Search found 34 matches

by Vince_Tooket
Wed Aug 09, 2006 12:36 pm
Forum: Conquest of the Aegean
Topic: Artillery Question
Replies: 16
Views: 173

RE: Artillery Question

This is when the corps/army artillery enter in game. Like artillery divisions only support own division except on high level pre-planned offensive (independantly of the doctrine ), the corps/army artillery adds the firepower needed by the division.
by Vince_Tooket
Wed Aug 09, 2006 12:30 pm
Forum: Conquest of the Aegean
Topic: Winding Down and Time
Replies: 30
Views: 311

RE: Winding Down and Time

We could then simplifiate the name of the serie by "assault series"
by Vince_Tooket
Wed Aug 09, 2006 11:56 am
Forum: Conquest of the Aegean
Topic: Winding Down and Time
Replies: 30
Views: 311

RE: Winding Down and Time

That have tried to say is that the word "assault" keep a link to the future old name "Ariborne Assault".
by Vince_Tooket
Wed Aug 09, 2006 11:54 am
Forum: Conquest of the Aegean
Topic: Winding Down and Time
Replies: 30
Views: 311

RE: Winding Down and Time

If you keep Assault in the name of the serie, it will continue to speak by itsel. Something like Air-Ground Asssault, Operational assault or better.
by Vince_Tooket
Wed Aug 09, 2006 11:39 am
Forum: Conquest of the Aegean
Topic: Artillery Question
Replies: 16
Views: 173

RE: Artillery Question

<r> <QUOTE><s>[quote]</s>ORIGINAL: Arjuna<br/>
<br/>
In fact we have had an extensive discussion on the Dev forum about the future management of arty assets. One option in the future is to do away with the Bombard order alltogether. Another to restrict the ability of players to mass arty from ...
by Vince_Tooket
Wed Aug 09, 2006 10:57 am
Forum: Conquest of the Aegean
Topic: I don't like being the "bad guys"...
Replies: 51
Views: 600

RE: I don't like being the "bad guys"...

ORIGINAL: JudgeDredd

I, on the other hand, only play as Germans!!

Play them all. Defeat great country with poor material is fun too.
by Vince_Tooket
Tue Aug 08, 2006 12:15 am
Forum: Conquest of the Aegean
Topic: I don't like being the "bad guys"...
Replies: 51
Views: 600

RE: I don't like being the "bad guys"...

<r> <QUOTE><s>[quote]</s>ORIGINAL: cantona<br/>
<br/>
anyway in terms of gameplay, which was the original question and i diverted from lol, ss units usually make great additions to your arsenal, take TAOW they have high proficieny and good levels of supply, so id use them without batting an eyelid ...
by Vince_Tooket
Mon Aug 07, 2006 6:02 pm
Forum: Conquest of the Aegean
Topic: I don't like being the "bad guys"...
Replies: 51
Views: 600

RE: I don't like being the "bad guys"...

<r> <QUOTE><s>[quote]</s>ORIGINAL: cantona<br/>
<br/>
history, the history of the third reich, the history of the SS, hence the differentiation between waffen and allegaimane ss would be apparent, arnt your strong points are they!<br/>

<e>[/quote]</e></QUOTE>
<br/>
Waffen SS have kill in many ...
by Vince_Tooket
Sat Aug 05, 2006 10:15 am
Forum: Conquest of the Aegean
Topic: I don't like being the "bad guys"...
Replies: 51
Views: 600

RE: I don't like being the "bad guys"...

<t> 1943 is to soon to surrender. The situation is not yet deseperate. Without Hitler's orders, the situation should certainly take another way.<br/>
Hitler was mentally deranged, and his take make worse when he command the final solution in 1941. We have to take in consideration this act that will ...
by Vince_Tooket
Sat Aug 05, 2006 10:07 am
Forum: Conquest of the Aegean
Topic: I don't like being the "bad guys"...
Replies: 51
Views: 600

RE: I don't like being the "bad guys"...

<t> We can have a view of God and be totally in diasagreed (I'm not sure of the terms(sorry if not)) with the philosophy of our society. You can take the point of view of buddhist in exemple. <br/>
Something is sure: we cannot live without destroying life. Our body is made to absorb living organism ...
by Vince_Tooket
Fri Aug 04, 2006 8:45 pm
Forum: Conquest of the Aegean
Topic: I don't like being the "bad guys"...
Replies: 51
Views: 600

RE: I don't like being the "bad guys"...

<r> <QUOTE><s>[quote]</s>ORIGINAL: Tomus<br/>
<br/>
I know there are a million reasons "they were just soldiers, most weren't nazi etc etc" but to me Brits, Americans and Sovs will always be the good guys and the Germans/Japanese will always be seen as the forces of darkness. <br/>

<e>[/quote ...
by Vince_Tooket
Fri Aug 04, 2006 9:24 am
Forum: Conquest of the Aegean
Topic: I don't like being the "bad guys"...
Replies: 51
Views: 600

RE: I don't like being the "bad guys"...

<t> German was our ennemy. But WWII was essentially a political war. Since all Germans are not nazi during this war and they have a long tradition of the war spirit, they do their orders without any regard of political decision. If we can contest the objectives of some scenario, some soldiers may ...
by Vince_Tooket
Tue Jul 25, 2006 8:16 pm
Forum: Conquest of the Aegean Support
Topic: Ammo level bug
Replies: 2
Views: 106

RE: Ammo level bug

Fine!
by Vince_Tooket
Sat Jul 22, 2006 2:43 pm
Forum: Conquest of the Aegean Support
Topic: Ammo level bug
Replies: 2
Views: 106

Ammo level bug

The ammo level in the unit box is always black!!!
All ammo/supply works correctly.
Sending a savegame is useless since the saves from the tutorial do the same things.
by Vince_Tooket
Sun Jul 09, 2006 6:50 am
Forum: Conquest of the Aegean
Topic: Wishlist (cont'd)
Replies: 127
Views: 4549

RE: Wishlist (cont'd)

Adding command range in the range rings, will be usefull to show quickly how we can extend a front.
by Vince_Tooket
Sun Jul 09, 2006 12:30 am
Forum: Conquest of the Aegean
Topic: Wishlist (cont'd)
Replies: 127
Views: 4549

RE: Wishlist (cont'd)

If path tools gives the length then we can estimate the time before the supplies arrives and avoid to make only a poor estimation of the length of the road. Useful when planing exploitation before the breakthrough by pre-calculating ETA for units before we gives them orders.
by Vince_Tooket
Fri Jul 07, 2006 1:42 am
Forum: Conquest of the Aegean
Topic: Wishlist (cont'd)
Replies: 127
Views: 4549

RE: Wishlist (cont'd)

Interdiction too, specially to cause a supply probs to enemy in specified area.

With that, we can manage our anti air units to protect the more important supply line.
by Vince_Tooket
Fri Jul 07, 2006 1:39 am
Forum: Conquest of the Aegean
Topic: Wishlist (cont'd)
Replies: 127
Views: 4549

RE: Wishlist (cont'd)

<t> Aerial recon should be welcome.<br/>
Interdiction too, specially to cause a supply probs to enemy in specified area. That could be scenarized when settings the amount of supply of one side but in great map it will add a strategic deep in planning operation.<br/>
Adding a description of the ...
by Vince_Tooket
Fri Jul 07, 2006 1:31 am
Forum: Conquest of the Aegean
Topic: Wishlist (cont'd)
Replies: 127
Views: 4549

RE: Wishlist (cont'd)

<t> An upgrade on the reinforcement tab can be made. ie: the expected arrival place and date is displayed and the effective place and date differs. ie: in airborne operation, to simulate a bad drop and cancelled drops, all preplanned drop and previsionnal date are displayed, but not at all happens ...
by Vince_Tooket
Fri Jul 07, 2006 1:12 am
Forum: Conquest of the Aegean
Topic: sMG 34
Replies: 12
Views: 167

RE: To Panther games team

Some years ago, I'll found this funny, but now I have more important things to do.

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