Search found 17 matches

by Mithel
Sun Aug 23, 2009 1:54 pm
Forum: Tech Support
Topic: Can't load saved game
Replies: 14
Views: 181

RE: Fix for Convoy

Ah, I had to edit both the land_units.csv and naval_units.csv files.  It appears I've fixed my problem.
by Mithel
Sun Aug 23, 2009 1:45 pm
Forum: Tech Support
Topic: Can't load saved game
Replies: 14
Views: 181

RE: Fix for Convoy

<t> It seems I've got a similar bug. The last lines of ConsoleOut.txt are:<br/>
<br/>
&#65279;Loading 31 Corrazzata into Maxim Gorky<br/>
&#65279;31 Corrazzata is supposed to be loaded into Maxim Gorky<br/>
&#65279;But this isn't transport or amphib. fleet. Data integrity error! Game terminated ...
by Mithel
Fri May 11, 2007 12:39 pm
Forum: Close Combat - Cross of Iron
Topic: MMCC3 - Java
Replies: 1
Views: 155

MMCC3 - Java

<r> I don't have the docs with me so I can't grab the website from them. Could someone tell me the URL for the website for development / support of the MMCC3 multi-player add on?<br/>
<br/>
I do <B><s>[b]</s>not<e>[/b]</e></B> want to muck up my machine by installing Microsoft's Java. I'd like to ...
by Mithel
Tue May 08, 2007 7:26 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: Stack limits
Replies: 10
Views: 209

RE: Stack limits

<t> Interesting write up in the link you provided.&nbsp; The actual assault force reads as two regiments backed up by artillery.<br/>
<br/>
I haven' delved into AWD yet so I don't know the game system's technical details.&nbsp; This is a common problem in my opinion in all global WW2 simulations ...
by Mithel
Tue May 08, 2007 5:09 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: Stack limits
Replies: 10
Views: 209

RE: Stack limits

<t> Pull up a google satellite view of Gibraltar.&nbsp; It's tiny.&nbsp; Standing shoulder to shoulder it might be difficult to fit 20,000 men (not to mention their equipment.&nbsp; Gibraltar is roughly 6.5 square kilometers. Typically a division in WW2 deployed covering 500 square kilometers. Malta ...
by Mithel
Mon May 07, 2007 6:03 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: Stack limits
Replies: 10
Views: 209

RE: Stack limits

In my opinion certain locations like Gibraltar and Malta should have "stacking limits" otherwise these strategic locations can spiral into becoming unrealistically large battles or absurdly large garrisons just to prevent invasion.
by Mithel
Mon Apr 30, 2007 12:43 pm
Forum: Mods and Scenarios
Topic: General Modding
Replies: 18
Views: 491

RE: General Modding

GKar, nice to see you here too.&nbsp; I just responded on the other thread.

Yes, I think I will get AWD, but I suspect most of my time and attention will be on "Making History".
by Mithel
Mon Apr 30, 2007 12:41 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: A World Divided and HoI Doomsday
Replies: 20
Views: 514

RE: A World Divided and HoI Doomsday

<r> GKar, thanks for the welcome and suggestion to read this thread. As you know I poured an incredible amount of time into trying to modify HoI/HoI2/DD. W@W-AWD and "Making History - The Calm and The Storm" are both getting attention from me now. Both have a lot of potential to be more enjoyable ...
by Mithel
Wed Apr 25, 2007 9:03 pm
Forum: Mods and Scenarios
Topic: General Modding
Replies: 18
Views: 491

RE: General Modding

<r> Many different forms of games can be enjoyable and for different reasons. AWD sounds very "fun". But it sounds like it falls short of being the accurate historical <B><s>[b]</s>simulation<e>[/b]</e></B> that I've been looking for (and not finding). I may buy AWD and enjoy it if my friends also ...
by Mithel
Wed Apr 25, 2007 7:46 pm
Forum: Mods and Scenarios
Topic: General Modding
Replies: 18
Views: 491

RE: General Modding

<t> Have you ever tried "Hearts of Iron" (or HoI2 or Doomsday - the sequels)?&nbsp; I don't recommend it and it probably would not interest you from what you've said. HoI technically runs in turns of one hour (but it's real time with an hour taking only about one second).<br/>
<br/>
I love detail ...
by Mithel
Wed Apr 25, 2007 7:10 pm
Forum: Mods and Scenarios
Topic: General Modding
Replies: 18
Views: 491

RE: General Modding

Very Interesting!&nbsp; Thank you!&nbsp; I will definitely check out "The Calm and the Storm".&nbsp; Why doesn't it appeal to you?
by Mithel
Wed Apr 25, 2007 6:50 pm
Forum: Mods and Scenarios
Topic: General Modding
Replies: 18
Views: 491

RE: General Modding

Well the damaged resources concept is better than nothing!

{sigh} Yes, clearly my desire for complex and realistic economics isn't going to be satisfied.&nbsp; But AWD could still be an amusing game to pass a bit of time with.
by Mithel
Wed Apr 25, 2007 6:44 pm
Forum: Mods and Scenarios
Topic: General Modding
Replies: 18
Views: 491

RE: General Modding

<r> The point of starting in 1938 is to allow players to engage in diplomacy, and customize their nation via research and production. Thus Germany might choose to <B><s>[b]</s>not<e>[/b]</e></B> build as much armor as they did historically or perhaps they would emphasize submarine production more ...
by Mithel
Wed Apr 25, 2007 6:35 pm
Forum: Mods and Scenarios
Topic: General Modding
Replies: 18
Views: 491

RE: General Modding

<r> Is there any way to implement (mod) <B><s>[b]</s>development<e>[/b]</e></B> of resources? Example: some third world province has raw materials but they aren't being exploited, thus when you initially capture that province the resources are zero but by "investing" in that province you can ...
by Mithel
Wed Apr 25, 2007 6:23 pm
Forum: Mods and Scenarios
Topic: General Modding
Replies: 18
Views: 491

RE: General Modding

<r> Thank you!&nbsp; This is very helpful. (if for no other reason than for managing my expectations of AWD)<br/>
<br/>
Ok, follow up dumb question: Does holding Gibraltar prevent your opponents from passing their naval forces from the Atlantic to the Med and back?&nbsp; The problem in HoI is the ...
by Mithel
Wed Apr 25, 2007 5:54 pm
Forum: Mods and Scenarios
Topic: General Modding
Replies: 18
Views: 491

RE: General Modding

<t> So far AWD sounds better than HoI even though it may be simpler in many respects.<br/>
<br/>
Can the start date of the campaign be modded?&nbsp; I'd like to start in March 1938.<br/>
<br/>
I'd also really like to have about a half dozen or more resources.<br/>
<br/>
Since I don't know how ...
by Mithel
Wed Apr 25, 2007 4:38 pm
Forum: Mods and Scenarios
Topic: General Modding
Replies: 18
Views: 491

General Modding

<t> I've read the forums a bit and it looks like most of the modding is graphics. There is some mention that the core rules aren't intended to be modded. My mods of "Hearts of Iron" (and it's sequels) virtually rebuilt the game completely (extensive changes to the combat system). I've done a lot of ...

Go to advanced search