Search found 6 matches

by Rich Walker
Tue Apr 10, 2007 8:21 am
Forum: John Tiller's Battleground Series
Topic: Any chance for this being ready for a Christmas present??
Replies: 15
Views: 302

RE: Any chance for this being ready for a Christmas present??

<t> Hi Rhonda,<br/>
<br/>
The claim is that it is the largest map in an ACW HPS game. The north-south length is 1,377 hexes with an average width of about 400 hexes. In all, about 10 megs. However, most of the individual battles use sub maps of the overall map. This is done for a couple reasons. 1 ...
by Rich Walker
Wed Feb 14, 2007 3:45 pm
Forum: John Tiller's Battleground Series
Topic: Any Idea...........
Replies: 74
Views: 878

RE: Status Report?

<t> No doubting the hand painted 3D maps are indeed beautiful, but I've alway had difficulty moving troops in 3D, so I almost always use 2D.&nbsp; So for me, the 3D maps aren't that important.&nbsp; And since the HPS games continue to implement engine upgrades that can't be duplicated in the BG ...
by Rich Walker
Wed Feb 14, 2007 4:29 am
Forum: John Tiller's Battleground Series
Topic: Any Idea...........
Replies: 74
Views: 878

RE: Status Report?

<t> I hope you guys are right.<br/>
&nbsp;<br/>
BTW, Luciano,<br/>
&nbsp;<br/>
I've never doubted you love for the games.&nbsp; In fact I admire your work.<br/>
&nbsp;<br/>
I'm curious, do you own any HPS ACW games?&nbsp; If so, which ones do you own?<br/>
&nbsp;<br/>
Rich<br/>
&nbsp;</t>
by Rich Walker
Tue Feb 13, 2007 3:36 pm
Forum: John Tiller's Battleground Series
Topic: Any Idea...........
Replies: 74
Views: 878

RE: Status Report?

<t> Luciano,<br/>
<br/>
You may be right, but my point wasn't that the games aren't being played by players that already own them, but rather the producing companies no longer produce due to the loss in profits. <br/>
<br/>
But I look forward to seeing what ultimately comes from Matrix.<br ...
by Rich Walker
Tue Feb 13, 2007 4:45 am
Forum: John Tiller's Battleground Series
Topic: Any Idea...........
Replies: 74
Views: 878

RE: Status Report?

<r> Many complain about how HPS locked the OOBs, etc... I submit to you that one reason BG games failed to produce more titles and upgrade the engine is because of the "valuable features" mentioned below. <br/>
<br/>
HPS has continued to grow it's ACW library because it locked it OOBs and Maps ...
by Rich Walker
Tue Dec 26, 2006 5:01 am
Forum: John Tiller's Battleground Series
Topic: BG Improvements??
Replies: 1
Views: 128

BG Improvements??

<t> So what exactly are the new improvements. I'm new to this forum so maybe I missed it.<br/>
<br/>
The only thing I know as fact is that the new versions will have all the latest updates and 32 bit engine upgrades.<br/>
<br/>
<br/>
To my knowledge, there are no new scenarios, graphics, or A/I ...

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