s>ORIGINAL: tweber<br/>   Also as you get higher up the R&D tree, the range of fighters and tac bombers is different so it is better to have your fighters separate.  <e>[/quote]</e></QUOTE> <br/> Ah, okay so for example in the Europe 39 scenario the German player starts ou...
by wolflars
Fri Nov 16, 2007 8:01 pm
Forum: Scenario Design
Topic: why do air units rest so much?
Replies: 146
Views: 1474

RE: why do air units rest so much?

<t> Whoa, everybody just calm down here <br/> <br/> Mr. Rinkleff, <br/> <br/> You have raised a question that perhaps deserves to be answered. Now, your comments towards desert were rude and completely out of line. He is just trying to help. If you do not want what you consider “lame attempt to expl...
by wolflars
Fri Nov 16, 2007 5:25 pm
Forum: Advanced Tactics Series
Topic: Airstrike: Do fighters escort?
Replies: 13
Views: 184

RE: Airstrike: Do fighters escort?

Is there any advantage or disadvantage to having bombers and fighters in the same unit as opposed to creating a unit comprised of only one subformation?
by wolflars
Mon Nov 12, 2007 11:01 pm
Forum: Mods and Scenarios
Topic: JM AT mod
Replies: 22
Views: 996

RE: JM AT mod

<r> <QUOTE><s>[quote]</s>ORIGINAL: JMass<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: JAMiAM<br/> <QUOTE><s>[quote]</s>ORIGINAL: wolflars<br/> Also, what icon are you using for mortars? <e>[/quote]</e></QUOTE> <br/> Maybe that's for a Lt Tank? Would Medium Tanks be 2/3 white, and Heavy Tanks all white?...
by wolflars
Mon Nov 12, 2007 7:33 pm
Forum: Mods and Scenarios
Topic: JM AT mod
Replies: 22
Views: 996

RE: JM AT mod

Thanks JMass! I knew you would come through...I use your graphics for TOAW....anyhow, one question, the armor icon seems to have a strange color discrepancy on the left side (appears almost white). Is this just in the screenshot?


Also, what icon are you using for mortars?
by wolflars
Fri Nov 09, 2007 7:30 pm
Forum: The War Room
Topic: stacking limit ?
Replies: 34
Views: 480

RE: stacking limit ?

<t> Furthermore for those who play against the AI, Elmer most likely could not handle larger stacks properly. As is, he has difficulty not over stacking and getting the density penalities.<br/> <br/> 9 seems fine. Hell, it might even be too many. Scenarios with too many units, thus too many large st...
by wolflars
Fri Nov 09, 2007 6:51 pm
Forum: The War Room
Topic: stacking limit ?
Replies: 34
Views: 480

RE: stacking limit ?

<r> <QUOTE><s>[quote]</s>ORIGINAL: golden delicious<br/> <br/> Take Seelowe. An airfield unit, a brigade HQ, one of those artillery "regiments" which turns out to have around three guns, and two battalions split into three having taken heavy losses.<br/> <br/> Hex is full- with a total of maybe a th...
by wolflars
Wed Nov 07, 2007 7:13 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Weather effects on combat
Replies: 14
Views: 128

RE: Weather effects on combat

<r> <QUOTE><s>[quote]</s>ORIGINAL: Veers<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: wolflars<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: vahauser<br/> <br/> <B><s>[b]</s>wolflars<e>[/b]</e></B>,<br/> <br/> I disagree about the weather patterns. Since each turn can be up to a week long, then having a ra...
by wolflars
Wed Nov 07, 2007 7:11 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Weather effects on combat
Replies: 14
Views: 128

RE: Weather effects on combat

<r> <QUOTE><s>[quote]</s>ORIGINAL: macgregor<br/> <br/> I just think that attacking in bad weather should have some penalty attached. Is this addressed by the movement penalty? I don't really think so, as that has more to do with operational movement. I think there should be a further penalty as tac...
by wolflars
Wed Nov 07, 2007 6:51 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Weather effects on combat
Replies: 14
Views: 128

RE: Weather effects on combat

<r> <QUOTE><s>[quote]</s>ORIGINAL: vahauser<br/> <br/> <B><s>[b]</s>wolflars<e>[/b]</e></B>,<br/> <br/> I disagree about the weather patterns. Since each turn can be up to a week long, then having a randomly spread-out weather pattern of clouds and clear more accurately portrays the "average" weathe...
by wolflars
Wed Nov 07, 2007 6:41 am
Forum: Advanced Tactics Series
Topic: Wish List
Replies: 295
Views: 4547

RE: Wish List

<r> <QUOTE><s>[quote]</s>ORIGINAL: Westheim<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: SMK-at-work<br/> <br/> Why do some people hate improvements? <e>[/quote]</e></QUOTE> <br/> They're not improvements when they change the game into some other game it's not meant to be. <br/> <br/> Those ... are NOT...
by wolflars
Wed Nov 07, 2007 6:30 am
Forum: Advanced Tactics Series
Topic: Wish List
Replies: 295
Views: 4547

RE: Wish List

<r> <QUOTE><s>[quote]</s>ORIGINAL: Westheim<br/> <br/> <br/> Disagreeing, heavily. Just why do feel some people the crazy need to limit the possibilities of the game again and again? [8|] <e>[/quote]</e></QUOTE> <br/> <br/> Maybe we don't have the same game...[:(]....I purchased AT. It happens to ha...
by wolflars
Wed Nov 07, 2007 2:34 am
Forum: Advanced Tactics Series
Topic: Wish List
Replies: 295
Views: 4547

RE: Wish List

<r> <QUOTE><s>[quote]</s>ORIGINAL: SMK-at-work<br/> <br/> the ability to lock unit composition would be nice....so a division stays a division rather than having the ability to grow and shrink to anything from a company to an army corps!! <E>:)</E><br/> <br/> Link this to the ability to buy only pre...

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