Search found 6 matches

by Toan
Fri Nov 08, 2019 8:38 pm
Forum: Tech Support
Topic: No Graphics
Replies: 2
Views: 336

No Graphics

<t> I used the Scenerio Editor on Monday, worked fine, did not use at all on Tuesday, went to use on Wendsday and had the following results; usual window for menu only shows the text New Game, Saved Game, PBEM, Scenerio Editor etc., can very faintly make out the graphic screen underneath but the ...
by Toan
Sat Jan 09, 2016 7:49 pm
Forum: The Operational Art of War IV
Topic: Wish List
Replies: 126
Views: 5363

RE: Wish List

How about engineering units that can build ports, airfields, and think of it, roads!
by Toan
Sat Jan 09, 2016 7:46 pm
Forum: The Operational Art of War IV
Topic: Badly Needed Graphics Expansion
Replies: 7
Views: 278

RE: Badly Needed Graphics Expansion

If we're talking map graphics here I suppose it's too late to suggest, swamps (as opposed to marshes), rice paddies, orchards, plantations (tea, rubber and rice), rural small villages, etc.
by Toan
Sat Jan 09, 2016 7:37 pm
Forum: The Operational Art of War IV
Topic: Why the mountains tile and forests tile are incompatibles?
Replies: 2
Views: 347

RE: Why the mountains tile and forests tile are incompatibles?

LOL, ask any woman, cosmetics mean a lot, same in a war game.
by Toan
Sat Jan 09, 2016 7:29 pm
Forum: The Operational Art of War IV
Topic: ETA?
Replies: 415
Views: 14313

RE: ETA?

Please notify me of any reply concerning ETA
by Toan
Sun Dec 04, 2011 9:52 pm
Forum: Scenario Design
Topic: Comprehensive Wishlist
Replies: 1820
Views: 32140

RE: Comprehensive Wishlist

<t> Maybe I missed it but how about<br/>
1. Eng. units that can build Ports, Air Fields, reguler terrain to trail, upgrade to road, upgrade to hiway, etc.<br/>
2. MI units that can ID enemy units within X hexes<br/>
3. Editable recon capability<br/>
4. New Terrain - Mangrove swamps, swamps (or ...

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