Search found 9 matches

by Miserere
Thu Apr 26, 2007 4:50 pm
Forum: Close Combat - Cross of Iron
Topic: Did They Ever Fix The Infantry Problem?
Replies: 13
Views: 275

RE: Mods fix the infantry problem

<t> My problem with the original CC3 wasn't so much the *number* of tanks (although it was annoyingly obvious that the developers had fallen in love with all the mechanized toys and had started making them the focus of the series, which is why CC2 has for me remained the&nbsp;high point&nbsp;of the ...
by Miserere
Fri Apr 13, 2007 4:55 pm
Forum: Public Beta Feedback
Topic: Some Feedback
Replies: 8
Views: 197

RE: Some Feedback

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Gil R.<br/>
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Thank you for your comments (most of which Eric will have to respond to).<br/>
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In Southern Steel, which level are you playing at? Sounds like one of the lower ones. If you play at Col. or Gen. then you have substantial resource ...
by Miserere
Thu Apr 12, 2007 6:41 pm
Forum: Public Beta Feedback
Topic: Some Feedback
Replies: 8
Views: 197

Some Feedback

<t> First off, just want to say I can't stop playing this game. Thanks so much for a great game!<br/>
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I've got a fair amount of time under my belt with the Beta patch and there are a few things I wanted to bring up.<br/>
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1) In Detailed Battles, I seem to recall that prior to the ...
by Miserere
Mon Apr 02, 2007 8:43 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: 18-percenters
Replies: 29
Views: 227

RE: 18-percenters

<t> I like having a fair number of generals. The only thing I don't like is the fact that you can't specify which generals are in charge of individual brigades, or even a Division. I understand that throwing all the generals in a Division together makes it easier to manage things, but this leads to ...
by Miserere
Thu Mar 29, 2007 8:13 pm
Forum: Public Beta Feedback
Topic: Attribute Balance?
Replies: 18
Views: 275

RE: Attribute Balance?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: ericbabe<br/>
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I'll change Military Bands so that brigades that are routed that return to positive morale will go immediately to column formation instead of going to disordered formation, and also allow them a 50% chance to stop a unit from panicking in ...
by Miserere
Thu Mar 29, 2007 7:42 pm
Forum: Public Beta Feedback
Topic: Container Movement Rates
Replies: 83
Views: 1320

RE: Container Movement Rates

<t> There are already systems in place within the game that reduce the chance of a container&nbsp;making a successful&nbsp;march into a province (weather and time of year being a couple). What if this chance were further reduced proportional to the size of the container - larger containers have a ...
by Miserere
Thu Mar 29, 2007 1:47 pm
Forum: Public Beta Feedback
Topic: AI Need Supplies in Detailed Combat?
Replies: 5
Views: 120

RE: AI Need Supplies in Detailed Combat?

<t> May I say I am a complete idiot? My concern was based on the fact that I never saw the wagons move next to any of their brigades on the front line, and never saw those engaged units suffer a penalty to their fire combat in the combat reports, which considered together led me to believe they ...
by Miserere
Wed Mar 28, 2007 9:15 pm
Forum: Forge of Freedom: The American Civil War 1861-1865
Topic: Why skirmish?
Replies: 10
Views: 187

RE: Why skirmish?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: ericbabe<br/>
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Beta patch discussion: Since we made the change that failing a skirmish check no longer makes a unit disordered, I've begun to wonder whether being in skirmish ...
by Miserere
Wed Mar 28, 2007 8:28 pm
Forum: Public Beta Feedback
Topic: AI Need Supplies in Detailed Combat?
Replies: 5
Views: 120

AI Need Supplies in Detailed Combat?

<t> I am loving the beta patch, and am especially impressed with how much more aggresive the Union AI has been strategically compared to how dilatory it was behaving under the official patch.<br/>
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I do have one question: Does the AI actually use supplies in detailed combat? I have yet to see ...

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