Search found 11 matches

by machiavelli
Sun Dec 09, 2007 5:32 pm
Forum: Mods and Scenarios
Topic: Titan Fantasy Monster Slug-a-Thon Mod in the works!
Replies: 12
Views: 599

RE: Titan Fantasy Monster Slug-a-Thon Mod in the works!

And would it be possible to have a random masterfile version?
by machiavelli
Sun Dec 09, 2007 5:05 pm
Forum: Mods and Scenarios
Topic: [New Mod] Super Koopa Wars
Replies: 8
Views: 398

RE: [New Mod] Super Koopa Wars

Any chance of making this compatible with random games (this may be easier at the early stages rather than the later).
by machiavelli
Sun Dec 09, 2007 5:01 pm
Forum: Mods and Scenarios
Topic: Titan Fantasy Monster Slug-a-Thon Mod in the works!
Replies: 12
Views: 599

RE: Titan Fantasy Monster Slug-a-Thon Mod in the works!

Any time and effort will not be a waste, this looks amazing! Keep up the good work.
by machiavelli
Sun Nov 11, 2007 8:25 am
Forum: Mods and Scenarios
Topic: Image size
Replies: 2
Views: 333

RE: Image size

Continuing on the subject of images, I observed that AT supports png transparency (at least for subformationtype graphics) in both the main window and subformationtype detail window (in case anyone was interested!).
by machiavelli
Sun Nov 11, 2007 8:23 am
Forum: Mods and Scenarios
Topic: scenario wishes and questions...
Replies: 17
Views: 805

RE: scenario wishes and questions...

<r> After reading the <LINK link="http://www.matrixgames.com/forums/tm.asp?m=1610667"><s>[link=http://www.matrixgames.com/forums/tm.asp?m=1610667]</s>post about random Tolkinesque games<e>[/link]</e></LINK>, I think it would be a good idea to produce a napoleonic masterfile before producing the ...
by machiavelli
Sun Nov 11, 2007 7:54 am
Forum: Mods and Scenarios
Topic: scenario wishes and questions...
Replies: 17
Views: 805

RE: scenario wishes and questions...

<r> Murat30,<br/>
<br/>
If you want a coherent Napoleonic graphic set, why not try that from the Cossacks RTS game e.g. <URL url="http://cossacks.heavengames.com/thegame/units/artillery.shtml"><LINK_TEXT text="http://cossacks.heavengames.com/thegame ... lery.shtml">http://cossacks.heavengames.com ...
by machiavelli
Sun Nov 04, 2007 8:57 pm
Forum: Mods and Scenarios
Topic: Image size
Replies: 2
Views: 333

Image size

<r> As this is my first post since buying this game, I must say: Vic this is exactly what I'd been hoping for. <B><s>[b]</s>Well done!<e>[/b]</e></B><br/>
<br/>
Praise aside, I was looking through the images and noticed that they are 260x194 pixels; my screen displays them at 95x72. Do higher res ...
by machiavelli
Thu Aug 02, 2007 8:54 pm
Forum: Advanced Tactics Series
Topic: "Realistic artillery"
Replies: 30
Views: 1545

RE: "Realistic artillery"

<r> It mentions at the beginning of this post that artillery range is limited to 2? <I><s>[i]</s>Please<e>[/i]</e></I> tell me that this is not true or that there is some other way of implementing ballistic missles (V2, Scud, etc for people who don't know what I mean). I have a pathological aversion ...
by machiavelli
Wed Jul 11, 2007 6:45 pm
Forum: Advanced Tactics Series
Topic: any comments on the AI?
Replies: 14
Views: 404

RE: any comments on the AI?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Westheim<br/>
<br/>
Best description of my own concerns about AT I ever heard. [:)]<br/>

<e>[/quote]</e></QUOTE>
<br/>
I totally agree.<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Westheim<br/>
<br/>
Being somewhere between mediocre and dumb when playing PT ...
by machiavelli
Wed Jul 11, 2007 6:32 pm
Forum: Advanced Tactics Series
Topic: Random Games
Replies: 9
Views: 318

RE: Random Games

Thanks Vic! Assuming I like the game as much as PT1 (not and unreasonable assumption given how good it looks!), I will definitely be making some rulesets.
by machiavelli
Tue Jul 10, 2007 7:24 pm
Forum: Advanced Tactics Series
Topic: Random Games
Replies: 9
Views: 318

RE: Random Games

In PT, random games used the default ruleset and there was no way of selecting a different ruleset (eg Pacific) that I could find. Is this feature included in PT2/AT? Thanks.

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