Search found 150 matches

by fentum
Thu Mar 06, 2014 7:41 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Heroes of Stalingrad: What's Next?
Replies: 119
Views: 2707

RE: Heroes of Stalingrad: What's Next?

ORIGINAL: Capitaine

Keep it in WWII. Definitely not 'Nam. Normandy or Pacific would probably have good infantry engagements which is the featured action in LnL Heroes games.


This exactly.
by fentum
Thu Mar 06, 2014 4:28 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Heroes of Stalingrad: What's Next?
Replies: 119
Views: 2707

RE: Heroes of Stalingrad: What's Next?

<r> <QUOTE><s>[quote]</s>ORIGINAL: wodin<br/> <br/> Well you did buy an east front game...so really I think it's only fair that those who bought this game liked the theater and really would expect some more maps\units on it. I'd be happy with an expansion of just units only and maybe a few more maps...
by fentum
Thu Mar 06, 2014 3:49 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: System Requirements
Replies: 4
Views: 124

RE: System Requirements

My laptop is steam powered and my PC runs on tinder and flint.

And all is well.
by fentum
Thu Mar 06, 2014 3:47 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Heroes of Stalingrad: What's Next?
Replies: 119
Views: 2707

RE: Heroes of Stalingrad: What's Next?

How about zombie pirates vs robo dinosaurs?

[:D][:D][:D]
by fentum
Sun Mar 02, 2014 2:16 pm
Forum: Tech Support
Topic: Can't update
Replies: 1
Views: 118

Can't update

I can't seem to be able to update the game. Bought it on day one. First tried to update today, but won't connect vie the 'in game' update, nor the web.

Any ideas?
by fentum
Sun Mar 02, 2014 2:14 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Version 1.05 officially released
Replies: 3
Views: 102

RE: Version 1.05 officially released


I can't seem to be able to update the game. Bought it on day one. First tried to update today, but won't connect vie the 'in game' update, nor the web.

Any ideas?
by fentum
Wed Feb 26, 2014 7:36 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: What was the target modifier for dead cows again?
Replies: 10
Views: 229

RE: What was the target modifier for dead cows again?


If this is a British module, shouldn't those cows be 'mad' rather than dead?

Or perhaps they are just sleeping...
by fentum
Wed Feb 19, 2014 4:08 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Serious wargame?
Replies: 39
Views: 472

RE: Serious wargame?

<r> <QUOTE><s>[quote]</s>ORIGINAL: doktor<br/> <br/> I am interested in this game but I am concerned about reports of Tiger tanks at Stalingrad, to say nothing of vampires and werewolves. Is<br/> this a East front simulation or a 'beer and pretzels' game? A fast and fun game has it's place, it's jus...
by fentum
Wed Feb 19, 2014 3:56 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Before I buy
Replies: 9
Views: 105

RE: Before I buy

<t> Dear Gene,<br/> <br/> Just go ahead and buy it. It is a cracking game and as good a simulation as any another, if not better than most. <br/> <br/> That is from an old fart talking from a position of almost total ignorance of actual warfare, but from a position of having played many, many games....
by fentum
Wed Feb 19, 2014 3:51 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Thanks Matrix and Mark
Replies: 15
Views: 236

RE: Thanks Matrix and Mark



Agree with all comments.

Thanks for making a cracking game.

Off to buy the various boardgames now...only have first ed BoH and All Things Zombie.
by fentum
Wed Feb 19, 2014 3:48 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Serious wargame?
Replies: 39
Views: 472

RE: Serious wargame?

<r> <QUOTE><s>[quote]</s>ORIGINAL: markhwalker<br/> <br/> What?! Werewolves? There aren't any werewolves in this game. Not.a.single.one. You're thinking of the "Monster" scenario that I designed for the board game. <e>[/quote]</e></QUOTE> <br/> <br/> But there ARE vampires, right????<br/> <br/> [:@]...
by fentum
Mon Feb 17, 2014 7:09 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Campaign question.
Replies: 11
Views: 222

RE: Campaign question.

<r> <QUOTE><s>[quote]</s>ORIGINAL: markhwalker<br/> <QUOTE><s>[quote]</s>camping points<e>[/quote]</e></QUOTE> <br/> Uh, I thought "camping" was what you did when you waiting for someone to shoot in Call of Duty multiplayer. <br/> <br/> <e>[/quote]</e></QUOTE> <br/> No, my friend, it means sleeping ...
by fentum
Sun Feb 16, 2014 2:30 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Tigers in Stalingrad...realy now?
Replies: 50
Views: 575

RE: Tigers in Stalingrad...realy now?

PD: somebody can post the list of equipment that has the game???? thanks.

Infantry
Tanks
Support Weapons
Zombies
Werewolves
Mwah, ha ha ha

[:D]
by fentum
Sun Feb 16, 2014 1:50 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: AI prioritisation of victory hexes
Replies: 5
Views: 161

RE: AI prioritisation of victory hexes


I checked my save files and strangely enough I can't see 'Hello, how are you?' Sorry.
by fentum
Sun Feb 16, 2014 1:33 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Die colour
Replies: 8
Views: 163

RE: Die colour

<r> <QUOTE><s>[quote]</s>ORIGINAL: Sabre21<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: Portner<br/> <br/> Red = Russian is fine for East Front, but maybe they want to keep it consistent for games to come that won't have Soviets. <e>[/quote]</e></QUOTE> <br/> But then they could always go with traditio...
by fentum
Sun Feb 16, 2014 1:26 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Gameplay
Replies: 10
Views: 205

RE: Gameplay

Excellent work Chelco.
by fentum
Sun Feb 16, 2014 10:13 am
Forum: Tech Support
Topic: Moving through/into hexes with your own units
Replies: 4
Views: 154

RE: Moving through/into hexes with your own units

Could be stacking limits. I believe that they apply at all times, not just turn end.
by fentum
Sun Feb 16, 2014 10:09 am
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Die colour
Replies: 8
Views: 163

RE: Die colour


It would be better if red = Russian and black = German.
by fentum
Sat Feb 15, 2014 9:11 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: AI prioritisation of victory hexes
Replies: 5
Views: 161

RE: AI prioritisation of victory hexes

<r> <QUOTE><s>[quote]</s>ORIGINAL: Tom Proudfoot<br/> <br/> Would you be so kind as to go into the /saves/impulses directory and email me one of the saves from Hello How Are You about 2 turns from the end of the game or so? Email is <EMAIL email="tomp@matrixgames.com">tomp@matrixgames.com</EMAIL> Th...
by fentum
Sat Feb 15, 2014 8:47 pm
Forum: After Action Reports
Topic: Enter the Guards. Boardgame AAR as food for thought
Replies: 1
Views: 381

Enter the Guards. Boardgame AAR as food for thought

<r> Check out this excellent AAR from the boardgame that works as a great tactical lesson for the PC game too...<br/> <br/> Kudos to Norm<br/> <br/> <URL url="http://battlefieldswarriors.blogspot.co.uk/2013/09/enter-guards.html"><LINK_TEXT text="http://battlefieldswarriors.blogspot.co ... uards.html...

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