<r> <QUOTE><s>[quote]</s>As simple as Carrier Strike was it handled that aspect well. <e>[/quote]</e></QUOTE> <br/> It's been ~15 years but, if CS is the one I'm thinking of, I hated it. Yes, the flight ops were more detailed, but the game was coded so that a certain level of ship losses would ...
AIUI, "night ops" refers almost entirely to combat and landing. If a plane launches before dawn, it almost certainly isn't going to fight or land until daylight, nor would it be expected to be within visual range of an enemy until then.
<r> <QUOTE><s>[quote]</s>ORIGINAL: Prince of Eckmühl<br/> <br/> I went to try and edit the Midway scenario with an eye toward upgrading this bird, and found that the B17D is the only model included in the game.<e>[/quote]</e></QUOTE> <br/> IIRC from the original editor, you could add in your ...
<t> I'm kind of disappointed with the music. I was kinda hoping for a reprise of the original CAW tune, the one that started with the sound of a plane's engine turning over. It was cute and catchy, and I still "hear" it, almost 15 years later, when I play this version.<br/> <br/> Any chance of ...
<r> <QUOTE><s>[quote]</s>...and SSG will not let this iteration be bad.<e>[/quote]</e></QUOTE> <br/> I'm not as sanguine. It's been years, but I recall there was some sort of bug in the Construction Kit that was fixed in CAW2, then reintroduced in CCAW and never fixed again. IIRC, there were also ...