Search found 60 matches

by Ratbag55
Wed Jul 09, 2025 3:54 pm
Forum: The Operational Art of War IV
Topic: Hierarchy Module Document
Replies: 464
Views: 35324

Re: Hierarchy Module Document

Would it be helpful if we (players) send emails to Matrix and/or Eric as well, asking them to expedite?

Obviously don’t want to interfere in the process in undue fashion, but I am one of the players looking forward very much to this beta release and would be glad to help in any way I can.

Thanks
by Ratbag55
Fri Apr 11, 2025 7:01 am
Forum: The Operational Art of War IV
Topic: Hierarchy Module Document
Replies: 464
Views: 35324

Re: Hierarchy Module Document



Thank you for clarifying.

My non-coder brain imagined a solution where in the map editor, the user would enter the Exclusion Zone number manually rather than pick from a drop-down. Realistically, the user would likely edit the Exclusion Zones in an html editor anyway?

For my understanding ...
by Ratbag55
Wed Apr 09, 2025 4:26 am
Forum: The Operational Art of War IV
Topic: Hierarchy Module Document
Replies: 464
Views: 35324

Re: Hierarchy Module Document




While the above means that the only coding-task left is bug-fixing, I'm thinking about adding a few last-minute features after all-else is finished. I would be employing a trick to do so.

There used to be a "Huge" version back in Talonsoft days. (Some of the old-timers will remember it). We ...
by Ratbag55
Mon Apr 07, 2025 6:46 am
Forum: The Operational Art of War IV
Topic: Hierarchy Module Document
Replies: 464
Views: 35324

Re: Hierarchy Module Document


While the above means that the only coding-task left is bug-fixing, I'm thinking about adding a few last-minute features after all-else is finished. I would be employing a trick to do so.

There used to be a "Huge" version back in Talonsoft days. (Some of the old-timers will remember it). We could ...
by Ratbag55
Sun Aug 08, 2021 3:40 am
Forum: WarPlan
Topic: WarPlan 2 map
Replies: 15
Views: 661

RE: WarPlan 2 map

I would easily pay significantly more for hand drawn maps!

Ratbag
by Ratbag55
Sat Jul 10, 2021 2:46 am
Forum: The Operational Art of War IV
Topic: Scenario customization questions
Replies: 8
Views: 356

RE: Scenario customization questions

I will add that to the wish-list: a Unit Type Editor for the scenario editor :)

Ratbag
by Ratbag55
Fri Jul 09, 2021 7:14 am
Forum: The Operational Art of War IV
Topic: Scenario customization questions
Replies: 8
Views: 356

RE: Scenario customization questions

<t> Ok, so I got it working now - but I have a follow-on question;<br/>
<br/>
Some of the unit icons/types have special capabilities - Helicopter units can only have helicopter equipment for example.<br/>
Is it at all possible to edit these unit icons/types capabilities?<br/>
Let's say I wanted ...
by Ratbag55
Fri Jul 09, 2021 2:47 am
Forum: The Operational Art of War IV
Topic: Scenario customization questions
Replies: 8
Views: 356

RE: Scenario customization questions

That's what I get for not reading the instructions properly... [:)]

Many thanks for your help!!

Ratbag
by Ratbag55
Fri Jul 09, 2021 12:41 am
Forum: The Operational Art of War IV
Topic: Scenario customization questions
Replies: 8
Views: 356

RE: Scenario customization questions

<r> <QUOTE><s>[quote]</s>ORIGINAL: cathar1244<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Ratbag55<br/>
<br/>
Hi<br/>
<br/>
I have a few questions about customization of scenarios. I have searched the forum for conclusive answers, but no luck - hopefully someone can help me out!<br/>
<br/>
My setup ...
by Ratbag55
Thu Jul 08, 2021 2:06 am
Forum: The Operational Art of War IV
Topic: Scenario customization questions
Replies: 8
Views: 356

Scenario customization questions

<r> Hi<br/>
<br/>
I have a few questions about customization of scenarios. I have searched the forum for conclusive answers, but no luck - hopefully someone can help me out!<br/>
<br/>
My setup is TOAW IV v4.1.0.20 direct installed (not Steam) on Windows 10 machine.<br/>
<br/>
<B><s>[b]</s ...
by Ratbag55
Tue Jun 01, 2021 10:27 pm
Forum: The Operational Art of War IV
Topic: map making?
Replies: 27
Views: 1985

RE: map making?

ORIGINAL: Simon Edmonds

There is a thing called hex thingy that works quite well. I can send you a copy if you like

Would you mind sending to me as well please?

Thanks!
by Ratbag55
Sun Apr 04, 2021 3:42 am
Forum: WarPlan
Topic: WarPlan II production
Replies: 12
Views: 395

RE: WarPlan II production

Would personally prefer: Shipyard, Armor Factory, Air Factory, Rocket Factory
by Ratbag55
Tue Feb 02, 2021 10:27 pm
Forum: WarPlan
Topic: Ocean Hexes or Ocean areas similar to HoI
Replies: 40
Views: 2197

RE: Ocean Hexes or Ocean areas similar to HoI

<t> I would actually prefer a hybrid system: hexes for coastal areas (perhaps 5-10 hexes out from shore?), and areas for the high seas. <br/>
<br/>
This would allow for more detailed planning and operations of shore areas (mining, blockade, shore support etc), while representing warfare on the ...
by Ratbag55
Thu Nov 05, 2020 7:18 am
Forum: The Operational Art of War IV
Topic: Red Thunder and Red Thunder II as NATO winnable?
Replies: 6
Views: 347

RE: Red Thunder and Red Thunder II as NATO winnable?

Where can I find the latest version of this scenario for download please?

Ratbag
by Ratbag55
Sun Nov 01, 2020 8:17 am
Forum: The Operational Art of War IV
Topic: Scenario XML
Replies: 2
Views: 156

RE: Scenario XML

Of course! That makes complete sense.

Thanks
Ratbag
by Ratbag55
Fri Oct 30, 2020 12:55 am
Forum: The Operational Art of War IV
Topic: Scenario XML
Replies: 2
Views: 156

Scenario XML

<r> I am looking at the exported XML file from a scenario I am developing, and a code entry appears inconsistantly for "NEXT". Why do some units in some formations have the code NEXT?<br/>
<br/>
See example below.<br/>
<br/>
Many thanks<br/>
Ratbag<br/>
<br/>
<br/>
<br/>
</UNIT><br/>
<UNIT ...
by Ratbag55
Fri Oct 23, 2020 1:16 am
Forum: Scenario Design
Topic: Please post graphics mods here
Replies: 301
Views: 11833

RE: WIP: GUI Mod Brown

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Telumar<br/>
<br/>
There will also be a second Mod as a separate download. I think both will be finished by the coming weekend.<br/>
<br/>
<IMG src="http://abload.de/img/2ndmodl4j0h.jpg"><s>[img]</s><URL url="http://abload.de/img/2ndmodl4j0h.jpg">http ...
by Ratbag55
Mon Sep 07, 2020 7:04 am
Forum: The Operational Art of War IV
Topic: Disable breakdowns?
Replies: 2
Views: 173

RE: Disable breakdowns?

Thanks!
Hopefully that is a simple feature that could be added to a future update
by Ratbag55
Sun Sep 06, 2020 10:01 pm
Forum: The Operational Art of War IV
Topic: Disable breakdowns?
Replies: 2
Views: 173

Disable breakdowns?

Hi

Is it possible in the editor to set units to not breakdown?

Thanks
Ratbag

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