Search found 22 matches

by analog
Fri Dec 21, 2012 4:53 pm
Forum: Command: Modern Operations series
Topic: Matrix Games and WarfareSims Team Up for Command: Modern Air/Naval Operations
Replies: 25
Views: 960

RE: Matrix Games and WarfareSims Team Up for Command: Modern Air/Naval Operations

<t> Nice. <br/>
<br/>
I am happy that this endeavor is going to bear abundant fruit. <br/>
I am even more happy that this will do a lot of things that others in this genra do not. Things like logistics and mines. There are also a lot of useful tools for the scenario designer, like the event ...
by analog
Thu Oct 25, 2007 6:35 pm
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: Questions before buying
Replies: 9
Views: 331

RE: Questions before buying

<r>
<QUOTE><s>[quote]</s>And finally, how does this compare to HCCE? I'm thinking of buying that one too.<e>[/quote]</e></QUOTE>
<br/>
<br/>
<br/>
<br/>
Here is a FAQ that may answer that<br/>
<br/>
<URL url="http://www.matrixgames.com/forums/tm.asp?m=1140563"><LINK_TEXT text="tm.asp?m ...
by analog
Mon Oct 15, 2007 8:26 pm
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: [Deleted]
Replies: 37
Views: 2454

RE: Harpoon Series FAQ

<t> Regarding ship ready times. (wonder what this has to do with the original post[8|])<br/>
A possible work around would be to place a ship in the scene with empty magazines or very little fuel so that it cannot go very far, and force a replenishment ship to rendevous with it. The time delay for ...
by analog
Wed Oct 03, 2007 6:34 pm
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: [Deleted]
Replies: 19
Views: 459

RE: Attention Players - Your Input is Needed...

<t> Maybe some specific information that caused the message, for example:<br/>
"Target out of range,&nbsp;Distance to maximum range launch point&nbsp;for weapon (type)&nbsp;is (X) nautical miles"<br/>
This is helpful since weapons ranges, particularly for AA missles whose actual range depends on ...
by analog
Sun Sep 23, 2007 11:15 pm
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: Civilian Casualties
Replies: 8
Views: 175

RE: Civilian Casualties

<r> <QUOTE><s>[quote]</s>Has anyone ever managed to model civilian casualties (collateral damage) with Harpoon before? <e>[/quote]</e></QUOTE>
<br/>
Huh?<br/>
<br/>
why?<br/>
<br/>
Other than wasteing resources on civilian shipping, you could sink a warship with tigers on board, that would ...
by analog
Sun Sep 23, 2007 2:08 am
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: future face
Replies: 27
Views: 756

RE: future face

<r> <QUOTE><s>[quote]</s>I know they're simple but they look like the sort of displays I imagine are in warships. I have no idea what they have in warships. They're probably more advanced in modern warships and don't exist at all in older ships... but I think it's a good compromise and they get my ...
by analog
Sun Sep 23, 2007 2:04 am
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: future face
Replies: 27
Views: 756

RE: future face

<r> <QUOTE><s>[quote]</s><e>[/quote]</e></QUOTE>So, enjoy this interface while it still exists. Such a presentation ceased to be common place for 30-40 years and is as foreign to young people today as record players, audio tape, coin operated telephones, steel wheel roller skates ... <QUOTE><s ...
by analog
Sat Sep 22, 2007 4:08 pm
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: Harpoon Manual- scenario editor
Replies: 3
Views: 143

RE: Harpoon Manual- scenario editor

<r> You can download manuals here:<br/>
<URL url="http://www.advancedgaming.biz/wiki/main/index.php?title=Main_Page"><LINK_TEXT text="http://www.advancedgaming.biz/wiki/main ... =Main_Page">http://www.advancedgaming.biz/wiki/main/index.php?title=Main_Page</LINK_TEXT></URL><br/>
lots of good stuff ...
by analog
Sat Sep 22, 2007 5:47 am
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: future face
Replies: 27
Views: 756

RE: future face

<t> FWIW, I'll take an accurate simulation that is more or less user friendly over eye candy graphics. The guys fighting the ship look at pretty much the same as the existing UI, so I do not have a problem with it. <br/>
<br/>
That said, changing the UI to suit a larger mass of "armchair admirals ...
by analog
Fri Sep 21, 2007 9:49 pm
Forum: Harpoon 3 ANW Support
Topic: using / finding original harpoon battlesets for use with h3 anw?
Replies: 11
Views: 355

RE: using / finding original harpoon battlesets for use with h3 anw?

<t> AFAIK You should have gotten them with the game. If you have installed H3-ANW, look in the databases folder for ODB folder, in there is the scenarios folders, there you will find the battlesets.<br/>
<br/>
for a typical install it would be "C:\Matrix Games\Harpoon 3 Advanced Naval Warefare ...
by analog
Tue May 22, 2007 8:42 pm
Forum: After Action Reports
Topic: AAR Multiplayer: Linchpin Blue
Replies: 5
Views: 117

RE: AAR Multiplayer: Linchpin Blue

Hello,
I applied for a beta tester a couple of weeks ago but have not had a response yet.

Anyway, When you get it re-built, I can test it for you.
by analog
Tue Apr 17, 2007 12:49 am
Forum: Harpoon 3 ANW Support
Topic: Lockups when starting
Replies: 17
Views: 496

RE: Lockups when starting

<t> I had a similar problem running 3.6, have not experienced it with 3.7 or 3.8. It was a video card problem that I never really was able to fix. By accident I found that I can run a different graphic intensive game, exit it, then run Harpoon and it would work ok. Not sure why but my guess is that ...
by analog
Fri Nov 03, 2006 4:16 pm
Forum: Harpoon 3 ANW Support
Topic: 3.7.2 patch
Replies: 11
Views: 257

RE: 3.7.2 patch

FYI:
I got an e-mail on WED 1 Nov 06 about a version 3.7.2 build 15 patch (Beta version) that is supposedly available on the ANW download page and access informatin available on the ANW Beta forum.

I have not been able to locate either page.
by analog
Wed Oct 25, 2006 7:48 pm
Forum: Harpoon 3 ANW Support
Topic: Terrain map?
Replies: 7
Views: 105

RE: Terrain map?

I use the NTDS display when I play and it does not include all that extra stuff, works fine for me.
by analog
Wed Aug 16, 2006 1:36 pm
Forum: Harpoon 3 ANW Support
Topic: Landing Aircraft Issue
Replies: 4
Views: 145

RE: Landing Aircraft Issue

You can also select the aircraft and doubleclick on the air-ops (or maybe also called the air intercept) button.
by analog
Fri Aug 04, 2006 1:16 pm
Forum: Harpoon 3 ANW Support
Topic: Bug, Aircraft altitude in databox display, not sure if it affects gameplay
Replies: 7
Views: 287

RE: Bug, Aircraft altitude in databox display, not sure if it affects gameplay

<r>
<QUOTE><s>[quote]</s>ORIGINAL: mikmyk<br/>
<br/>
BTW you like the new/old airfield and base icons? <br/>

<e>[/quote]</e></QUOTE>
<br/>
Easier to tell at a glance what they are[:)]<br/>

<QUOTE><s>[quote]</s>ORIGINAL: jkruny<br/>
<br/>
Hi guys,<br/>
<br/>
The altitude bands were ...
by analog
Fri Aug 04, 2006 1:09 am
Forum: Harpoon 3 ANW Support
Topic: Bug, Aircraft altitude in databox display, not sure if it affects gameplay
Replies: 7
Views: 287

RE: Bug, Aircraft altitude in databox display, not sure if it affects gameplay

<r> OK, still working on this, screenshot for those interested, as an old fart, still working on how to make this work...<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/21554/1FA064FA1DDE4019A85CDB03AA928B05.jpg"><s>[img]</s><URL url="https://www.matrixgames.com ...
by analog
Thu Aug 03, 2006 1:32 am
Forum: Harpoon 3 ANW Support
Topic: Some Notes on ANW
Replies: 10
Views: 184

RE: Multiplayer

How do you get the screen shots?
by analog
Thu Aug 03, 2006 1:25 am
Forum: Harpoon 3 ANW Support
Topic: Bug, Aircraft altitude in databox display, not sure if it affects gameplay
Replies: 7
Views: 287

Bug, Aircraft altitude in databox display, not sure if it affects gameplay

<t> ANW-3.7, Playing Iranian WMD w/ DB 2000-6-5-31<br/>
<br/>
Aircraft recently launched from opponent land base is at 2110m altitude acording to the "Contact Status" box but the data box next to the icon shows altitude = "peri".<br/>
<br/>
Saved game available.<br/>
<br/>
Contact info:<br ...

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