Search found 20 matches

by THG
Mon Mar 12, 2007 4:48 am
Forum: Tech Support
Topic: Crash while scrolling combat report
Replies: 2
Views: 80

RE: Crash while scrolling combat report

Thanks, I'll give it a try then.
by THG
Sat Mar 10, 2007 1:44 pm
Forum: Tech Support
Topic: Crash while scrolling combat report
Replies: 2
Views: 80

Crash while scrolling combat report

<t> Hi,<br/>
<br/>
Just getting back into WITP after a break. Updated to 1.804 and now I am having pretty consistent crashes when I scroll the combat report. This happens if I drag the scroll bar on those reports. dxdiag and save files are available if needed. My email is yair[DOT]iny[AT]gmail[DOT ...
by THG
Mon Feb 26, 2007 8:36 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> End - Here's the AAR screen, a marginal victory, I am a bit dissapointed, and am left with a feeling that I should have been more aggressive, both on attack and perhaps on using the OMA for landing in different places. All in all, I enjoyed the game play, and the ebb and flow of battle is very ...
by THG
Mon Feb 26, 2007 8:33 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 17 - A bit more pounding, and I finally knock out the arty units. That's it, not much more I can do.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/24162/8C0CDC063B414448AE86FB128D034A77.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/24162 ...
by THG
Mon Feb 26, 2007 8:31 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 16 - With one day left, I concentrate on hurting them as much as I can (which isn't much). My units on the east reduce the fortification sheltering the arty trio but run out of steam to hit them.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/24162 ...
by THG
Mon Feb 26, 2007 8:29 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 15 - The envelopement continues, and so does the pounding. My units on the east spot a trio of artillery units in a fortification, but can't do much about it today.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/24162/49025936C7444DEB8EBC145F1DDDFD6B.jpg"><s>[img]</s><URL ...
by THG
Mon Feb 26, 2007 8:27 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 14 - Sending a couple of units up north to seize an objective, I continue to try and envelope the enemy as best I can. Unfortunately for me, they are quite clustered and hard to hit, but I guess at this point I haven't got much to lose, so pound on it is.<br/>
<br/>
<IMG src="https://www ...
by THG
Mon Feb 26, 2007 8:22 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 13 - With the japanese all clustered up, I quickly finish off the IJN supply base and attempt to encircle them. I close their little gap with interdiction and make a few attacks to try and weaken them. I am hopeful of eliminating them all.<br/>
<br/>
<IMG src="https://www.matrixgames.com ...
by THG
Mon Feb 26, 2007 5:22 am
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 12 - Mixed fortunes on the 4th Marine front, and good fortune on the 27th ID front. I manage to push the enemy back one km in the south part, but he is quite clustered and needs to be beat up again and again. I need to keep shifting units around to get the ones with attack bullets into ...
by THG
Mon Feb 26, 2007 5:16 am
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 11 - Squeezing forces through the breech has paid off, it has now been widened to 3 km and I have the IJN forces pinned to the beach and badly mauled (down to a step each). On the right flank, I exploited with a recon unit and managed to hit their HQ and supply unit. Then I force marched a ...
by THG
Mon Feb 26, 2007 5:11 am
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 10 - 27th ID units made contact with an IJN base regiment. One of these is an elite unit, BTW. Pushing hard, they manage to split the line and have separated the IJN forces from the IJA forces. As usual, I am gonna be aggressive and try to push through the breech, unless the enemy seals it ...
by THG
Mon Feb 26, 2007 5:07 am
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 9 - Turning my forces from an eastward facing to a northward facing is gonna take a bit of time. In the meanwhile, I am pushing up as far as I can with 27th ID on the left, 2nd Marine in the center and 4th Marine on the right. I am trying to envelope the enemy from the right and will see if ...
by THG
Sat Feb 24, 2007 5:51 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 8 - The encircled batallion is quickly eliminated. Its friend, who tried to make a run for it, is intercepted by my units to the east, and by arty. By the time my guys get to it, it will have been so attrited by air and arty that they will overrun it, with little expenditure of attack ...
by THG
Sat Feb 24, 2007 5:48 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 7 - with the enemy line broken up, units from the 4th div start exploiting to the east, and catch a couple of HQs by surprise - I guess our fine interdiction prevented them from escaping. One batallion is surrounded, while I hope the other one won't get too far. Things are starting to get ...
by THG
Sat Feb 24, 2007 5:46 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 6 - HQ finally authorized a new attack on the south part of the line, and one of the batallions is forced to retreat and then is quickly eliminated by indirect fire. Another batallion, the northernmost one, which started retreating east the day before, was quickly eliminated as well. One ...
by THG
Sat Feb 24, 2007 5:42 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 5 - with many of my 4th div units out of attack supply, I have little choice but to encirce from the north and try to thin out my units on the west side of the Japanese 47th line. With attacks coming in from the north of their line, they are forced to retreat.<br/>
<br/>
<br/>
<IMG src ...
by THG
Thu Feb 22, 2007 7:07 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 4 - at last, the beach heads are united and the supply is flowing. It took 4 days to get to this stage, so what's next? Well, the plan is to encircle the Japanese 47th division forces and eliminate them to take control of the south part of the island.<br/>
<br/>
<br/>
<IMG src="https ...
by THG
Thu Feb 22, 2007 7:05 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 3 - with the Japanese batallion out in the open (not entrenched), it is vulnerable to 2 arty attacks, and an airtstrike. So, with a bit of luck, I manage to kill it and the way south is clear. Soon the beach heads will be united.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums ...
by THG
Thu Feb 22, 2007 7:01 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

RE: Saipan AAR

<r> Turn 2 - with my eye on the target, the VAC supply hex, I keep bombarding to make sure no fortification is built as 2nd division presses the attack south.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/24162/26B1AA6CA80B45989E0F7C9716065696.jpg"><s>[img]</s><URL url="https ...
by THG
Thu Feb 22, 2007 6:08 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 2109

Saipan AAR

<r> Hi,<br/>
<br/>
This is my AAR against the recommended AI in Saipan. Please be forewarned that I am not a very good player, and that I welcome any input and advice on what I could have done better.<br/>
<br/>
This is my second go, after I played 8 turns, and more or less made very stupid ...

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