Search found 21 matches

by KG_Brandenburg
Sat Jun 01, 2019 1:32 pm
Forum: Cross of Iron Modding
Topic: UPDATING CC3 Mods to COI but have an issue
Replies: 2
Views: 1044

RE: UPDATING CC3 Mods to COI but have an issue

Problem solved and pacmod for COI is done..


Ill ask for upload permission to CloseCombatSeries when I have all 3 mods updated
by KG_Brandenburg
Sat Jun 01, 2019 12:15 pm
Forum: Cross of Iron Modding
Topic: UPDATING CC3 Mods to COI but have an issue
Replies: 2
Views: 1044

UPDATING CC3 Mods to COI but have an issue

<r> ve been updating several CC3 mods to work with COI.. I have about finished the 1st mod which is PACIFIC MOD or PACMOD for short.. For the most part it was easy exept for a bit of confusion over the mod swap plugin.. NO!! Not the scripts aspect of it which is childsplay but I built them like the ...
by KG_Brandenburg
Sat Mar 30, 2019 1:57 am
Forum: Close Combat - Cross of Iron
Topic: ONLINE PLAY
Replies: 0
Views: 703

ONLINE PLAY

<t> well,im on my online kick of Close Combat III/COI.. so game-on while im in the mood<br/>
<br/>
Anyone wants to play, ill be open for a single battle or multi-day ops.<br/>
<br/>
my battles are in my own unique style and are quite fun. i call them close combat chess and the 2 i have recently ...
by KG_Brandenburg
Fri Mar 29, 2019 1:49 pm
Forum: Close Combat – The Bloody First
Topic: Lgeneral
Replies: 9
Views: 416

RE: Lgeneral

i remember playing Panzer General on the PS 1.. the only reason I bought the PS 1
by KG_Brandenburg
Tue Mar 26, 2019 7:33 am
Forum: Close Combat – The Bloody First
Topic: Close Combat:Civil War?
Replies: 20
Views: 3816

RE: Close Combat:Civil War?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: shadepiece<br/>
<br/>
Thanks gents!Cross of Iron was on my list anyhow
<e>[/quote]</e></QUOTE>
<br/>
<br/>
if you want to play cross of iron with an opponent.. let me know<br/>
<br/>
Tell me what mod you want to play and what map and ill make a battle to ...
by KG_Brandenburg
Fri Mar 22, 2019 4:34 pm
Forum: Close Combat – The Bloody First
Topic: Close Combat:Civil War?
Replies: 20
Views: 3816

RE: Close Combat:Civil War?

deleted.. I was incorrect

by KG_Brandenburg
Thu Mar 21, 2019 2:47 pm
Forum: Close Combat – The Bloody First
Topic: Close Combat:Civil War?
Replies: 20
Views: 3816

RE: Close Combat:Civil War?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Johan M<br/>
<br/>
I’m glad the vietnam mod get some mention, I loved that one, and I would love some change of scenery in future Close Combat games. <br/>
<br/>
There are a lot of vietnam war movies but not that many wargames.
<e>[/quote]</e></QUOTE>
I was ...
by KG_Brandenburg
Thu Mar 21, 2019 2:37 pm
Forum: Close Combat – The Bloody First
Topic: Close Combat:Civil War?
Replies: 20
Views: 3816

RE: Close Combat:Civil War?

<r> <QUOTE><s>[quote]</s>ORIGINAL: shadepiece<br/>
<br/>
Ah gotcha, I'll try to do a bit of digging then.
<e>[/quote]</e></QUOTE>
<URL url="http://www.closecombatseries.net/CCS/modules.php?name=Downloads&cid=129"><LINK_TEXT text="http://www.closecombatseries.net/CCS/mo ... ds&cid=129">http://www ...
by KG_Brandenburg
Wed Mar 20, 2019 3:20 am
Forum: Close Combat – The Bloody First
Topic: Close Combat:Civil War?
Replies: 20
Views: 3816

RE: Close Combat:Civil War?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Johan M<br/>
<br/>
I’m glad the vietnam mod get some mention, I loved that one, and I would love some change of scenery in future Close Combat games. <br/>
<br/>
There are a lot of vietnam war movies but not that many wargames.
<e>[/quote]</e></QUOTE>
<br ...
by KG_Brandenburg
Wed Mar 20, 2019 2:26 am
Forum: Close Combat – The Bloody First
Topic: Close Combat:Civil War?
Replies: 20
Views: 3816

RE: Close Combat:Civil War?

ORIGINAL: shadepiece

Ah gotcha, I'll try to do a bit of digging then.


no need to dig.. Thats the actual address.. Just replace (dot) with a .
by KG_Brandenburg
Sun Mar 17, 2019 5:22 pm
Forum: Close Combat – The Bloody First
Topic: Close Combat:Civil War?
Replies: 20
Views: 3816

RE: Close Combat:Civil War?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: shadepiece<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Brandenburg<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: shadepiece<br/>
<br/>
Cc Vietnam would be incredible!!! I actually think that the engine and mechanics would be perfect for a Vietnam game!
<e ...
by KG_Brandenburg
Sun Mar 17, 2019 3:38 am
Forum: Close Combat – The Bloody First
Topic: Close Combat:Civil War?
Replies: 20
Views: 3816

RE: Close Combat:Civil War?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: shadepiece<br/>
<br/>
Cc Vietnam would be incredible!!! I actually think that the engine and mechanics would be perfect for a Vietnam game!
<e>[/quote]</e></QUOTE>
<br/>
<br/>
CC III has a pretty good nam mod.. If you supplement the nam maps with some of ...
by KG_Brandenburg
Fri Mar 15, 2019 12:38 am
Forum: Close Combat – The Bloody First
Topic: Close Combat Pacific Campaign???
Replies: 18
Views: 1565

RE: Close Combat Pacific Campaign???

<t> there are two CC's that have been modded for the Pacific theater<br/>
<br/>
CC III: PacMod <br/>
CC V: OKINAWA<br/>
<br/>
Both are quite good imo. Okinawa had some of the best looking maps for CC V imo<br/>
<br/>
<br/>
<br/>
Yea, id like to see a pacific themed CC with all the new ...
by KG_Brandenburg
Wed Mar 13, 2019 6:38 pm
Forum: Close Combat – The Bloody First
Topic: Your favorite War Theater in CC.
Replies: 25
Views: 957

RE: Your favorite War Theater in CC.

<t> to those that know me .. im a huge CC III w/western front fan.. CC3 was the very first PC game and was purchased 20 years ago.I rembember playing WF as early as version 6 i believe. im also a pretty big pacmod fan which imo, is the most polished and least played of all cc3 mods.<br/>
<br/>
CC ...
by KG_Brandenburg
Sat May 27, 2017 2:53 pm
Forum: Mods and Scenarios
Topic: Modding problem
Replies: 4
Views: 1625

RE: Modding problem

I hate to say it but you are incorrect Mick.. The stock tga's for the mainscreens are 1024x768 32b

in anycase, I fixed the problem but couldnt tell anyone because my internet was down
by KG_Brandenburg
Wed May 24, 2017 3:34 pm
Forum: Mods and Scenarios
Topic: Modding problem
Replies: 4
Views: 1625

Modding problem

<t> Hi all.. LOL<br/>
<br/>
Ill start by saying that I really like the CC:GTC and some of the kool features that have been adeded in GTC and PitM. Somethings i still find annoying but that transcends all CC's to date.Overall though, GTC was an improvement and really liked the feel/pace.<br/>
<br ...
by KG_Brandenburg
Sun Mar 18, 2007 10:33 pm
Forum: Cross of Iron Support
Topic: Missing Units
Replies: 5
Views: 162

RE: Missing Units

<t> Well.... This is ironic.. Most if not all mods took the units out for 1 reason or another<br/>
&nbsp;<br/>
&nbsp;<br/>
I cant say for certain but here is why I dont think they were added:<br/>
1) 120 mm mortor.. I think many viewed it as overpowering and perhaps the range limitations of the ...
by KG_Brandenburg
Wed Mar 14, 2007 11:02 pm
Forum: Scenario Design and Editing
Topic: Free Deploy utility searches for maps
Replies: 4
Views: 726

RE: CC on all my PC's

<t> Thought about that, but there was in my oppinion too many unknown variables that could prevent it from working with COI.... I guess I could of tested it that way instead of installing cc3 again.... I just went for what I knew would work without question.....<br/>
<br/>
Its looking for ...
by KG_Brandenburg
Tue Mar 13, 2007 2:55 pm
Forum: Cross of Iron Modding
Topic: Basic question!
Replies: 8
Views: 321

RE: Different files

<r> <QUOTE><s>[quote]</s>And Neil, you don't have to use Q-Clone, Microsoft Excel is the official choice. The headings for Excel are available at CSO. <e>[/quote]</e></QUOTE>
<br/>
For what he was doing, my information was valid..If he was planning to start a full mod, ok well, ya's advise might ...
by KG_Brandenburg
Mon Mar 12, 2007 4:55 pm
Forum: Cross of Iron Modding
Topic: Basic question!
Replies: 8
Views: 321

RE: Basic question!

<t> Ok.. I just looked to make sure of the exact file you need to edit<br/>
<br/>
First, You need to find you a program called QCLONE.. Some say you can use any text editor, as long as you have the footer/headers for the files in the base folder.. This is true, but QCLONE is so much easier to use ...

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