Search found 7 matches

by Wolfiehill
Mon Jul 31, 2006 10:07 pm
Forum: Crown Of Glory Support
Topic: TCP/IP Bug Report
Replies: 7
Views: 300

RE: TCP/IP Bug Report

<r> Chaos<br/>
<br/>
This is a well known bug which hopefully will be fixed by patch 1.2. <br/>
<br/>
For more on this go to the following threads:<br/>
<br/>
<URL url="http://www.matrixgames.com/forums/tm.asp?m=1185349"><LINK_TEXT text="tm.asp?m=1185349">http://www.matrixgames.com/forums/tm ...
by Wolfiehill
Thu Jul 06, 2006 6:57 pm
Forum: Crown Of Glory Support
Topic: TCP/IP problems - please help
Replies: 6
Views: 218

RE: TCP/IP problems - please help

<t> Check the LAN detailed battle bug thread. You are wasting your time anyway until its patched.<br/>
<br/>
We are playing LAN with no connect problems (using TCP/IP).<br/>
<br/>
We did have a problem with Norton at first with results similar to yours. If either of you has Norton on auto ...
by Wolfiehill
Mon Jul 03, 2006 10:08 pm
Forum: Crown Of Glory Support
Topic: LAN Detailed Battle Bug
Replies: 11
Views: 440

RE: LAN Detailed Battle Bug

<t> Thank you for replying Eric.<br/>
<br/>
We did add NOVALIDATE=1. We left in [DEFAULT].<br/>
<br/>
This seems to have created a problem in that the non server simply stops. The server completes the turn, and the slave does not. This was recreated in three attempted games, occurring about ...
by Wolfiehill
Mon Jun 19, 2006 11:59 pm
Forum: Crown Of Glory Support
Topic: LAN Detailed Battle Bug
Replies: 11
Views: 440

RE: LAN Detailed Battle Bug

Eric

Is our bug present in patch 1.2.17? I seem to remember you writing that this bug was created when curing another (lesser) problem. Rather than waiting we would go back to precreation (so to speak).

Thanks

Wolfie
by Wolfiehill
Mon Jun 19, 2006 12:29 am
Forum: Crown Of Glory Support
Topic: LAN Detailed Battle Bug
Replies: 11
Views: 440

RE: LAN Detailed Battle Bug

Eric

I am the other half of the Budgie game. In our human v. Human game no units had routed and neither of us had retreated. We still had the invisible units on the reinforcing side. Hope that info is useful in finding a fix.

Thanks for your efforts.
by Wolfiehill
Sun Jun 18, 2006 1:56 am
Forum: Limited Beta Feedback
Topic: Ghost Units in Detailed battle
Replies: 1
Views: 1125

Ghost Units in Detailed battle

<t> We have come accross a major bug when playing detailed battles in a LAN game. <br/>
<br/>
Whether playing against the computor or human, the opponent's reinforcing units CANNOT be seen. We have duplicated this on several occasions. As we are side by side, and the person controlling the ...
by Wolfiehill
Sun Jun 18, 2006 1:46 am
Forum: Crown Of Glory Support
Topic: LAN Detailed Battle Bug
Replies: 11
Views: 440

LAN Detailed Battle Bug

<t> We have come accross a major bug when playing detailed battles in a LAN game.<br/>
<br/>
Whether playing against the computor or human, the opponent's reinforcing units CANNOT be seen. We have duplicated this on several occasions. As we are side by side, and the person controlling the ...

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