Search found 10 matches

by sefirot
Wed Oct 03, 2007 1:29 pm
Forum: TOAW III Support
Topic: Mino bug when using the zoom
Replies: 10
Views: 165

Mino bug when using the zoom

<t> When looking at the unit details ('u' button) if you use the zoom, the unit report panel is not corretly displayed (only a small portion of the dialog is shown) but after minimizing the fgame , the panel is no longer here and you can select it again. <br/>
<br/>
In fact, I haven't had time to ...
by sefirot
Wed Oct 03, 2007 1:06 pm
Forum: TOAW III Support
Topic: no end of turn file
Replies: 29
Views: 556

RE: no end of turn file

<r>
<QUOTE><s>[quote]</s>ORIGINAL: JAMiAM<br/>
There's nothing like telling your PBEM opponent that you had to replay the turn, since halfway into it you accidentally clicked on the "dig in all units" option...[X(]
<e>[/quote]</e></QUOTE>
<br/>
Or add it in the game menu (i.e. not in the right ...
by sefirot
Tue Oct 02, 2007 2:16 pm
Forum: TOAW III Support
Topic: no end of turn file
Replies: 29
Views: 556

RE: no end of turn file

<t> Ok. I will wait for the next patch. The 'next unit' behaviour does not prevent playing the game but it adds some micromanagement that can be a little bit tedious in large scenarios. The other option is to not dug in all your&nbsp;poor Russian soldiers and let the panzers squash them.&nbsp;&nbsp ...
by sefirot
Mon Oct 01, 2007 10:47 am
Forum: TOAW III Support
Topic: Bug with french language
Replies: 35
Views: 1046

RE: Bug with french language

<r> One of my opponents is having the same problems when selecting Spanish. In this case, all the accents are incorrectly displayed:<br/>
- Ãi instead of á<br/>
- é instead of é<br/>
- ó instead of ó<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/25625 ...
by sefirot
Mon Oct 01, 2007 10:28 am
Forum: TOAW III Support
Topic: no end of turn file
Replies: 29
Views: 556

RE: no end of turn file

<r> <QUOTE><s>[quote]</s>ORIGINAL: sefirot<br/>
<br/>
Hi James,<br/>
I am also experiencing the same problem since I have installed the latest original patch. <br/>
<br/>
On the other hand, I am also having some additional problems:
<UL><s>[ul]</s><LI><s>[*]</s>When I press the ‘next unit ...
by sefirot
Thu Sep 27, 2007 4:45 pm
Forum: TOAW III Support
Topic: no end of turn file
Replies: 29
Views: 556

RE: no end of turn file

File sent.
by sefirot
Thu Sep 27, 2007 3:54 pm
Forum: TOAW III Support
Topic: no end of turn file
Replies: 29
Views: 556

RE: no end of turn file

Hi James,

I guessed that the Matrix address was no the good one but I couldn't find your address. I have all the files in a single zip but it a 6 MB file. Is it ok for you or do you prefer that I split them in several small files?
by sefirot
Thu Sep 27, 2007 2:40 pm
Forum: TOAW III Support
Topic: no end of turn file
Replies: 29
Views: 556

RE: no end of turn file

<r> Hi James,<br/>
I am also experiencing the same problem since I have installed the latest original patch. <br/>
&nbsp;<br/>
On the other hand, I am also having some additional problems:
<UL><s>[ul]</s><LI><s>[*]</s>When I press the ‘next unit button’ (or press the ‘n’ key) instead of ...
by sefirot
Sun Jul 01, 2007 7:44 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: ? on stacking penelty
Replies: 15
Views: 122

RE: ? on stacking penelty

Many thanks Jamian,
&nbsp;
Now all it's&nbsp;clear.
by sefirot
Fri Jun 29, 2007 11:05 am
Forum: Norm Koger's The Operational Art Of War III
Topic: ? on stacking penelty
Replies: 15
Views: 122

RE: ? on stacking penelty

<t> Does it mean that stacking penalties are computed before the attack really takes place as a function of the number of units you have in the atacking hex and not on the total amount of units commited in the attack? <br/>
<br/>
For instance, if in TWIN I attack with two tank Panzer Battalions ...

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