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by AminMaalouf
Sat May 23, 2015 6:31 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 11994

RE: [WIP] DW - Starfall - version 1.0

Thx. I'll leave the files.
by AminMaalouf
Sat May 23, 2015 4:25 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 11994

RE: [WIP] DW - Starfall - version 1.0

Where is the file located? Thx.

----
Ok, I have found it.

Research
by AminMaalouf
Sun Dec 21, 2014 6:46 pm
Forum: Tech Support
Topic: Graphical issue with display
Replies: 6
Views: 276

RE: Graphical issue with display

I can report that the issue is solved after install of a new OS.

My guess is that some drivers (chipset or video) were not fully functional.
by AminMaalouf
Sat Dec 13, 2014 7:30 pm
Forum: Tech Support
Topic: Graphical issue with display
Replies: 6
Views: 276

RE: Graphical issue with display

<t> It is occuring only with DW and only when zooming out somewhere in the felt middle of the leveling scale. It is permanent unless you zoom below or above the error. Yet, the error is relatively new. Not sure if it existed before last patch. The error did not occur on the same hardware some weeks ...
by AminMaalouf
Sat Dec 13, 2014 7:17 pm
Forum: Tech Support
Topic: Graphical issue with display
Replies: 6
Views: 276

RE: Graphical issue with display

My guess is that it is hardware related ... maybe the monitor. GPU drivers have been updated.
by AminMaalouf
Sat Dec 13, 2014 7:14 pm
Forum: Tech Support
Topic: Graphical issue with display
Replies: 6
Views: 276

RE: Graphical issue with display

Allow me to add the DxDiag.txt

Sorry for posting twice.
by AminMaalouf
Sat Dec 13, 2014 7:09 pm
Forum: Tech Support
Topic: Graphical issue with display
Replies: 6
Views: 276

Graphical issue with display

I have a graphical issue with the display when zooming out.

Thx.
by AminMaalouf
Fri Jun 13, 2014 2:42 pm
Forum: Design and Modding
Topic: Star Trek Universe v1.4.1
Replies: 90
Views: 2442

RE: Star Trek Universe v1.4.1

The number of mature statements in the latests posts makes me believe we get to some very cool DW mods to see.
by AminMaalouf
Mon Jun 02, 2014 3:57 am
Forum: Distant Worlds 1 Series
Topic: Scrap vs Retire
Replies: 4
Views: 355

RE: Scarp vs Retire

Don't do it if they are handy bugs. [:'(]
by AminMaalouf
Fri May 23, 2014 6:10 pm
Forum: Distant Worlds 1 Series
Topic: Should I Purchase DW:U
Replies: 13
Views: 470

RE: Should I Purchase DW:U

I am positive with it so far.
by AminMaalouf
Fri May 23, 2014 1:00 pm
Forum: Tech Support
Topic: STEAM CODE? - No Pop Up - SOLVED
Replies: 10
Views: 263

RE: STEAM CODE? - No Pop Up

DWU includes the four other games afaik. It seems to be correct when you get the DWU steam key and no five discrete keys.
by AminMaalouf
Thu May 22, 2014 3:56 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds: Universe Announced!
Replies: 249
Views: 22284

RE: Distant Worlds: Universe Announced!

Try simply "Distant" or "Distant Worlds: Universe"
by AminMaalouf
Sat Oct 26, 2013 5:59 am
Forum: The War Room
Topic: How to attack Homeworld Spaceport?
Replies: 14
Views: 659

RE: How to attack Homeworld Spaceport?

<t> You need to think tactical and split up the operation in phases. Adequate and sufficient forces are a necessity. It is important that you do not send all your forces at the same time into combat. Approaches should be done with time gaps between.<br/>
<br/>
Phase I: Fight down the defenses in ...
by AminMaalouf
Sat Sep 21, 2013 10:45 am
Forum: Design and Modding
Topic: [REL] [RotS] Spock Era - Star Trek v1.1
Replies: 194
Views: 3494

RE: [REL] Spock Era - Star Trek v1.1

Very nice. A mod with an interesting variation of an approved standard theme. I think playing will be a pleasure.
by AminMaalouf
Fri Jul 12, 2013 12:28 am
Forum: Distant Worlds 1 Series
Topic: Please! Pretty please!
Replies: 6
Views: 110

RE: Please! Pretty please!

@Chris H
-> tm.asp?m=3352769
by AminMaalouf
Mon Jun 10, 2013 3:20 pm
Forum: Distant Worlds 1 Series
Topic: stacking construction ships?
Replies: 6
Views: 91

RE: stacking construction ships?

I think it is the first free. If you have several constructions queued then I would assume that the program works through the file that lists building entries. The last is mere a guess.
by AminMaalouf
Sat Jun 08, 2013 4:07 am
Forum: Distant Worlds 1 Series
Topic: Do any of you use the Colonization range limitations?
Replies: 34
Views: 2190

RE: Do any of you use the Colonization range limitations?

The default research setting has been around 450 points. Is this correct?

by AminMaalouf
Tue Jun 04, 2013 4:50 am
Forum: Distant Worlds 1 Series
Topic: Intelligence Agent Success..
Replies: 11
Views: 354

RE: Intelligence Agent Success..

You need to train first your spies with easier missions like stealing maps for then they their hidden traits start to show up. The good with losing spys is that you will get replacements and chances are that they have better starting traits.
by AminMaalouf
Fri May 24, 2013 10:42 am
Forum: Distant Worlds 1 Series
Topic: Niche game or undermarketed?
Replies: 201
Views: 5203

RE: Niche game or undermarketed?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Tree Dog<br/>

<QUOTE><s>[quote]</s>ORIGINAL: AminMaalouf<br/>
<br/>
It's not niche, it's geek. <br/>

<e>[/quote]</e></QUOTE>
"Being geek" doesn't mean anything anymore.
<e>[/quote]</e></QUOTE>
Lol, I know. It was more a look back into the age of board ...
by AminMaalouf
Fri May 24, 2013 7:54 am
Forum: Distant Worlds 1 Series
Topic: Niche game or undermarketed?
Replies: 201
Views: 5203

RE: Niche game or undermarketed?

It's not niche, it's geek.

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