Search found 75 matches

by blazej
Tue Mar 29, 2016 11:18 pm
Forum: Tigers on the Hunt
Topic: TotH map from real terrain
Replies: 20
Views: 820

RE: TotH map from real terrain

I was never into ASL but I played ATS quite a bit - one of the main reason being historical maps. I love this kind of stuff :) Critical Hit, the makers of ATS, also released many ASL modules with historical maps.

Best,
Michal
by blazej
Sat Mar 12, 2016 1:43 am
Forum: Tigers on the Hunt
Topic: Welcome to the Dark Side
Replies: 2
Views: 155

RE: Welcome to the Dark Side

You are Canadian, Peter?

Very cool, me too :)

Michał
by blazej
Fri Mar 11, 2016 4:46 pm
Forum: Tigers on the Hunt
Topic: Original SL Scenarios
Replies: 8
Views: 138

RE: Original SL Scenarios

Nice!

Are the maps also available somewhere?

Michał
by blazej
Wed Mar 09, 2016 1:44 am
Forum: Tigers on the Hunt
Topic: How will campaigns work?
Replies: 10
Views: 198

RE: How will campaigns work?

This sounds SUPER interesting, GeneralChaos! I'm afraid it won't be possible anytime soon, but if the game went in this direction it would be completely unique!
by blazej
Sun Mar 06, 2016 11:56 pm
Forum: Tigers on the Hunt
Topic: Pinned unit interdicting?
Replies: 4
Views: 170

RE: Pinned unit interdicting?

Sorry, no :( I finished the scenario and didn't care to save the game.

I will keep that in mind in the future. I was not sure if the game file contains only the snapshot of the current game state or also all the past events.

Best,
Michal
by blazej
Sun Mar 06, 2016 11:55 pm
Forum: Tigers on the Hunt
Topic: OOC units always marked with FIRE?
Replies: 2
Views: 219

RE: OOC units always marked with FIRE?

Yes, I understand that. I just thing it's superfluous. And it completely obstructs the unit's art.
by blazej
Sun Mar 06, 2016 2:54 am
Forum: Tigers on the Hunt
Topic: Unable to interdict?
Replies: 7
Views: 269

Unable to interdict?

<r> Hi,<br/> <br/> These are my final questions for today <E>:)</E><br/> <br/> If you look at the picture below, you can see a routing American unit (in the middle of the road between buildings). I tried interdicting it with units in the wooded hex below (see the arrow), and got the error message pi...
by blazej
Sun Mar 06, 2016 2:46 am
Forum: Tigers on the Hunt
Topic: OOC units always marked with FIRE?
Replies: 2
Views: 219

OOC units always marked with FIRE?

<r> Hello,<br/> <br/> I've noticed that all units that become OOC are marked as FIRE at the same time. Always.<br/> <br/> Is this normal?<br/> <br/> Best,<br/> Michal<br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/24708/E98ECB2262F1431D8D569ABFC2452452.jpg"><s>[img]</s><URL url="htt...
by blazej
Sun Mar 06, 2016 2:44 am
Forum: Tigers on the Hunt
Topic: Pinned unit interdicting?
Replies: 4
Views: 170

Pinned unit interdicting?

Hello,

The manual says that a PINNED unit cannot fire, and yet in the first tutorial I had an American PINNED AI unit interdict (and brake) my German unit...

Can someone explain this?

Thanks,
Michal
by blazej
Thu Mar 03, 2016 3:06 pm
Forum: Tigers on the Hunt
Topic: Leaders OOC
Replies: 24
Views: 295

RE: Leaders OOC

<t> I have one question about OOC. What if I have a leader/unit on the front line (under enemy fire), and they fall OOC. I understand that it's possible. In such a case, the affected leader or unit would not be able to retreat (OOC units can't move). That seems harsh and unrealistic.<br/> <br/> Than...
by blazej
Wed Mar 02, 2016 5:47 pm
Forum: Tigers on the Hunt
Topic: Thanks!
Replies: 5
Views: 101

RE: Thanks!

<t> I also wanted to express my admiration towards the creator of this game. It's a Herculean effort (a few years back I thought of developing such a game myself, but ended up dropping it as it was simply too big to tackle for one man). And the game, if it continues to evolve, will be amazing. It al...
by blazej
Wed Mar 02, 2016 5:43 pm
Forum: Tigers on the Hunt
Topic: Feature Request
Replies: 363
Views: 12392

RE: Feature Request

<r> For me, the most important things are:<br/> <br/> - Key shortcuts are a must. I want to be able to show/hide markers or counters or the mini-map with a key press and not have to look for it in the menu or toolbar.<br/> - Center map on movement and fire<br/> - Showing map edges ("can I scroll mor...
by blazej
Wed Mar 02, 2016 5:35 pm
Forum: Tigers on the Hunt
Topic: Combat Values
Replies: 168
Views: 2883

RE: Combat Values

<r> I was one of the first people to ask on this forum about hit probabilities and such. But now I played my first scenario, and I admit that I find it surprisingly refreshing to focus on tactics instead of number crunching. I used to play ATS quite a bit, and I remember agonizing over tables to pla...
by blazej
Wed Mar 02, 2016 5:14 pm
Forum: Tigers on the Hunt
Topic: Leaders OOC
Replies: 24
Views: 295

RE: Leaders OOC

<t> I've had the same experience. I played the first tutorial scenario on High, and when one of my units was OOC, it was almost always a leader. And units stacked with him were not OOC in most cases. It's very unrealistic and causes strange situations when a veteran leader has to stay behind in a he...
by blazej
Mon Feb 29, 2016 9:52 pm
Forum: Tigers on the Hunt
Topic: Motion Indicator possibility?
Replies: 2
Views: 86

RE: Motion Indicator possibility?

Hi,

I would add this suggestion in the pinned Feature Request thread :)

Micha&#322;
by blazej
Mon Feb 29, 2016 6:14 pm
Forum: Tigers on the Hunt
Topic: Feature Request
Replies: 363
Views: 12392

RE: Feature Request

Just as a side note, I think that it would be very cool to organize an on-line survey of players to choose the 5 (or 10) most wanted features among all those mentioned in this thread.

Best,
Michal
by blazej
Thu Feb 25, 2016 1:29 pm
Forum: Tigers on the Hunt
Topic: Attention Wargamers! Tigers on the Hunt is Released!
Replies: 30
Views: 2355

RE: Attention Wargamers! Tigers on the Hunt is Released!

Just purchased, getting ready to download :)

Won't be able to play until after the weekend because I'm traveling but I'll study the manual :)

Looking forward :)

Michal
by blazej
Wed Feb 24, 2016 8:33 pm
Forum: Tigers on the Hunt
Topic: THANK YOU!!!
Replies: 59
Views: 4834

RE: Zero day patch - and - THANK YOU!!!

Yes - very soon indeed!

So happy :)

BTW when it says that the release will be on the 25th, what time will that be and in what time zone?

:D

Thanks,
Michal
by blazej
Fri Feb 19, 2016 7:59 am
Forum: Tigers on the Hunt
Topic: SPWaW campagins and scenarios
Replies: 8
Views: 119

RE: SPWaW campagins and scenarios

<r> <QUOTE><s>[quote]</s>ORIGINAL: Gerry<br/> <br/> And there are more than 1,000 scenarios of another game out there with probably a hundred maps when you think of all publishers into account... <e>[/quote]</e></QUOTE> <br/> Yes - I would love to see some of the stuff released by Critical Hit porte...
by blazej
Wed Feb 17, 2016 1:16 pm
Forum: Tigers on the Hunt
Topic: editor question
Replies: 31
Views: 362

RE: editor question

Out of curiosity, how many "levels" of hills are there in the game?

Micha&#322;

Go to advanced search