Search found 15 matches

by LO72
Mon May 19, 2014 5:56 pm
Forum: Mods and Scenarios
Topic: Select target type in Editor?
Replies: 2
Views: 260

RE: Select target type in Editor?

Thanks, tried this, but my 88 fired at an unmarked hex (occupied with infantry). Could have been useful...
by LO72
Sun May 18, 2014 3:28 pm
Forum: Mods and Scenarios
Topic: Select target type in Editor?
Replies: 2
Views: 260

Select target type in Editor?

In my new scenario I have hide a 88, I do not want it to reveal it position by firing at infantry.

Is there a way to set the preferred target type (Tank, Vehicle)?
by LO72
Sun May 18, 2014 3:22 pm
Forum: Tech Support
Topic: Is Patrol OK?
Replies: 0
Views: 146

Is Patrol OK?

In my new scenario, I have path with 6 breakpoints, the unit with the assigned path starting at #0, goes to #1 and then take one step to #0 again, then one step to #1 and so on.
by LO72
Sun May 18, 2014 3:13 pm
Forum: Tech Support
Topic: Limited Heros Issue
Replies: 0
Views: 136

Limited Heros Issue

Version: 1.10 beta
I making a scenario with the special rule "Limited Heros" (max two ever generated during a game).
When I tested the scenario, one side got four heros (max two a one time as usual).
by LO72
Thu Apr 10, 2014 3:55 pm
Forum: Mods and Scenarios
Topic: Normandy (82nd Airborne) mod scenarios (requires 1.09)
Replies: 11
Views: 666

RE: Normandy (82nd Airborne) scenario "Chef du Pont"

A good end enjoying scenario, well balanced, playing on level Hard.
Victory on the last turn (13). My AT-gun was knocked out early by the mortar but a hero with the Tank Killer card and a satchel charge made my day.

Liked the US counters.
by LO72
Thu Mar 06, 2014 2:15 am
Forum: Mods and Scenarios
Topic: Scenario: Bridge#72
Replies: 5
Views: 392

RE: Scenario: Bridge#72

ORIGINAL: cataphract88

Hi LO72,

Just tried this, but the scenario just ends instantly without even starting the first turn. [&:]

It just hit me, requires v1.06 or later, see above, Thanks
by LO72
Wed Mar 05, 2014 6:06 pm
Forum: Mods and Scenarios
Topic: Scenario: Bridge#72
Replies: 5
Views: 392

Scenario: Bridge#72

Hi All,

I made my first scenario, try it if you want...
Put it in the maps-folder

NOTE:
This scenario requires v1.06 or later.
Fixed issue with Victory condition checking and Late arrival

Regards
/LO72
by LO72
Mon Mar 03, 2014 4:05 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Updated Public Beta Available v1.10
Replies: 76
Views: 6962

RE: New Public Beta Available 1.06

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Tom Proudfoot<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: LO72<br/>
v1.06. Played a MP (Death Match), I started a move, message that other player considered op fire, then the game hanged, wait cursor at both screens, wait cursor removed when other player left ...
by LO72
Sun Mar 02, 2014 4:10 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Updated Public Beta Available v1.10
Replies: 76
Views: 6962

RE: New Public Beta Available 1.06

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Gerry Edwards<br/>
<br/>
Hello Everyone,<br/>
<br/>
The public beta has been updated to V1.06. Please check it out, and let us know of any bugs. You can download it from the Members Club, <LINK link="http://www.matrixgames.com/members/privateDL.asp?gid=349 ...
by LO72
Tue Feb 25, 2014 6:08 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Combining half-squads
Replies: 1
Views: 117

RE: Combining half-squads

You can not do this in the current version.
Should have been removed from the manual.
by LO72
Mon Mar 11, 2013 5:23 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Create Scenarios?
Replies: 31
Views: 591

RE: Create Scenarios?

Agree acropora,
One great thing with the board game is the maps,
I cannot see how these maps can be done with a map editor tool.
Scenario-Yes, ORBAT-Yes, Maps-No
by LO72
Tue Jul 03, 2007 7:34 pm
Forum: Battlefront
Topic: Repair Arnhem Bridge
Replies: 4
Views: 284

RE: Repair Arnhem Bridge

I got control of the middle brigde in the begining and could use both eastern bridges later in the game for the british armour. Took Arnhem Center in turn 17.
by LO72
Sun Jul 01, 2007 8:42 am
Forum: Battlefront
Topic: Repair Arnhem Bridge
Replies: 4
Views: 284

RE: Repair Arnhem Bridge

OK, Thanks
by LO72
Sat Jun 30, 2007 8:06 am
Forum: Battlefront
Topic: Repair Arnhem Bridge
Replies: 4
Views: 284

Repair Arnhem Bridge

<t> Hi!<br/>
<br/>
Can bridges in Arnhem be reparied? I have control over the two estern bridges and want to repair the most western bridge. Have control of both sides of the bridge (hexes 27,18 and 27,19 and the surrounding hexes) and a repair unit in 27,19 but not able to repair the bridge. Is ...

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