Search found 13 matches

by tremy
Wed Jul 23, 2008 11:12 pm
Forum: Gary Grigsby's War Between the States
Topic: the Nanny state
Replies: 41
Views: 1300

RE: the Nanny state

<t> Good advice,heroldje.Thats why I post infrequently on forums.<br/>
Trouble is,with a really good game,I sometimes lose the abilty to stay out.<br/>
Erik. thankyou for your apology,it must be frustrating for you being involved with a game ,to read critical post,perhaps showing a lack of ...
by tremy
Wed Jul 23, 2008 7:32 pm
Forum: Gary Grigsby's War Between the States
Topic: the Nanny state
Replies: 41
Views: 1300

RE: the Nanny state

<t> I will surrender before it gets too nasty.<br/>
Erik .I have used my imagination a great deal over 45 years of board and computer gaming.As you cannot understand my comments ,would you appreciate my making some personal comment about your ablities?<br/>
Madgamer.<br/>
1 I have not asked for ...
by tremy
Wed Jul 23, 2008 4:49 pm
Forum: Gary Grigsby's War Between the States
Topic: the Nanny state
Replies: 41
Views: 1300

RE: the Nanny state

<t> I agree with Berkut,that Stuarts absence was not the cause of defeat.<br/>
If you believe that splitting your cavalry into perhaps three groups and sending those groups 50-60 miles in different directions to reconnoitre, the game is spot on.<br/>
I brought the subject up,because I believe than ...
by tremy
Tue Jul 22, 2008 7:16 pm
Forum: Gary Grigsby's War Between the States
Topic: the Nanny state
Replies: 41
Views: 1300

RE: the Nanny state

<t> Erik.<br/>
I agree that regions are larger,perhaps 50-60 miles,which is exactly my concern.<br/>
Is it realistic to send groups of cavalry in many different directions for that mileage,leaving my army vulnerable.<br/>
If my cavalry were left in the same region ,ie. within a days ride.<br/>
1 ...
by tremy
Tue Jul 22, 2008 5:13 pm
Forum: Gary Grigsby's War Between the States
Topic: the Nanny state
Replies: 41
Views: 1300

RE: the Nanny state

<t> Erik<br/>
I much appreciate your takiing time to help by writng a clear explaination.<br/>
Unfortunately, I suspect I haven't managed to detail my problem effectively.<br/>
May I use an historical example of my concern.<br/>
Lets say I am a Confederate general in an area perhaps 30 miles ...
by tremy
Tue Jul 22, 2008 1:04 pm
Forum: Gary Grigsby's War Between the States
Topic: the Nanny state
Replies: 41
Views: 1300

RE: the Nanny state

<t> On the cavalry query and after constantly re-reading the rules on scouting I'm nearly getting the point.<br/>
Sorry to be a nuisance folks,but can anyone tell me what cavalry force I need if my army in on the defence, to give me a 50% chance and100% chance of negating enemy spotting without ...
by tremy
Tue Jul 22, 2008 10:52 am
Forum: Gary Grigsby's War Between the States
Topic: the Nanny state
Replies: 41
Views: 1300

RE: the Nanny state

<t> Thanks for the thought Widell.I have forge of freedom and never got hooked.<br/>
I also have AGEODs Civil War,one of the best games ever,but very detailed.<br/>
It is not that I don't like intricate or tactical games,I was trying to point out the problem of scale in a strategic game that ...
by tremy
Tue Jul 22, 2008 12:27 am
Forum: Gary Grigsby's War Between the States
Topic: the Nanny state
Replies: 41
Views: 1300

RE: the Nanny state

<t> Thanks for the reply Eric,which makes sense to even me.<br/>
I guess its just me,but I find the map pretty cluttered and the look of the Maginot line in Kentucky feels strange considering the fluidity of most operations during the war and would prefer additional automatic entrechment for static ...
by tremy
Mon Jul 21, 2008 8:17 pm
Forum: Gary Grigsby's War Between the States
Topic: the Nanny state
Replies: 41
Views: 1300

the Nanny state

<t> Congratulations to the team on their usual interested ideas and game.<br/>
Two thoughts.<br/>
1) If the design decision is to have entrenching, why is this not done automatically,without cluttering with map with more symbols that make it look like WW1 trenches?<br/>
2)In a strategic game,I ...
by tremy
Mon Jun 16, 2008 4:13 pm
Forum: Gary Grigsby's War Between the States
Topic: Old eyes need help!
Replies: 20
Views: 766

RE: Old eyes need help!

Adding my voice to willgamers plea.Quick recognition makes game playing so much easier
by tremy
Thu Jun 12, 2008 5:58 pm
Forum: Gary Grigsby's War Between the States
Topic: Nationalities
Replies: 56
Views: 1973

RE: Nationalities

<t> 1/2 welsh,1/2 english,living in north wales,uk.<br/>
age66.retired history teacher.<br/>
I seem to be the oldest on the Ageod forum, which I don't like much cos' you guys might see games I will miss.<br/>
What happened to those I played wargames with 40 years ago?<br/>
I suppose they grew up ...
by tremy
Sat Nov 17, 2007 2:52 am
Forum: Advanced Tactics Support
Topic: Random Scenario Glitch
Replies: 7
Views: 327

RE: Random Scenario Glitch

<t> I suspect slowhand was refering to my post from a couple of days ago.<br/>
To clarify.I started at rivers 10 as I wanted several river lines to defend and assumed that 10 meant roughly ten percent.<br/>
As my maps were rarely producing the rivers, I gradually increased to rivers 60 where I ...
by tremy
Tue Nov 13, 2007 10:20 pm
Forum: Advanced Tactics Series
Topic: random maps
Replies: 6
Views: 132

random maps

<t> My only disappointment with this gaming surprise is the random maps.<br/>
I have just made ten tries at 60% rivers before a single river appeared. Nearly same lack of control appears to exist with mtns.and forests.<br/>
Many times my 90% land maps turn out as under 50%,additionally mountain ...

Go to advanced search