Search found 45 matches

by Blacklight
Wed Mar 11, 2009 4:32 pm
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: Harpoon 3: Advanced Naval Warfare Updated
Replies: 62
Views: 2439

RE: Patch for Harpoon ANW 3.9.X

Man ! You guys are more thorough bug testers than AGSI is (And pretty darn quick about it too)!  They REALLY need to hire you guys as pros !  We'll get this sim perfect in no time ! [;)]  
by Blacklight
Tue Mar 10, 2009 6:36 pm
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: Blip Enhancers
Replies: 5
Views: 179

RE: Blip Enhancers

The "Navel" Sitrep was, on the other hand, entirely new to me.

Oh my god !  I didn't notice that !  ROFL ! [:D]
by Blacklight
Mon Mar 09, 2009 9:18 pm
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: Blip Enhancers
Replies: 5
Views: 179

RE: Blip Enhancers

<t> The only reason I mentioned it was that I was reading through the Harpoon ANW manual pdf and ran accross it talking about some helicopters using them.<br/>
Thankfully it's not implemented so they don't have to be removed then.[:)]<br/>
<br/>
CV32:&nbsp; The Naval Sitrep is the official ...
by Blacklight
Mon Mar 09, 2009 7:42 pm
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: Blip Enhancers
Replies: 5
Views: 179

Blip Enhancers

<t> Blip enhancers should be removed from the sim. According to an article by Larry Bond in the latest Navel Sitrep, he had done some research and found out that blip enhancers were never actually deployed beyond the testing phase. <br/>
They were fitted to only a small handful of ships such as the ...
by Blacklight
Wed Oct 29, 2008 5:44 pm
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: Tutorial documentation would be nice for scenario editor and database editing
Replies: 1
Views: 94

Tutorial documentation would be nice for scenario editor and database editing

<t> This is just a thought. I was considering giving a try to building my first scenario today when I realised that there is no tutorials for how to use the scenario editor and as much as I looked through the manuals, I could find only information about "Stuff you should put in your scenarios" and ...
by Blacklight
Fri Jun 13, 2008 7:14 am
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: HUD3-CaS Any Interest?
Replies: 25
Views: 430

RE: Harpoon

<t> Enough with the petty squabbleing already !!! I for one am VERY interested in a CaS database so by all means, continue working on it !! I'd be more than willing to give it a shot because I love Command at Sea !! If a WWI Fear God and Dread Nought database can also be made from what was learned ...
by Blacklight
Fri Jun 13, 2008 6:07 am
Forum: Harpoon 3 ANW Support
Topic: Manual
Replies: 5
Views: 159

RE: Harpoon

<t> I would say that if you must have a printed hard copy of the manuals (And printed ones do come in handy), copy the pdf files to a CD or flash drive, and bring them down to your local Staples or Kinkos and have them print up a black & white copy of them (Make sure to make the printing doublesided ...
by Blacklight
Tue Jun 10, 2008 6:49 am
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: Harpoon 3ANW v3.9.3 'Hot Fix' Has been Uploaded
Replies: 9
Views: 229

RE: Patch for Harpoon ANW 3.9.0

Good job guys ! Keep up the good work !
by Blacklight
Thu Jun 05, 2008 2:37 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Minor Facelift
Replies: 10
Views: 236

RE: Minor Facelift

I would say definitely make the wait time before the tool tip comes up configurable.&nbsp; I love the idea of tool tips !
by Blacklight
Thu May 22, 2008 10:27 pm
Forum: Harpoon 3 ANW Support
Topic: Bring Back The Intro!
Replies: 8
Views: 231

RE: Bring Back The Intro!

<t> What would be cool would be a nice intro movie with some stock footage of naval platforms doing their thing along with the random quotes. It's not a nessecity, but it would add a little spit and polish to the game as it loads. I'd rather see the buglist squashed first, but this is just a thought ...
by Blacklight
Thu May 08, 2008 7:10 pm
Forum: Harpoon 3 ANW Support
Topic: 3rd Party Known ANW Issues: - A Walkthrough
Replies: 52
Views: 1318

RE: 3rd Party Known ANW Issues: 116.> Scen locks up at 15 secs into game.

<r> This is the current status of our bug list after the latest patch.&nbsp; The patch introduced some new bugs (See three quarters of the way down).<br/>
&nbsp;
<QUOTE><s>[quote]</s>A comprehensive third-party list of 171 <B><s>[b]</s><LINK link="http://www.harplonkhq.com/forum/viewtopic.php?p=47 ...
by Blacklight
Thu May 08, 2008 5:27 am
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: Air launch menu suggestion
Replies: 0
Views: 75

Air launch menu suggestion

<r> I was playing last night and when i was working with some aircraft from my air base, I noticed that the air menu chops off the air menu was chopping off the aircraft's "Assignment" portion of the menu making it dificult to tell what their current orders are. This menu is not resizable but it ...
by Blacklight
Fri May 02, 2008 6:13 am
Forum: Harpoon 3 - Advanced Naval Warfare
Topic: [Deleted]
Replies: 17
Views: 233

RE: Is this useful?

<t> You should make this available in the next patch... or even integrate it into a new version of the User's Manual (You can provide this in the patch) right on the first page.&nbsp; It's a big help and I'll bet more users will be interested in having it who don't check these forums regularly.</t>
by Blacklight
Thu May 01, 2008 4:37 am
Forum: Harpoon 3 ANW Support
Topic: 3rd Party Known ANW Issues: - A Walkthrough
Replies: 52
Views: 1318

RE: 3rd Party Known ANW Issues: 166.> UnRep for 2 ships only.

Great job so far !! I can't wait to see that list of issues stomped out !&nbsp;&nbsp; Keep up the good work !&nbsp;
by Blacklight
Tue Apr 01, 2008 2:05 am
Forum: Harpoon 3 ANW Support
Topic: Having trouble staying connected for MP game
Replies: 17
Views: 413

RE: Having trouble staying connected for MP game

<r> After reading this in the bug list, I feel that from all my testing, that my problem could be related to this issue. This is pretty much what I'm experienceing and conisdering that I was able to get the game to run without disconnecting for two hours or so running without time compression as ...
by Blacklight
Mon Mar 31, 2008 8:50 pm
Forum: Harpoon 3 ANW Support
Topic: Having trouble staying connected for MP game
Replies: 17
Views: 413

RE: Having trouble staying connected for MP game

Tony's server was the one I used for my test last night. That was the test I did where I had one time out and one full game.
by Blacklight
Mon Mar 31, 2008 7:30 pm
Forum: Harpoon 3 ANW Support
Topic: Having trouble staying connected for MP game
Replies: 17
Views: 413

RE: Having trouble staying connected for MP game

<t> Ok.. my router's firmware is 4.71.1<br/>
<br/>
DirectX version is 9.0c<br/>
<br/>
Both computers are Windows XP SP2<br/>
One computer came pre-loaded with the windows with sp2 already in it and the other I manually put SP2 in.<br/>
<br/>
Today, running a test through my router, I picked a ...
by Blacklight
Sun Mar 30, 2008 9:22 pm
Forum: Harpoon 3 ANW Support
Topic: Having trouble staying connected for MP game
Replies: 17
Views: 413

RE: Having trouble staying connected for MP game

<r> I am not running a multi-core system on either computer here.<br/>
<br/>
My specs are:<br/>
<B><s>[b]</s>Computer 1.<e>[/b]</e></B><br/>
AMD Sempron 2800+<br/>
2 Gigs Ram<br/>
Windows XP Pro, Service Pack 2<br/>
NVIDIA GForce FX 5500<br/>
Linksys Wireless G PCI adaptor<br/>
VIA Rhine II ...
by Blacklight
Sun Mar 30, 2008 9:17 pm
Forum: Harpoon 3 ANW Support
Topic: Having trouble staying connected for MP game
Replies: 17
Views: 413

RE: Having trouble staying connected for MP game

<t> I don't know, but that really shouldn't be a problem. Other games that use a separate server program run fine on this system. <br/>
<br/>
Me and another player also had this problem originally the other night when we were trying to play on a dedicated server so I don't think that would be the ...
by Blacklight
Sun Mar 30, 2008 8:08 pm
Forum: Harpoon 3 ANW Support
Topic: Having trouble staying connected for MP game
Replies: 17
Views: 413

RE: Having trouble staying connected for MP game

<t> Ok. I tested the game with a direct ethernet cable from one computer to the other. The game ran fine until about 7-8 minutes in, and then the game ended claiming on both computers that both players had left the game. I tried this with a few scenarios using the default Harpoon database with the ...

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