Search found 33 matches

by FrenchyUSMC
Sun Feb 24, 2008 11:34 am
Forum: John Tiller's Campaign Series
Topic: Rising Sun and 1.03
Replies: 4
Views: 161

RE: Rising Sun and 1.03

<r> <QUOTE><s>[quote]</s>ORIGINAL: Jason Petho<br/>
<br/>
No, the cave issue will not remedied with the 1.03 UPDATE. <br/>
<br/>
The temporary fix will be included in the 1.03 UPDATE though. <br/>
<br/>
Jason Petho
<e>[/quote]</e></QUOTE>
<br/>
<br/>
hello Jason,<br/>
<br/>
It's been a ...
by FrenchyUSMC
Sun Dec 23, 2007 11:14 am
Forum: Mods and Scenarios
Topic: Post War West-Germany Addon
Replies: 81
Views: 7011

Divided Ground with Matrix ?

It will be a very good idea to release this old Talonsoft's game with a better Matrix edition... [;)]
So, unfortunately, despite great graphics, Divided Ground scale of game (the same as other campaign series : 250 meter per hex) is difficult to play with modern units...[8|]
by FrenchyUSMC
Wed Dec 19, 2007 5:09 pm
Forum: John Tiller's Campaign Series
Topic: Any Progress On The RS Cave Bug?
Replies: 6
Views: 194

RE: Any Progress On The RS Cave Bug?

<t> I hoped this old bug will be fixed in the 1.03 patch ... but unfortunately it will not... and may be never ...[&:]<br/>
&nbsp;<br/>
The cave movement is a very important tactical stuff for Japanese troops... it gives a very good advantage in defense&nbsp;to the japanese player and give a lot ...
by FrenchyUSMC
Tue Dec 18, 2007 5:27 pm
Forum: John Tiller’s Campaign Series Support
Topic: Battle Generator Rising Sun : Only 3 Nations ?
Replies: 3
Views: 188

RE: Battle Generator Rising Sun : Only 3 Nations ?

Bonjour Jason,

Thanks a lot for your permanent support on this forum ...

Any date available for the 1.03 patch ?

i may be missed this info somewhere on this forum ! [&:]

A bientot [:)]
by FrenchyUSMC
Thu Dec 13, 2007 7:29 pm
Forum: John Tiller’s Campaign Series Support
Topic: Battle Generator Rising Sun : Only 3 Nations ?
Replies: 3
Views: 188

Battle Generator Rising Sun : Only 3 Nations ?

<r> I'm may be wrong... <br/>
<br/>
But i don't understand why the battle generator in Rising Sun displays only 3 nations avalaible : Japanese vs American or British ! <br/>
<br/>
Where are the others Nations ? France, Netherlands, Russia, China etc... <br/>
<br/>
Thanks for any information ...
by FrenchyUSMC
Sat Nov 17, 2007 7:20 pm
Forum: John Tiller's Campaign Series
Topic: Recommended Reading for Rising Sun
Replies: 1
Views: 127

RE: Recommended Reading for Rising Sun

<r> Yes it's a great book about Marine Tankers in WW2...<br/>
I loved it ! Thanks a lot M. Oscar E. Gilbert !<br/>
<br/>
An excellent book too ...is about the bloodiest battle for the 1st USMC Div.... Peleliu !<br/>
<COLOR color="#000066"><s>[color=#000066]</s><SIZE size="4"><s>[size=4]</s><br ...
by FrenchyUSMC
Mon Nov 05, 2007 6:56 pm
Forum: Mods and Scenarios
Topic: ONEI - Rising Sun maps for download
Replies: 1
Views: 119

RE: ONEI - Rising Sun maps for download

<r> <br/>
Thanks for the good job Onei did on these maps...<br/>
<br/>
But the ones about Parry, Engebi and Eniwetok islands could have been more realistics ...<br/>
In my opinion, there are some mistakes in the map's terrain features chosen...etc<br/>
You can have more information on these ...
by FrenchyUSMC
Mon Aug 13, 2007 10:18 am
Forum: John Tiller’s Campaign Series Support
Topic: West Front : Organisation Editor Bug ?
Replies: 10
Views: 244

RE: Arty spotter in RS ?

Ok Jason,

Thanks for your informations... about Arty Spotters and Ships.

We'll try them in a later version of JTCS ![:)]

by FrenchyUSMC
Sun Aug 12, 2007 9:40 am
Forum: John Tiller’s Campaign Series Support
Topic: West Front : Organisation Editor Bug ?
Replies: 10
Views: 244

Arty spotter in RS ?

<t> Hello Jason,<br/>
<br/>
Ok i found it on the West Front Organisation editor... but it seems there is not "US Arty Spotter" in the Rising Sun Organisation editor... [8D] Am I'm wrong ?<br/>
<br/>
And what about Arty Spotters for other nations in RS (Japan, Great Britain, Soviets) ? <br/>
<br ...
by FrenchyUSMC
Sun Aug 12, 2007 9:29 am
Forum: John Tiller’s Campaign Series Support
Topic: Little bug in "Another Page for the History Book" (Rising Sun)
Replies: 1
Views: 106

Little bug in "Another Page for the History Book" (Rising Sun)

The French unit "37mm Inf Guns" in hex 27,20 is a "machine gun icon" instead of the "gun icon" in the 3D view ?

The infos unit box shows "mle 16 TR37mm Infantry Guns" P08107 SA-L mle 34 25mm Anti-tank Guns" ??? [:'(]
by FrenchyUSMC
Mon Aug 06, 2007 5:28 pm
Forum: John Tiller’s Campaign Series Support
Topic: West Front : Organisation Editor Bug ?
Replies: 10
Views: 244

RE: West Front : Organisation Editor Bug ?

Thanks Guys for the Information and the tip ... so i shall wait....[:)]

So for now i'm still searching for Observation Planes in the West/front Organisation Editor...[8|]
by FrenchyUSMC
Mon Aug 06, 2007 8:15 am
Forum: John Tiller’s Campaign Series Support
Topic: Observation plane : Piper Cub ? Where are they ?
Replies: 0
Views: 81

Observation plane : Piper Cub ? Where are they ?

Please i don't find these new units in the Organisation Editor for Rising Sun or West Front ????

Can you help me to find them ? [:)]

Thanks

by FrenchyUSMC
Mon Aug 06, 2007 8:12 am
Forum: John Tiller’s Campaign Series Support
Topic: West Front : Organisation Editor Bug ?
Replies: 10
Views: 244

West Front : Organisation Editor Bug ?

<t> When i open the WF org Editor in June 44 : I click on the US org and :<br/>
<br/>
Error Message window : "Internal Data Error"<br/>
"Missing Subunits for : 1st platoon, 2nd etc... , Cannon Company, Infantry Rgmt, Infantry Division" ..... i click for "ok" ... and the next unit in the org si in ...
by FrenchyUSMC
Wed Aug 01, 2007 12:12 pm
Forum: John Tiller’s Campaign Series Support
Topic: Rising Sun Freezes
Replies: 8
Views: 169

RE: Rising Sun Freezes

<r> <I><s>[i]</s>"I remember the bug when i was playing with a personal scenario about Iwo Jima and Mount Suribachi... During US Off board artillery... the IA Japanese defensive cave movement (rules : hidden jap movement "caves within a range of 3 hex.") create the crash during the game ... So to ...
by FrenchyUSMC
Wed Aug 01, 2007 11:10 am
Forum: John Tiller's Campaign Series
Topic: OOB Post WW2 ?
Replies: 2
Views: 76

RE: OOB Post WW2 ?

Thanks Mike for your answer and the very good jobs you did in your Korean War mod..[&o]
Frenchy
by FrenchyUSMC
Tue Jul 31, 2007 11:35 am
Forum: John Tiller's Campaign Series
Topic: Rising Sun
Replies: 28
Views: 883

Rising Sun Cave Movement Bug

<r> <I><s>[i]</s>"I remember the bug when i was playing with a personal scenario about Iwo Jima and Mount Suribachi... During US Off board artillery... the IA Japanese defensive cave movement (rules : hidden jap movement "caves within a range of 3 hex.") create the crash during the game ... So to ...
by FrenchyUSMC
Tue Jul 31, 2007 7:33 am
Forum: John Tiller's Campaign Series
Topic: OOB Post WW2 ?
Replies: 2
Views: 76

OOB Post WW2 ?

In the Rising Sun Order of Battle, when you want to create a OOB post WW2 ( 1950 for instance), there are no Allied units but Just Soviet and Com.China ???
Am i wrong ?[&:]
Thanks !
by FrenchyUSMC
Fri Jul 27, 2007 6:54 am
Forum: John Tiller's Campaign Series
Topic: RISING SUN SCENARIO
Replies: 0
Views: 48

RISING SUN SCENARIO

<r> Hello,<br/>
<br/>
For those interrested :<br/>
<br/>
I've uploaded the last month a new scen for Rising Sun on the Wargamer Scen. Depot<br/>
<br/>
<URL url="http://www.wargamer.com/gamesdepot/">http://www.wargamer.com/gamesdepot/</URL><br/>
<br/>
<COLOR color="#003399"><s>[color=#003399 ...
by FrenchyUSMC
Tue Jul 03, 2007 8:00 am
Forum: John Tiller's Campaign Series
Topic: Rising Sun
Replies: 28
Views: 883

Rising Sun Cave Movement Bug

<t> Hi Juggalo,<br/>
As Chris Merchant said, the bug seemed to be due to hidden Japanese movement in caves... So whatever is going, japanese movements within 3 hexes of a cave can generate the bug...<br/>
So, to avoid bugs, you can modify "cave hexes" locations ( > 3 hexes) with the Editor's game ...
by FrenchyUSMC
Wed Jun 20, 2007 12:19 pm
Forum: John Tiller's Campaign Series
Topic: Korean War Mod
Replies: 16
Views: 251

RE: Korean War Mod - Jet fighters

<t> Hello Mike,<br/>
<br/>
During my scen. Test, i tried all airplanes available for airstrikes ... If an airstrike was recalled, i waited for the following turn and so ... At the end of my test... all air support available achieved their mission ... but unfortunately i didn't see the F86 sabre ...

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