Search found 118 matches

by razanon
Tue Jan 02, 2024 4:41 pm
Forum: Mods and Scenarios
Topic: Opart 4 fonts screen resolution help
Replies: 2
Views: 596

Opart 4 fonts screen resolution help

Hi masters, o downloaded several fonts.ini file, but no one has the correct font size to be readable (playing on tv from sofa.)

can anyone bring me any file they use to play on a tv ? using 3840X2160 screen resolution.

i tried to modify some sizes, but its a messy thing on screen.
by razanon
Sun Feb 02, 2020 2:01 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Coming Back
Replies: 19
Views: 689

RE: Coming Back

Thx a lot friend!
by razanon
Sun Feb 02, 2020 11:34 am
Forum: War in the Pacific: Admiral's Edition
Topic: Coming Back
Replies: 19
Views: 689

RE: Coming Back

well intel monkey will be impossible, because google says its infected file and only can download it owner....
by razanon
Sat Feb 01, 2020 11:55 am
Forum: War in the Pacific: Admiral's Edition
Topic: WitPTracker AE News
Replies: 6453
Views: 195530

RE: WitPTracker AE Release 1.0

"That message could be coming up because the screen is either too big or too small to render the map. Can you try starting with the "nomap" option and see if that resolves it?"

no map version doesnt works. i have a 1366X768 laptop.
by razanon
Wed Jan 15, 2020 9:46 am
Forum: War in the Pacific: Admiral's Edition
Topic: WitPTracker AE News
Replies: 6453
Views: 195530

RE: WitPTracker AE Release 1.0

cant start Tracker. the error message is (y + height) is outside of raster

these are my settings:

"C:\Program Files\Java\jre1.8.0_241\bin\java.exe" -Xms512m -Xmx768m -jar "WitPTracker.jar"
pause
by razanon
Mon Mar 11, 2019 3:26 am
Forum: The Operational Art of War IV
Topic: Formation movement
Replies: 17
Views: 931

RE: Formation movement

Superb, I supposed that but sometimes scenarios say PO and other AI. Thx a lot for help
by razanon
Mon Mar 11, 2019 3:15 am
Forum: The Operational Art of War IV
Topic: Formation movement
Replies: 17
Views: 931

RE: Formation movement

What is PO?I tried to found it in manual, but I'm spanish didn't found anything
by razanon
Sun Mar 10, 2019 8:32 pm
Forum: The Operational Art of War IV
Topic: Formation movement
Replies: 17
Views: 931

RE: Formation movement

So there's no way to order a HQ entire formation to move it same time. Scenarios like WW2 it's a pain.
by razanon
Sun Mar 10, 2019 8:15 pm
Forum: The Operational Art of War IV
Topic: Formation movement
Replies: 17
Views: 931

RE: Formation movement

Sorry phone traductor.
Just conquered poland. Want to move all armies to France. But I wonder if I can move easy one HQ and his units in the same branch, to have it close before start the conquer of France. I wonder if I have any option better move one by one.
by razanon
Sun Mar 10, 2019 7:54 pm
Forum: The Operational Art of War IV
Topic: Formation movement
Replies: 17
Views: 931

RE: Formation movement

Yeah you're right, only stacks. But better way to move entire for actions to prepare it for new theatre?
by razanon
Sun Mar 10, 2019 7:33 pm
Forum: The Operational Art of War IV
Topic: Formation movement
Replies: 17
Views: 931

RE: Formation movement

great thx a lot commander
by razanon
Sun Mar 10, 2019 1:00 pm
Forum: The Operational Art of War IV
Topic: Formation movement
Replies: 17
Views: 931

Formation movement

Hi guys, is there any way to move ENTIRE Formations (like HQ and all branch associated) or highlight easy all units in the same branch to move it to the same location theatre? thx in advance!
by razanon
Fri Jul 13, 2018 7:29 am
Forum: Scenario Design and Modding
Topic: High Res counter MOD (ready to download)
Replies: 189
Views: 27897

RE: High Res counter MOD (ready to download)

hi, are compatible with "Elite forces mod"?
by razanon
Sun Mar 25, 2018 6:59 pm
Forum: Tech Support
Topic: [FIXED B998.8] Snoopy from Silent service: can't complete scenario in 998.7
Replies: 4
Views: 276

RE: Snoopy from Silent service: can't complete scenario in 998.7

i can confirm theres an issue. maximum score and cant continue campaign.
by razanon
Wed Dec 03, 2014 5:48 am
Forum: Design and Modding
Topic: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
Replies: 758
Views: 50491

RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!

thx for the reports. one of the best mods ever for that game awesome!
by razanon
Thu Oct 30, 2014 5:04 pm
Forum: Design and Modding
Topic: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
Replies: 758
Views: 50491

RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

so problem solved. thx a lot friend
by razanon
Thu Oct 30, 2014 4:51 pm
Forum: Design and Modding
Topic: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
Replies: 758
Views: 50491

RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

was a game versión problema related. now ui its ok, but still goverments are the same

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